There was a time when everyone thought, p2e was gonna be the future of crypto, driving adoption while leveraging the huge mobile gaming population (estimated to be over 2.8B in 2023). But there was one huge limitation - true ownership. Players do not have the prerogative of transferring their in-game assets to swap for cash or other things. It gives undue advantage to devs.
The community itself is the one that drives the markets like this so from in-game assets sold to real cash value. I think if these developers will make one for the games themselves, they'll also be abused and that's why it is not thriving at all. But if huge gaming companies will make one for themselves wherein we're all virtual people and plays the game for money and as if we're living there in actuality, it's possible to be into that virtual world and earn in game assets that's convertible into real cash. With that, they have to set all the measures and potential abuses because there's still future in gaming but not anymore with the play to earn concept.
Recently, there's been some improvement detailed towards true ownership like Heroes of Mavia, Mocaverse etc. Besides that, I learnt, devs are also trying to integrate some kinda AI data sharing/ownership into p2e to enhance true ownership whilst still enjoying gameplay experience - something like GRASS AI data democratization used to propel p2e like what we have in CARV.
Overall, I think it's still early days to begin evaluating the performance of such synergy but might be the one to watch in the future!
Yeah, we're still early on this thing. And developments and upgrades could come depending on how the developers of the current one will learn from the past mistakes of the other notable games that have became a huge hit globally.