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Topic: Gaming on blockchain is the future - page 3. (Read 734 times)

legendary
Activity: 3220
Merit: 1363
www.Crypto.Games: Multiple coins, multiple games
November 15, 2021, 07:55:05 PM
#86
Didn't crypto kitties crash eth before? I don't think block chain is suitable for that kind of stuff. I am not sure how axie is doing now but I heard that people were complaining about the eth fees lately again. Maybe the reason was that game.

A couple of those big games on that blockchain and eth would become totally unusable. Why insist on blockchain anyway? You can run those games on centralized servers perfectly. "When all you got is a hammer, everything looks like nails" comes to mind. Just because blockchain is available, it doesn't mean we should use it on everything.

Exactly. Just because Blockchain tech is decentralized, doesn't mean it's the right fit for everything. But most people don't understand this, as they're blinded by greed. Developers usually use the term "Blockchain" and "Decentralization" in order to attract as much people into their project. I wouldn't say gaming on the Blockchain is the future, simply because Blockchain lacks the capacity required to handle interactions on a daily basis. A centralized server would be a better option for hosting a game. There's a lot of hype surrounding P2E (Play to Earn) games, so expect to see popular blockchain networks getting overloaded for quite some time. Just my opinion Smiley
full member
Activity: 691
Merit: 100
November 15, 2021, 12:18:42 PM
#85
Blockchain games are indeed a good concept and I think this concept is one of the breakthroughs and innovations that should be supported to be successful. I just think and feel sure that something hype will end, whatever token or coin you call it.
Games in Blockchain only become famous due to more users so there will be potential to stay long in the market and for those who like game tokens or coins will always want to buy them for the needs of the Games they play frequently.
Blockchain games are indeed in great demand by many people from the lower class to the upper class. On that basis, the Blockchain Game opportunity can survive, but over time they will also realize that they are in a state of being late in the game. When awareness begins to emerge, then that's when the desire to no longer be involved in the game begins to be forgotten.
hero member
Activity: 3066
Merit: 629
Vave.com - Crypto Casino
November 14, 2021, 06:26:14 PM
#84
Axie games are indeed very popular nowadays due to high hype in crypto market so all aspects of products in crypto are increasing especially blockchain games like Axie, but will they continue to survive during the bear market and gain loyal players? because when the market is bearish and the token price drops, the value they receive is also less so that it can be considered by developers to prevent players from losing.
I think there will be a lot of loyal players that will stay in Axie even a bear market comes. Even with the little reward that it gives, the enjoyment and competitiveness of the game will make people stay.
Thus, the devs might come up with other features that will give people some other ways of earning aside from battling in the arena and adventure since they're not still finished with the development.
hero member
Activity: 2156
Merit: 685
November 14, 2021, 03:35:22 PM
#83
I think the same. Even in the fall season, people will not lose interest in GameFi and the trade in games will continue. But one of the problems right now is the lack of diversity in blockchain games. Players who want to start games like Axie infinity need to invest capital, which I think is a bit of a problem for them to add new players. I believe we will see more gameFi projects in the future.
sr. member
Activity: 1302
Merit: 250
November 14, 2021, 03:29:12 PM
#82
maybe this will happen with the fans who are now growing and the game is quite exciting, of course things like this will continue when someone is already happy in the game.
but on the other hand there will be a price reduction when the bears arrive because of course they will follow the movements of other coins and this is very likely to happen
sr. member
Activity: 1435
Merit: 250
PredX - AI-Powered Prediction Market
November 14, 2021, 03:07:33 PM
#81
Axie games are indeed very popular nowadays due to high hype in crypto market so all aspects of products in crypto are increasing especially blockchain games like Axie, but will they continue to survive during the bear market and gain loyal players? because when the market is bearish and the token price drops, the value they receive is also less so that it can be considered by developers to prevent players from losing.
legendary
Activity: 3276
Merit: 2442
November 14, 2021, 02:31:29 PM
#80
Blockchain gaming is the future, even in bear market I believe that games like axie infinity and others will continue to do well because many people are making a living off blockchain games as we speak, the adoption rate will never stop

Didn't crypto kitties crash eth before? I don't think block chain is suitable for that kind of stuff. I am not sure how axie is doing now but I heard that people were complaining about the eth fees lately again. Maybe the reason was that game.

