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Topic: Dragon's Tale - a Massively Multiplayer Online RPG/Casino - page 23. (Read 96596 times)

legendary
Activity: 1876
Merit: 1005
I am running this on window 7 premium and it is working fine and smoothly for me. Last week was a bit problem with connection but now I seem  well. You may be need some reg cleaner to get rid of this disk space filling problem.
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
I dunno, I've never used Windows.  FWIW, these messages get printed to stderr not to a log file so there's no worry about filling up disk space.  It is, however, quite annoying and given that the fix is to simply link to a libpng from this century, I wish they'd just go ahead and fix it.
legendary
Activity: 1974
Merit: 1007
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy

Indeed, the game is up again.  In re "smoothly" there's this which I'm hoping you can fix sometime this year (it's been this way for 2 years...):

Code:
tspacepilot@citrus:~$ ./eClient/elaunch &
[1] 1075
tspacepilot@citrus:~$ libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile


And so on, for thousands of lines, as long as the game stays up.

The interenet tells me that if you simply link to a libpng from this decade when compiling that these errors go away.  Wanna test it?

Smiley

Does it spam that on Windows as well? And wouldn't that mean there's basically a memory leak (in that the log would keep filling up as the game runs, boosting ram usage)?
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
I (Scorp) am having trouble connecting atm... Friday evening... any others?

Didn't get a chance to check this till today (Sunday) but it seems okay now.
sr. member
Activity: 314
Merit: 250
I (Scorp) am having trouble connecting atm... Friday evening... any others?
newbie
Activity: 51
Merit: 0
Yes we are back on-line
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
Anyone can connect right now?

Connection seems fine right now.  I'm online.  Smiley
hero member
Activity: 602
Merit: 500
Anyone can connect right now?
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy

Indeed, the game is up again.  In re "smoothly" there's this which I'm hoping you can fix sometime this year (it's been this way for 2 years...):

Code:
tspacepilot@citrus:~$ ./eClient/elaunch &
[1] 1075
tspacepilot@citrus:~$ libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile


And so on, for thousands of lines, as long as the game stays up.

The interenet tells me that if you simply link to a libpng from this decade when compiling that these errors go away.  Wanna test it?

Smiley
full member
Activity: 185
Merit: 114
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy
newbie
Activity: 51
Merit: 0
Well finally thanks for the info Di, you were getting us worried. Weird thing is i can conect to ATITD
full member
Activity: 185
Merit: 114
The server that checks the client version and updates it (and serves all the graphics resources) is down, and I can't ping it. Trying to figure out what's going on - if the machine is dead, then we do have spare machines; working on a fix now. Once I know the cause, I'll update here with an ETA.

Teppy
newbie
Activity: 51
Merit: 0
yeah ozzy. cheep and cheffry have told me they cant connect either :/
newbie
Activity: 2
Merit: 0
Same here grem.  Sad
newbie
Activity: 51
Merit: 0
Well i just heard from hezaza and jc-jack that they can connect, but i still can't :/
newbie
Activity: 2
Merit: 0
Yeah the game doesn't even load for me at all & the site is down too.
newbie
Activity: 51
Merit: 0
Thanks for the quick reply TSP
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
Is it just for me or game is down?

It's down for me too.
newbie
Activity: 51
Merit: 0
Is it just for me or game is down?
legendary
Activity: 1456
Merit: 1078
I may write code in exchange for bitcoins.
I know there are a lot of DT players who use this forum but there's never much action in this thread.  I'm not really sure why.  Other gambling site threads are always getting discussion and bumps and whatnot.  DT people, where you at?

Maybe Teppy should offer us some incentive to get the bitcointalk discussion going.
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