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Topic: [PRE ANN] Crypto Galaxies - Blockchain Based Space Strategy Simulation and MMO - page 2. (Read 5112 times)

legendary
Activity: 1315
Merit: 1002


While i was looking at that screenshot and couldn't remember where i've seen it before. And now it pops out of my mind, this is near like Hyperwars right?

EDIT: I played it for a while when it was still accessible and i remember it was soo complex and slow, as you said. Its really long term game. Looking forward too.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Just thought of something, if you need in-game music, could have a word with Cypherfunks https://soundcloud.com/thecypherfunks

Thanks for the suggestion Varvarin. I will definitely keep them in mind for audio assets if we need any.

JT has also offered to do epic voiceovers (thanks JT!).

At this stage I want to keep the game light on bandwith use for both the server and the players, so there may not be much sound at all.

But a video introducing Crypto Galaxies before it launches might be pretty awesome.

Can you do like an app that's downloaded when you visit the site (I'm thinking like Runescape), with the sound part of that? Then just call those files as needed.

Browser based without download is good as then it will work on all platforms including mobiles / Android tablets / iPads and iPhones etc.

Plus people can be wary about downloading apps for anything crypto related.

It's an interesting idea though I'll keep it in mind.

My current focus is tweaking the game mechanics to make sure the game is balanced and will run forever and the economics works and is sustainable (this is very complex), improving the UI, and integrating this new code that adds many awesome features I mentioned in a previous post.

Later in development I will see about your idea.
legendary
Activity: 1988
Merit: 1007
Just thought of something, if you need in-game music, could have a word with Cypherfunks https://soundcloud.com/thecypherfunks

Thanks for the suggestion Varvarin. I will definitely keep them in mind for audio assets if we need any.

JT has also offered to do epic voiceovers (thanks JT!).

At this stage I want to keep the game light on bandwith use for both the server and the players, so there may not be much sound at all.

But a video introducing Crypto Galaxies before it launches might be pretty awesome.

Can you do like an app that's downloaded when you visit the site (I'm thinking like Runescape), with the sound part of that? Then just call those files as needed.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Just thought of something, if you need in-game music, could have a word with Cypherfunks https://soundcloud.com/thecypherfunks

Thanks for the suggestion Varvarin. I will definitely keep them in mind for audio assets if we need any.

JT has also offered to do epic voiceovers (thanks JT!).

At this stage I want to keep the game light on bandwith use for both the server and the players, so there may not be much sound at all.

But a video introducing Crypto Galaxies before it launches might be pretty awesome.
legendary
Activity: 1130
Merit: 1000
No good deed goes unpunished
Just thought of something, if you need in-game music, could have a word with Cypherfunks https://soundcloud.com/thecypherfunks
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Hyper, sounds fun. Watching Smiley

You mention gambling Federation credits, are you using that as a general term or do you plan on using the scifi crypto with that name?

Thanks for your interest Smiley I should have some more big news on development over the weekend.

Oh I didn't realize there was already a currency with that name. The currency in Crypto Galaxies will have a different name to any existing cryptocurrencies.

It's still early stages in planning how the currencies blockchains will work (or perhaps they will all be tradeable for HYPER and GP only), thanks for letting me know.
sr. member
Activity: 371
Merit: 252
Hyper, sounds fun. Watching Smiley

You mention gambling Federation credits, are you using that as a general term or do you plan on using the scifi crypto with that name?
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
This project looks really cool, and I will help beta test it as well when it's ready for that stage, Smiley.

Thanks Ranlo. Will put you down as a Beta tester too Smiley

Hopefully I will have a big update on the confirmed features in the final game.

I just updated the team section in the OP (we now have everyone we need to launch it!):

The Team:

At the moment the team consists of myself (game development, game mechanics and game design), another highly trusted team member who will process deposits and withdrawals, and many people who have expressed interest in Beta testing the game before we launch the simulation proper. Someone has also volunteered to manage an xcel spreadsheet of highest bids on the different Federation Space Systems when the auction commences.

I have been working on the game development for quite some time and continue to do so.

The game is already playable. At the moment I am focused on integrating some new code into the code I am currently working with. This will a lot of new features and nice UI touches like a 3D galaxy map.
legendary
Activity: 1988
Merit: 1007
This project looks really cool, and I will help beta test it as well when it's ready for that stage, Smiley.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
I have a highly trusted team member who will help process the deposits and withdrawals between the game and the decentralized exchange platform we end up using. Many people have also offered to help with the private Beta testing before the simulation goes live for real.

The project is coming together!

Didn't have time to fully test the new code I am looking at today unfortunately.