A couple of those big games on that blockchain and eth would become totally unusable. Why insist on blockchain anyway? You can run those games on centralized servers perfectly. "When all you got is a hammer, everything looks like nails" comes to mind. Just because blockchain is available, it doesn't mean we should use it on everything.
legendary
Activity: 2982
Merit: 1028
November 14, 2021, 01:48:08 PM
#79
Well we really don't know what will be the effect of the blockchain games if the bear market is occurred. In my opinion maybe some players will quit the game because their earnings is very low and some will still play the game and hold their earnings so I think some blockchain games can survive and some are not in bearish season.


There are many opinions about that, and like what you said, some may continue in hope that the game compensation will increase

back, while others will change directions either to invest in another venue of investment or will look for a new project that will give them the chance to earn.

Gaming received good appreciations from investors and those gamers who learned that it's no longer about the game but more on the profitable side while enjoying.
full member
Activity: 1358
Merit: 100
November 13, 2021, 09:06:00 AM
#78
Well we really don't know what will be the effect of the blockchain games if the bear market is occurred. In my opinion maybe some players will quit the game because their earnings is very low and some will still play the game and hold their earnings so I think some blockchain games can survive and some are not in bearish season.
full member
Activity: 680
Merit: 103
November 13, 2021, 02:58:35 AM
#77
Blockchain gaming is the future, even in bear market I believe that games like axie infinity and others will continue to do well because many people are making a living off blockchain games as we speak, the adoption rate will never stop
Gaming is a real hype and I think that there will be always people who are crazy about computer games, but this way of making money is not suitable for everybody. Not all people like playing computer games. Personally I don't enjoy games, so I invest in native tokens of different games that were recommended to me by more experienced players so as not to miss this hype.
newbie
Activity: 34
Merit: 0
November 13, 2021, 01:44:34 AM
#76
The promotion of blockchain games is very good. Recently, blockchain games have always been seen (play to earn). Blockchain games will continue to develop steadily, but it will not be the main trend. Everyone does not have much time to play games. Only game enthusiasts will love the games in the blockchain. When the heat passes, there will be fewer people who care about blockchain games.
legendary
Activity: 2114
Merit: 1150
https://bitcoincleanup.com/
November 13, 2021, 01:12:16 AM
#75
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I seriously don't thinking gaming on the blockchain is the future, simply because Blockchain tech has many limitations. Scalability is the number one concern for blockchain to be able to handle a large number of people on it. Games require constant interactions, so one would imagine network congestion rising like crazy at a fast pace. Unless Blockchain solves scalability issues, I don't see P2E going anywhere soon. Just my thoughts Grin
Developers of a game I know quite well tried to place everything on the blockchain at one point. It was doing well (with the exception of some present bugs) until they held a seasonal event on chain and it was a real mess Grin Too many failed transactions coming from thousands of players entering the game due to the limited TXs a single block could take. It was then decided to move such events to a separate server. The tournament was smoother after the change but the downside is that the game had to be more centralized. I believe that's the route most of these P2E have taken.
legendary
Activity: 3220
Merit: 1363
www.Crypto.Games: Multiple coins, multiple games
November 12, 2021, 09:28:12 PM
#74
With some big known companies planning to transition/already transitioning to blockchain based P2E, it's hard to argue that it is indeed the future of the gaming industry. The question here is how will these projects plan for the bear market when it comes to the rewards? Will there be a restructuring? The token value will definitely drop like every other crypto.

That's the "million dollar" question. It's yet to be seen what will happen with P2E games during a bear market. Either the issuer increases the reward or does nothing about it. If the reward remains the same, it wouldn't be profitable to play the game anymore. I seriously don't thinking gaming on the blockchain is the future, simply because Blockchain tech has many limitations. Scalability is the number one concern for blockchain to be able to handle a large number of people on it. Games require constant interactions, so one would imagine network congestion rising like crazy at a fast pace. Unless Blockchain solves scalability issues, I don't see P2E going anywhere soon. Just my thoughts Grin
legendary
Activity: 1722
Merit: 1014
November 12, 2021, 07:31:46 PM
#73
I am waiting for some strong teams and companies to enter this market. Then we will see some really cool games with NFTs and PlayToEarn features integrated to them.
hero member
Activity: 812
Merit: 509
November 12, 2021, 07:11:56 PM
#72
Blockchain gaming is the future, even in bear market I believe that games like axie infinity and others will continue to do well because many people are making a living off blockchain games as we speak, the adoption rate will never stop

Not really. It's way too overhyped at this stage and games like Axie probably won't see a lot of adoption after its rewards drop in value after the bear market comes about.

