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Topic: E-sports under one thread - page 2. (Read 1161 times)

hero member
Activity: 1050
Merit: 502
December 27, 2015, 06:32:51 PM
#6
Some of them csgo matches get pretty intense. If you know the teams well predicting matches can be pretty profitable. I recommend if your playing any of these games to follow the pro scene and get to know the teams. You'll know the good bets when you see em.
legendary
Activity: 1694
Merit: 1005
Betting Championship betking.io/sports-leaderboard
December 27, 2015, 10:44:14 AM
#5
I don't understand, you will be using this thread to provide tips for E-Sports?
I like e-sports but I never bet on any events, I just watch some of them, from the games I play. But I would sure like to see the E-Sport market improve. It would bring more "fun" to the games, and they sure deserve it.
legendary
Activity: 1288
Merit: 1000
December 27, 2015, 10:31:46 AM
#4
I think esport should, and will eventually receive recognition it deserves. Soon it will be market bigger than many standard 'analog' sports imo.
There are already good places to bet on esports for BTC. Side thought: Op it is funny that you don't even bother to remove notes '[1]' from Wikipedia.
sr. member
Activity: 420
Merit: 250
December 27, 2015, 10:20:47 AM
#3
I share my prediction on dota 2 match. first match is F5 vs HR best of 3 and i pick F5. F5 roster is good and i think F5 can beat HR. second match is Navi vs Arcade, i'm navi fans and i'm sure navi can do this with their current roster.
sr. member
Activity: 420
Merit: 250
December 27, 2015, 10:11:33 AM
#2
eSport specific betting guides

Call of Duty (CoD)
Counter Strike: Global Offensive (CS GO)
Dota 2
Hearthstone (HS)
Heroes of the Storm (HotS)
League of Legends (LoL)
Magic The Gathering (MtG)
Overwatch (OW)
Smite
Starcraft II (SC2)
World of Tanks (WoT)
sr. member
Activity: 420
Merit: 250
December 27, 2015, 09:24:53 AM
#1
Esports (also known as eSports, e-sports, competitive (video) gaming, electronic sports, or pro-gaming) can be defined as a form of sports where the primary aspects of the sport are facilitated by electronic systems; the input of players and teams as well as the output of the eSports system are mediated by human-computer interfaces.[1] Most commonly eSports take the form of organized multiplayer video game competitions, particularly between professional players. The most common video game genres associated with esports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the League of Legends World Championship, the Battle.net World Championship Series, the Evolution Championship Series, and the Intel Extreme Masters, provide both live broadcasts of the competition, and prize money and salaries to competitors.

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