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Topic: Dragon Knights of Valeria - Get paid to play! BTC/LTC/HTML5/HYPER/GP/MOON/RBIES - page 5. (Read 59325 times)

full member
Activity: 224
Merit: 100
This user is currently ignored.
Can you make it so that completed Main Quests appear differently from Main Quests that are not completed (like how Town Quests are)?

Also, regarding Town Quests, it feels odd that you can already access all the towns' quest even though you haven't been to those towns before. In fact, when I first started I completed a few Town Quests before I realized that the corresponding towns actually exist on the map and not just on the quest page.

- exSpoonCollector
newbie
Activity: 43
Merit: 0
Um. ok. You explaned me as it is. And I know how it is atm. Kinda to fast respond like you dident even read what I did say. But its ok.
It was just my apinion what would be nicer... not questions.
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
Hi! (Shri - in game)

Me and guys realy like game. Kinda bring me back in good old days. Gj.
I realy like many bonuses and stuffs. Keep it comming. Expecialy for low lvls since you probably dont wana end up with 10 uber players in 2 years and cupple of newcomers.

Its just my apinion afcorse. But I would suggest:

- *Be the first to click the image below and gain rewards!* should last 10-15 sec. or something like that. And ppl who click and solve capcha split reward. Its realy realy anoying (by my experiance) when you doing stuffs and see that message but you fail to acomplish reward. Instead you see cupple of guys farming that picture all day long. Then you wasting time to reload page back to your buisnis. Feels like punishment. Beside, it seems time of aperance is not random at all. So anyone can just count 10 min. and then in last few sec. reload page fastly to get picture first.
Its total newbie repelant.

- Black dragon show up. By the time I did manige to react.. it was allready killed by someone. Also nerf it so more than 1 person needed to kill it. Or something smart.

- DKV Chat Bot page insiluate that after geting those boxes on chat you can donate or meteor. So i was lead to think that I need to do something of that to use chat boxes I got. Just add to description that boxes rewards are added automaticly to your account balance.

For the chat reward, it is a first come first serve type of thing. Hence the message of "Be the first to click the image below"

The Dark Dragon has a lot of HP to go through but the strongest player can do a lot of damage to it, much more than anyone else. He is a nice guy so if you asked him to not hit it right away he might agree and let others have it.

The DKV chatbot page does list this information at the top with info on the Coin Boxes and the donate/meteor options.

Quote
The Dragon Knights of Valeria chat bot runs every 10 minutes. It selects one person who has spoken in chat at least once in the last 50 chat posts and awards them a Coin Box and a random item. The more you chat the higher your chance of getting it will be.

Use the Donate button to donate coins to the Chat Bot.
Use the Meteor button to share coins with 3 random players.
newbie
Activity: 43
Merit: 0
Hi! (Shri - in game)

Me and guys realy like game. Kinda bring me back in good old days. Gj.
I realy like many bonuses and stuffs. Keep it comming. Expecialy for low lvls since you probably dont wana end up with 10 uber players in 2 years and cupple of newcomers.

Its just my apinion afcorse. But I would suggest:

- *Be the first to click the image below and gain rewards!* should last 10-15 sec. or something like that. And ppl who click and solve capcha split reward. Its realy realy anoying (by my experiance) when you doing stuffs and see that message but you fail to acomplish reward. Instead you see cupple of guys farming that picture all day long. Then you wasting time to reload page back to your buisnis. Feels like punishment. Beside, it seems time of aperance is not random at all. So anyone can just count 10 min. and then in last few sec. reload page fastly to get picture first.
Its total newbie repelant.

- Black dragon show up. By the time I did manige to react.. it was allready killed by someone. Also nerf it so more than 1 person needed to kill it. Or something smart.

- DKV Chat Bot page insiluate that after geting those boxes on chat you can donate or meteor. So i was lead to think that I need to do something of that to use chat boxes I got. Just add to description that boxes rewards are added automaticly to your account balance.
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
how i can earn in this games daily Huh

Just by playing the game. You gain DP for killing monsters, from villages, from players, the exchange, events, rewards, and several other ways that can be traded in for available coins in game.
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
Their outpost will still be there yes and can be accessed via the Manage Outposts menu.

But other players can't access that outpost (e.g. to view the resources, troops, rate of that outpost) once that village is built since the "view outpost" and "locate outpost" is not available on tiles with village?

This is correct yes.
full member
Activity: 224
Merit: 100
This user is currently ignored.
Their outpost will still be there yes and can be accessed via the Manage Outposts menu.

But other players can't access that outpost (e.g. to view the resources, troops, rate of that outpost) once that village is built since the "view outpost" and "locate outpost" is not available on tiles with village?
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
I noticed that village tiles don't have locate/view outpost options anymore, which I take to mean that building a village on a tile removes any existing outpost from that tile.

So if player A builds a village on a tile where player B already has an outpost, does that mean player B will lose their outpost just like that?

- exSpoonCollector

Their outpost will still be there yes and can be accessed via the Manage Outposts menu.
full member
Activity: 224
Merit: 100
This user is currently ignored.
I noticed that village tiles don't have locate/view outpost options anymore, which I take to mean that building a village on a tile removes any existing outpost from that tile.

