The only thing that we as miners should be concerning ourselves with is each making our own personal decisions whether or not to mine GPUC, for whatever reasons are relevant to our personal circumstances. How the store owner handles pricing of GPU's, selling of GPUC's earned from sales, and inventory management is quite frankly none of our business and none of our concern... those are all his problems to deal with. As a business owner myself, I completely understand the owner ignoring other people's "suggestions" on how he should run HIS business, no matter how good the people making the suggestions think their ideas are. If your ideas are so good, go into business for yourself and implement your own ideas instead of acting like petulant children and whining about your grand ideas being ignored. As a business owner, of course you want the business to succeed and be profitable, but you also want to run your own business the way YOU want to. This also has the effect of placing 100% of the responsibility for the success or failure of the venture squarely upon the owner's shoulders, which is exactly where it should be. If the owner wanted to run his business by committee, then he'd appoint a board of directors or hire consultants.
That being said, here's my two cents on some of the issues being brought up:
- Pricing in the store will always need to be based upon current (as in, current as of the time of sale, not at this point in time) market prices. Creating an artificial price that is above market price and expecting the market to follow suit is just pure folly.
- GPUC earned by the store should always be immediately sold on market upon each GPU sale. The store cannot quote a price for a GPU based on current market prices, sell said GPU, and expect to be able to sell the GPUC back into the market hours later at the same value. This also means that GPUC gets sold back to the market in a smaller, more steady stream instead of having the store accumulate, for example, and entire day's worth of sales in GPUC and having to dump vast quantities, driving the price down.
- Limiting initial sales to one GPU per customer per day is a good way to let things ramp up slowly and build value. The store is starting out with limited stock, and allowing large orders only invites the possibility of selling out too quickly to be able to restock in a timely fashion. While the few people that were able to afford those large orders may be happy, the store ends up with a much greater number of potential customers who end up pissed off and disappointed because they can't get the GPU that they've been mining/trading/buying GPUC for. It is far better to end up with 80 happy customers that are each able to get 1 GPU than 10 happy customers who were able to get 8 GPUs each and 70 pissed off potential customers that are now more likely to take their money elsewhere. Every business wants to be successful, but it'll have little chance to if it is slammed by too much demand right out of the gate. I would also assume that the store's order for a second, third, fourth, etc. batch of GPUs would be placed part way through the sales of previous batches so as to ensure as consistent of an inventory as possible, and that succeeding orders after the first batch will slowly ramp up in volume, allowing the store owner to eventually remove the one GPU per customer per day restriction. It would be pure stupidity to wait until stock is sold out before ordering more.
- As some people have mentioned but so few seem to understand, GPUC itself is only one part of this whole equation. Right now, GPUC is only just over a week old, is basically just another cryptocurrency, and is being treated as such. The current market price is a reflection of this, as is the low difficulty and low network hash rate. Once the store opens and the other half of the equation is fulfilled, interest in the coin will increase, difficulty and hash rates will increase, and market prices will also increase, because miners will no longer be willing to sell at such low prices.
- PR and marketing is not needed at this time, and would probably be undesirable, for the same basic reasons as limiting initial sales. Right now, people who read these forums and mine GPUC know about it (the store), and even if that is only 100 people, it is a sufficient potential customer base for a startup business with a limited starting inventory. As the first sales are made, news will naturally spread, interest and demand will naturally rise, and the customer base will naturally expand. The only reason I can see to bother spending any time or effort on PR or marketing is if the store finds itself lacking in customers and needs to call attention to itself to attract new customers. Since the store is not yet open, there is nothing to market, and creating too much hype and demand before the store even opens would most likely be detrimental to its success.
- As long as the owner, or CEO, or whatever you want to call him fulfills his end of the bargain (using IPO funds to buy GPUs and sell them through his store), he owes none of us anything and is under no obligation to tell anybody anything about the way he runs his business. If a retail store or new restaurant is opening up down the street, do you go in and demand to know the details of how those businesses are going to be run and how much profit they are making and how they are going to handle their inventory and who their suppliers are and what kind of pricing they get? No. So how is this any different? As potential customers, the only say we have in relation to the business is whether we spend our money there or somewhere else. Wanting a certain degree of transparency is all fine and dandy where publicly traded corporations and government agencies are concerned, but the inner workings of a private business is nobody's business but the owner's.
- The quantity of coins per block, the block rate, and the halving times do not matter nearly as much interest and demand, and if you doubt that, look at something like Doge as an example... there are currently, on average, 360,000,000 coins per day (average 250,000/block times 60 blocks per hour times 24 hours in a day) being mined and added to the however many billions there are already in circulation, and yet they are worth more than 100 satoshis each. Why? Because there is interest and demand, as evidenced by its very high network hashrate and difficulty to mine. The only reason for GPUC to be so low in value right now is because of lack of interest, and the only reason there is lack of interest is because the store is not yet open.
Okay, maybe that was more like a quarter than two cents... my apologies for the length, but I hope I've made some valid and logical points. I don't speak up often, but when I do, I like to think my ideas are well thought out and reasonable.