Will post more updates (and screenshots of the awesome new interface if everything goes well) soon.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Looks good. When do you planning to release a beta? I'd like to try your game Smiley.

Thanks Snail Smiley It's functional now, but I don't want to open it for (private) beta until I have the mechanics balanced, and also the UI looking as nice as possible. It's important to me that it is polished.

I will add you down as interested in the Beta.

It will be more for bug testing, and to make sure I have slowed down the game enough (I'm going for something like the career progression of Eve Online, although being primarily a one man job there won't be 3D graphics unfortunately!).

After private Beta, the Galaxy will be reset and the simulation will begin properly.

I am hoping to open it for Beta testing within a month or so.

There might also be a speed run Beta, to see how things pan out when people do eventually have large empires in-game.

Thanks for following!
legendary
Activity: 1512
Merit: 1000
Looks good. When do you planning to release a beta? I'd like to try your game Smiley.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
For fairness and to help balance game mechanics I think people who purchase premium System's in Federation Space (immune from attack) can only ever have 1 planet in their system, so they not get too much of an unfair advantage in the game. It just means they have one homeworld that is safe in Federation space. Systems in Uncharted Space will be able to have up to 5 planets.

I am still playing around with all the parameters to see what will work best when we launch (when we open for beta testing that will help too).

I will update the OP soon with a full list of features.

At the moment I am looking at adding:

- Casino space stations where people can gamble their hard earned Federation credits (maybe with possibility for players to purchase and invest in owning their own space station casino!

- Unique alien artifacts players can discover and trade

- Adding more resources

- Adding more ship classes (different types of ships with more strengths and weaknesses)

- Ability for players to own as many "mothership" style ships as they would like, as well as potentially millions of fighters that can be used for System patrolling / defence or harassing enemies in non-Federation space

- 3D Galaxy Map

- Making the UI a lot more pretty

- Exploring the code in more depth

Hopefully, if all goes well I will have a much nicer development screenshot to post later today. I need to check a few things with some new code I am working with at the moment. If everything checks out, I will be able to confirm the above features as well.

Will post a list of confirmed game features as soon as I can (the above features are purely in development / speculation phase until I can see if it will be feasible).
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Good luck guys, sounds like a cool project.

Would really like to get involved in something like this, just no time for crypto with full time work.

Thanks Varvarin. No problem, just let me know if you have time in future and would like to contribute. Every little bit helps.

I hope you at least have time to play it when we launch it  Wink

I've just discovered some new code that might help take the project to the next level.
legendary
Activity: 1130
Merit: 1000
No good deed goes unpunished
Good luck guys, sounds like a cool project.

Would really like to get involved in something like this, just no time for crypto with full time work.
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
Here's a screenshot of me hanging out in Alpha Centauri checking out the NPC tradng port in the dev version of the game in my ship the Babylon 5 Smiley

Players will most likely have one (heavily upgradeable) main mothership they will explore / trade with and attack other players with if they do not want to play peacefully which will also be an option for those that want to hang out in the safe Federation Systems and amass crypto wealth from their planets (spaceships still aren't cheap even in the 4th Millennium), but you will also be able to have eventually millions of "fighters" to patrol your Systems and attack other players etc.

The UI and graphics still needs a lot of work (this is my work for today, making it look a little nicer but still a long way to go). When that's done, then I can focus on the trading / resource generation / planet management to make sure it's a looong (actually never ending) game. Then we can do some beta testing to see how it goes before we begin the simulation properly.
 
newbie
Activity: 4
Merit: 250
This is awesome dude. Really.  Nice work!  Let me know if you need storyline voiceovers done or some audio editing.

Keep up the good work man.
newbie
Activity: 42
Merit: 0
Looks awesome! Sign me up for the beta Smiley
I can't help with any of the places, but hopefully I can offer some moral support!
hero member
Activity: 686
Merit: 500
HYPER project manager and PR + GoldPieces [GP]
If you every decide to implement storyline elements / missions, give me a shout.  I would be of no use in for the currently available positions though.  Interesting project.  Wink

Thanks TD. The storyline will evolve naturally over time with the participation of everyone in the simulation.

I am working on the background story / lore for the Universe now, if you have anything you would like to add or any ideas for it just let me know.

EDIT: If you wanted to help keep track of how the Galaxy evolves and the storyline develops on the wiki (as a kind of historian) after the game has launched that would be pretty cool.
hero member
Activity: 674
Merit: 500
If you every decide to implement storyline elements / missions, give me a shout.  I would be of no use in for the currently available positions though.  Interesting project.  Wink
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