So if player A builds a village on a tile where player B already has an outpost, does that mean player B will lose their outpost just like that?

- exSpoonCollector
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
When I try to collect resources from outposts shows
(You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '=+16185 WHERE charname='Sergei829'' at line 1) Huh

The issue should be fixed. I had to remove the affected outposts so I added 100k of each resource and 500k gold to your account.
newbie
Activity: 63
Merit: 0
When I try to collect resources from outposts shows
(You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '=+16185 WHERE charname='Sergei829'' at line 1) Huh
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
Here's some mock code to make it easier to explain.

$atkpower = all attacking troops attack combined
$defpower = all defending troops defense combined

if($atkpower > $defpower){
$troopslost = $defpower / $atkpower
$newscouts = $scouts - $scouts * $troopslost
}

Would be the opposite if the defender wins.

Does this mock code apply to village battles as well? i tried plugging in the numbers and it doesn't match up. In particular, I'm interested in how to calculate the number of troops lost on the attacker's side in the scenario where the attacker wins.

Also, how do tactics affect the attack/defense of village troops. Is there a formula or pseudocode to calculate the attack/def bonus due to tactics?

- exSpoonCollector

The Kingdom battle code is different from the Village battle code yes, it is similar though.

For tactics, it increases your attack and defense power by a certain percent in increments, not sure of the exact numbers though but it is a maximum of 2x.
full member
Activity: 224
Merit: 100
This user is currently ignored.
Here's some mock code to make it easier to explain.

$atkpower = all attacking troops attack combined
$defpower = all defending troops defense combined

if($atkpower > $defpower){
$troopslost = $defpower / $atkpower
$newscouts = $scouts - $scouts * $troopslost
}

Would be the opposite if the defender wins.

Does this mock code apply to village battles as well? i tried plugging in the numbers and it doesn't match up. In particular, I'm interested in how to calculate the number of troops lost on the attacker's side in the scenario where the attacker wins.

Also, how do tactics affect the attack/defense of village troops. Is there a formula or pseudocode to calculate the attack/def bonus due to tactics?

- exSpoonCollector
legendary
Activity: 1932
Merit: 1005
i am playing DKV for weeks now but i still need the free DP so that is the reason i post again ,

and now... back to the game fransdragon is coming for you
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net

ScoreCoin has been partially added to DKV per the results of the poll taken in the DKV forums.

ScoreCoin has been added to the following pages,

Dragon Point Exchange
Coin Box
Premium Shop
Wallet
Profile
Balance Menu
Upgrade Page
Withdrawal Page
Deposit Page

SCORE will become available in the DP Exchange and Coin Box once coins have been obtained. If you find a bug with this new addition please let me know as soon as you come across it so that it can be fixed in a speedy manner.

As always, thank you for playing DKV.

If you would like to donate SCORE to the game please use the address below.

SCORE - SQvdjbp9LtGSAENEhPacSisjsoRj7ZgnC4
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
The shelter doesn't give a bonus outside of the resources it protects. The other two are self correcting.

Sure. One would expect the line to say something like "Resource protected: 10%" instead of saying something that it doesn't do.

Not sure what you mean by the 0-damage being self correcting but this just looks weird





Another odd thing I noticed: Why isn't it possible to build village or locate outpost on tiles where one of the coordinates is less than 20.

For example, it's impossible to do those on tile (18, -206)

- exSpoonCollector

Coordinates within the -19 to 19 range in latitude or longitude is a buffer zone where villages cannot be built. You have to venture outside of this range in order to build a village.

how to use - (to proclaim tiles) Huh Huh

Proclaiming tiles costs 10 DP and 10 of each resource from your clan. If you aren't in  a clan or your clan doesn't have enough resources it won't let you proclaim anything.
newbie
Activity: 63
Merit: 0
how to use - (to proclaim tiles) Huh Huh
full member
Activity: 224
Merit: 100
This user is currently ignored.
The shelter doesn't give a bonus outside of the resources it protects. The other two are self correcting.

Sure. One would expect the line to say something like "Resource protected: 10%" instead of saying something that it doesn't do.

Not sure what you mean by the 0-damage being self correcting but this just looks weird





Another odd thing I noticed: Why isn't it possible to build village or locate outpost on tiles where one of the coordinates is less than 20.

For example, it's impossible to do those on tile (18, -206)

- exSpoonCollector
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
Vote in our latest polls in the DKV Forums on what you would like to see happen!

New coin addition - http://dknight2.com/forum/index.php?topic=1294.0

New Promo Event - http://dknight2.com/forum/index.php?topic=1297.0
legendary
Activity: 1596
Merit: 1005
https://cryptodatabase.net
how make money with this fucker site or game???
 Huh Huh Huh Huh

You can earn DP by killing monsters, via the exchange, gifts, rewards, taking it from other players, or one of the other options available.

You can then exchange that DP using our automated conversion tool to turn it into any currency offered in game that is above the minimal balance required to convert it.
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