What makes you think that the adoption rate will never drop?

You have to realize that most cryptos ultimately fizzle out even though at the time it seems like a failsafe investment. That's just the reality of the industry.
hero member
Activity: 2436
Merit: 503
Cryptocasino.com
November 12, 2021, 06:15:46 PM
#71
Exactly, even if there is a bearish market but the game will still lives on, maybe the value of NFT used by these games could be decreasing in value but it will have the chance of regaining back its value as long as the game is still played by many people and the trading volume of the NFT is still reflecting the impossibility of being unlisted from the exchange.
Moreover there are metaverse which are currently becoming the trend and NFT could have a big role in that trend if implemented correctly.
I think after the NFT gaming hype there will be the next hype regarding the virtual world or meta verse where everything will be digitalized in a virtual world and that will open up a whole new world for NFT to grow its popularity and making itself have more use case than just being an NFT for games and art but can become like a digital certificate or some sort.
hero member
Activity: 2828
Merit: 518
November 12, 2021, 05:54:11 PM
#70
Gaming industry has been here already even before the rise of these NFT-based or P2E crypto gaming platforms. So with this, I believe, blockchain gaming will survive even during bearish season. Now that a lot of gamers are finding a way how to earn from their passion, this will survive long. It is just in the beginning phase in terms of blockchain gaming.
Yes exactly, one gamer fall in love with the game, they will play it again and again. Moreover, if they can earn money from this.
But aside from gamers, from the tokens itself, for the general investors, it will depend on what game and also its progress development for the project itself. If this is about continuity, I believe that it will be still going on.
But about the token or coins itself, it will depend on how hype or how condition in the future about gaming projects, whether it is still profitable or not.

Gamers will still be in love with games even they can't earn money but the opportunity comes now and this likely it encourages non-gamers to get addicted. I hope this couldn't make a change in their life and still have their self-control. Because this could not be considered that a source of income but it happens nowadays, many people had got into this.
But I think we should have to remind especially those newbies that it a need to keep in balance and have to think this is risky and anytime, we can possibly lose our money if we fall into the wrong gaming platform.
hero member
Activity: 2072
Merit: 656
royalstarscasino.com
November 12, 2021, 05:11:31 PM
#69
Gaming industry has been here already even before the rise of these NFT-based or P2E crypto gaming platforms. So with this, I believe, blockchain gaming will survive even during bearish season. Now that a lot of gamers are finding a way how to earn from their passion, this will survive long. It is just in the beginning phase in terms of blockchain gaming.
Yes exactly, one gamer fall in love with the game, they will play it again and again. Moreover, if they can earn money from this.
But aside from gamers, from the tokens itself, for the general investors, it will depend on what game and also its progress development for the project itself. If this is about continuity, I believe that it will be still going on.
But about the token or coins itself, it will depend on how hype or how condition in the future about gaming projects, whether it is still profitable or not.
member
Activity: 252
Merit: 10
November 12, 2021, 05:48:36 AM
#68
Unknown cryptocurrency is not going to be a very good future here. It is better to give it up. At the moment it can't be relied on yet because block-cen game has a lot of people. It could be one of them so we have to keep an eye on that.
legendary
Activity: 2940
Merit: 1090
November 12, 2021, 04:14:52 AM
#67
I have been in that space since before the advent of Huntercoin, with my endgame being the full-immersion 3-D interface but starting first with what it is that will eventually be illustrated with full 3-D immersive graphics.

I aimed at strategic / tactical games rather than "twitch games", that is, I aimed for characters whose accuracy, combat abilities and so on are part of the character rather than part of the player.

