With regard to ModMiner Quads, what does BFGMiner use to decide when/howmuch to over/underclock?
That logic is improved on almost every other release. Currently, it is (over-)aggressively upclocked every 16 sequential good nonces, and downclocked when there seems to be something failing (too high % of bad nonces, or too long without any nonces).
Ive only been playing with the two together for a few hours but have yet to see it clock up to 200.
Curious. Mine all sit at 200 constantly even though they would probably perform better at lower clocks...
Also, is each addin card treated separate or can one "under performing" card bring down the clock for all 4?
Each module is handled individually, but because they share the same MCU, they are displayed together. In a future release, I hope to more clearly split them up into the existing "MMQ
." identifiers.