(i am registered on 27 or 28 november 2016) i needed 2 weeks with at least 10 hours/daily online until i finished upgrades (even if i started with extra 9000 satoshi refunded in balance from Miniongame,Miniontoshi,Treasure-Hunt previous faucets which helped me to unlock wine and whisky right away) and made my first withdraw of 7000 satoshi (on 13 december 2016) and the science building was not yet unlocked at that time.
Now there are numerous events and bonuses, popup enable options which helps your progress much faster. Don't be lazy ,money are not free in this life.
mu77aL primarily to VirtualPub should be treated as a game [strategie] and you will get double the fun: "remuneration" + entertainment. I wish you good mood and reward VirtualPub!
About 350 Inventors work all the time. Each one discover new Invention each 11-12 days. It means: up to 30 inventions are revealed daily. I suppose we have today about 1200-1500 inventions revealed.
Not all invention generate income, most of them give 25-50 sat. per hour. Only vodka give 2-3 times more. 1200-1500 inventions generate 30-75k per hour of active play. But players spend for 1.2-1.5k cards about 36-52.5M satoshi. If EVERY will stop to pay Inventors NOW, we (all players) will be closing to ROI. Afte 1000-1200h of play Inventions will be profitable for us. Because we wont stop...
30 daily revealed inventions (for ~35k each) add about 1-1.2M daily to UNPAID, earned satoshi. Average time of gameplay for one player is 6-8h per day. Profits from revealed to this day Inventions (1.2-1.5k) will be about 200-600k daily. More satoshis are currently spared (from withdraw) than earned. By 350 working Investors must be about 3700 inventions revealed to "earned" and "spared" be equal. Its (by 800-900 users) about 5 inventions per player. We will go to this moment after next 2.2-2.5k inventions will be revealed, in 60-80 days.
One booster generate about 10k satoshi above standard income HOURLY. 1/2 of booster working time, because 50% of time give ROI. It's average 5k/h. 30 players have buy boosters immediately, when boosters was added. 30x5k = 150k per hour, above 1M per day by 30 "Boostermans" if they play 6-8h (I suppose if they buy booster, they will play much more). 30 was first day, will be much more, because boosters are VERY profitable.
THIS IS SERIOUS DANGER FOR VP STABILITY
Actually i am fine with invention because its part of the game that interesting after we unlock all the building and scient pack. But for booster its already out of purpose the beginning of the game that there is no deposit option in this game. I am afraid if its continue.......