Part of the reason for that is of course to keep things easier to make "accessibile" to "handicapped" players, but part is also that it seemed (and still seems to me) easier to first figure out what happened then let client interfaces determine how to present what happened to the player than to first draw in 3D something like a bullet traversing a trajectory or a sword swinging through certain parts of 3-D space then from that try to figure out whether anything happened to be in its path and, if so, what the effect would be upon the bullet or sword and upon whatever it intercepted.

The latter approach seemed like it would require some kind of Artificial Intelligence and/or Image Recognition for a client interface to try to figure out what happened based on what was depicted in a 3-D image, whereas the former approach lets text mode clients simply say what happened and let graphical interaces depict it however they choose based on the graphical powers and resources available to them.

(Tile based 2-D using the most similar tiles, clients equipped with libraries of 3-D models choosing the most appropriate or similar models to deploy and so on.)

I also chose to build from free open-source resources, so basically I periodically examine what free open-source games and virtual reality tools are available that support (hopefully massively) multi-user and actually work, and look for ways to incorporate them into the game.

As I explain on the Devtome wiki page https://www.devtome.com/galactic_milieu ultimately the economics have to work, at least the part of the economics that pays for hosting and bandwidth, else the whole edifice is unlikely to work or last.

So I started from the observation that to many people, at least the kind of people we see a lot on Bitcointalk forums, simply having something to trade is game enough; in fact I expect that a lot of them actually far prefer simply directly trading on an "exchange" to having to first have a character in a place on a planet make its way to a place where things can be traded, possibly being "mugged" on the way to or from the exchange. So I started with currencies.

In order that the game need not depend of having "enough" players trading each "pair" to allow "price discovery", I developed the "treasuries" system whereby the galactic currencies each have a "treasury" from which the currency's value per coin or share can be calculated simply by dividing the total value of the "treasury" by the number of coins or shares minted.

That also allowed me to adopt various ancient cryptocoins from the dawn of crypto simply by building a "treasury" for each coin I wanted to adopt and dividing the total value of that treasury by the number of coins minted.

Those who followed Facebook's idea to create a currency of their own will recall that Facebook proposed much the same idea for their own "stable" currency: it would have a "treasury" of assets behind it. I regarded that as somewhat of a validation of my approach.

As you can see from the tables and plots at http://galaxies.mygamesonline.org/digitalisassets.html which show historical value data going back to 2012, this system has been running for quite some time and has seemed reasonably effective.

Each currency or asset also has at least one "slush fund" account, if only as a place to keep any of itself that it happens to own, such as ones it never parted with and ones it has bought back. Each asset's value is counted as zero when computing the value of its own treasury, and in any case it is intended that it not be necessary to dig things back out of the treasury in order to buy back the asset or coin, the slush fund should ideally suffice to buy back the whole lot without having to dig into the treasury to do so.

The initial worlds were FreeCiv worlds, with the monthly hosting fee to control a nation on such a world being based on the so-called "square miles" that FreeCiv reports the nation as controlling. The intent is that those "square miles" cost enough that a full array of OpenSim "regions" can be hosted to represent all of those "square miles".

Since we are still a long way from actually spinning-up immersive 3-D interfaces, those "hosting fees" the nations are paying mostly just accumulate in the treasury of GHC, a Corp known outside the game as General Hosting Corp and inside the game as Galactic Holding Corp. Nations should not mind that they are paying a heck of a lot more than it costs to host a FreeCiv world and some Crossfire RPG maps of selected portions of it (hopefully eventually all cities and any FreeCiv tile that has a FreeCiv unit on it), because they should aim to own a proportion of the shares of GHC commensurate with their proportion of all FreeCiv "square miles" in the multiverse so that almost all the value they pay out as hosting fees accrues into the value of the shares of GHC that they own, until some future time when GHC starts paying out huge sums to host 3-D immersive representations of (viewports into, rabbitholes into) the game.

For text mode we use CoffeeMUD, as most early MUD code had restrictive licenses forbidding using it commercially without making some kind of deal with their developer.

Limiting bandwidth of the initial interfaces allows a lot more room for player profit than if everything every character did had to be presented in full immersive 3-D at high framerate, so play-to-earn players should appreciate that even if twitch-game advocates have reservations about it or objections to it. It also makes dployment of large numbers of scripted characters more practical.

I am not sure whether it is a good thing or a bad thing that Facebook seems to be coming around to some of my ideas. Smiley Wink

-MarkM-
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