The honest truth is that one cant become rich just by tapping on their screens but on the other hand it can be a very good source of income .I know many people who make around $1500k to $2000k max . Others make lesser but at the end of the day it was a win for anyone one participated in the program so there is no need to give it such much negativity .
Its more of a lottery isn't it instead of income, this thing isn't consistent at all, one project could give $1k the other project could give few cents, can't really rely on this as a source of income at best its just side hustle, even then sometime the effort spent for this outweigh of that traditional side hustle.
its akin to airdrop honestly, just do all available projects out there and hope the best, but never too optimistic, because most of them are massive disappointment.
Eh. I think this is stupid. I think there will be a market for P2E but in general i think blockchain games should be made with the main purpose being to have fun and just have blockchain elements to actually own the items sort like what Catgirl is building. But it has to make sense in each use case.
The problem is, building good game takes massive investment, also the entire P2E economic model was intentionally made to not sustain anyway, the whole point is to give way to make capital out of it, as a result the fun aspect many times overlooked, even this tap game entire point is just to farm user base converting people into using their crypto platform which I guess the main reason why many of these projects supported by the TON foundation.