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Topic: 🔥 QUASAR - FIRST CRYPTO MMO, STEAM PARTNER! 🔥 - page 6. (Read 4019 times)

member
Activity: 84
Merit: 10
what we can do like me rank newbie??
Please tell me im not understand... Shocked  i just like you game and i see you project will be going succed for a few months later
https://bitcointalksearch.org/topic/m.24420315

Hey follow our official bounty thread, you can participate in any of this campaign what we offer, share, write post, do video, share of Facebook, twitter participate in discuss!
jr. member
Activity: 88
Merit: 4
what we can do like me rank newbie??
Please tell me im not understand... Shocked  i just like you game and i see you project will be going succed for a few months later
member
Activity: 84
Merit: 10
i have checked on the screenshots and honestly in my opinion as a gamer it was great especially if viewed in high resolution monitor, very detailed and clear.  Smiley
Whitepaper v0.1 is out now! Check how you can get profit with our QSR tokens in long term! or just check profit chart ! http://zeragame.com/assets/images/Profit_flow.png
newbie
Activity: 12
Merit: 0
Just bought some coins, wish u luck. Also looks like status bar lag a bit
full member
Activity: 490
Merit: 100
i have checked on the screenshots and honestly in my opinion as a gamer it was great especially if viewed in high resolution monitor, very detailed and clear.  Smiley
member
Activity: 84
Merit: 10
Total supply: 10 000 000.  Is that true? Why?

Today will be released whitepaper v 0.1 and Profit flow chart(how our players and token holders can get revenue when holding our tokens). Hope it will help you to understand us..

From my side I wish to point out that, with 10.000.000 tokens our project will be transparent, for first year of project we wish to lock circulation supply to 5millions tokens - with help of buy back strategy  and token burn!
newbie
Activity: 56
Merit: 0
The gaming industry is heavily overloaded with a lot of games. You have developers, a lot of competition. For the game to be successful, you need innovative graphics, an interesting story, not high prices.

I like it, nice project!

I hope i will to receive bonus toẹn soon.

Thanks Dev!
member
Activity: 72
Merit: 10
Total supply: 10 000 000.  Is that true? Why?
member
Activity: 84
Merit: 10
I guess if you create game for any hardware it'll be the solutions of big problem for many peoples. I think I'll try it on my not the newest hardware Smiley

Off course there is some limitation for example we advice to use video cards with 11 directx for better result! But 10 directx video cards works also )
full member
Activity: 322
Merit: 101
I guess if you create game for any hardware it'll be the solutions of big problem for many peoples. I think I'll try it on my not the newest hardware Smiley
member
Activity: 84
Merit: 10
newbie
Activity: 20
Merit: 0
OUR ICO IS LIVE NOW!
http://zeragame.com

Toke holders get to closed beta right ?  Wink
member
Activity: 84
Merit: 10
OUR ICO IS LIVE NOW!
http://zeragame.com
member
Activity: 84
Merit: 10
I see in the Gallery, this is like about war game stategy. I think this is very actual game with good visual support and good place decoration, I think this will make the player feel more for sensation. I think not only humans who become enemies in this game, maybe if included some wild animals that attack will feel more exciting. or scenarios where players have to save themselves from the inland population will also be very good.

for weapons, I think making your own weapon of traps will also be more exciting to survive. this means the game does not provide a lot of weapons like AK or machine guns, but players have to make most trap to surviving.


We have really deep crafting system, beside basic weapons, most powerful will be the one you will craft by yourself! P.s. you get in point with TRAPS! traps even usable in pvp, so watch your steps!!
member
Activity: 84
Merit: 10
I looked at the screenshots on the site. I'm not a gamer with a lot of experience, but here I really liked the realism of nature. To create such places in the game, do you use places of real wolrd or is it all fantasy?

Our goal was to create an accurate gameplay experience that lets anyone with any hardware able to access a world that’s inaccessible to most.

Photogrammetry and stereoscopic, 360-degree camera technology there is no words that describes the incredible effort what our team invest in this project, with these resources, we was able to create the entirety of the city Volgodonsk. We had a trip there in Spring 2016, In January 2018 you will see video about our trip!
full member
Activity: 462
Merit: 103
I looked at the screenshots on the site. I'm not a gamer with a lot of experience, but here I really liked the realism of nature. To create such places in the game, do you use places of real wolrd or is it all fantasy?
full member
Activity: 658
Merit: 100
I see in the Gallery, this is like about war game stategy. I think this is very actual game with good visual support and good place decoration, I think this will make the player feel more for sensation. I think not only humans who become enemies in this game, maybe if included some wild animals that attack will feel more exciting. or scenarios where players have to save themselves from the inland population will also be very good.

for weapons, I think making your own weapon of traps will also be more exciting to survive. this means the game does not provide a lot of weapons like AK or machine guns, but players have to make most trap to surviving.
member
Activity: 84
Merit: 10
member
Activity: 84
Merit: 10
full member
Activity: 462
Merit: 100
Played many games. Analogue of the game of course you can find, but in this game now I want play more I read about it
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