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Topic: 🔥 Satoshi Battles 🔥 Bitcoin based online PvP Game! 🔥 EARN FREE BITCOIN 🔥 (Read 2733 times)

newbie
Activity: 1
Merit: 0
Install-SatoshiBattles-1.0 failed to connect to the autopatch server Huh Huh Huh
copper member
Activity: 138
Merit: 12
Updates of the past 3 days.

Event Messages upon winning are fixed
Level rates are cut in half and will be cut in half again within 2 weeks which will then be the final level rates which would make the use of ExpPotions (double exp) a lot more important.
World bosses droprates are fixed to be less exploitable
Mount armors can't be dropped anymore this to avoid a mount armor duplication exploit, a solid fix will be implemented later.
Game/Player Masters (Owners and staff accounts) can't be attacked anymore.

-

Referral system - Receive 0.1% of all BTC deposits made by the people you referred.
Fixed bitcoin deposit/withdraw system
Changed first login gold from 100 > 2,000
Fixed bugs where Archer and Tao's couldn't complete the tutorial cuz of missing arrows and potions
Fixed Thrillingspook Damage - Everytime he attacks he will now do 20% of your default health
Thrillingspook will now attack flying Archers aswell.
Events do now require at least 2 people to join before it can start else it will be cancelled, some do require 5 players depending on the event
+1, +2 and +3 stones are added to the droptables
Normal gems are added to the drop tables and gem composing is enabled.
Russian text under item names upon drops is fixed
Expballs are removed from the drop table
Archievement system is fixed
Wardrobe duplication exploit is fixed
mount armors/skins can't be dropped anymore
Satoshi drop rates are doubled (still very low)
Tornado bug is fixed - autoattack monsters upon death
Exppotions time counter in the top left corner of your screen added
Broken item icons on grounds are fixed
Investors panel updated
Expballs in archievement fixed
Twincity Hunter Jack quest fixed
EXPBall box packer fixed
Dialog fixes
Event messages fixed.
Meteor drop rates decreased
New chat command "/clearbag" - Burn your inventory.
Teleport Aura does not teleport directly to the cities instead of outside the cities.
Gold & silvers drop more frequent now.
Bunch of other smaller bugs/changes done.

-

- Satoshi Spirit premium cosmetic effect is now updated
- +1, +2 and +3 Stone drop rates lowered
- Meteor drop rates lowered
- Bound meteors in archievement system replaced with ExpPotions, they were pretty much useless and exppotions are more useful for people who just joined.
- Currently unused trash items removed from the game and events, replaced with ExpPotions and PowerExpBalls
- Super equipment drop rates lowered
- Elite equipment drop rates lowered
- Unique equipment drop rates slightly lowered
- Gem drop rates are lowered
- ExpPotions added to drop tables
- Satoshi rewards are removed from events for now
- Tao Bracelets added to drop tables
- Monk Beads added to drop tables
- Minor bug in BTC deposit system fixed (time outs would happen very rarely)
- Event reward are adjusted here and there
- Server dialogs and NPC grammar fixed here and there
- VIP Team Teleport is fixed
- investors panel bug fixed
copper member
Activity: 138
Merit: 12
Droprates of Gems, +Stones, Super items and Meteors is being slightly lowered today.

They will be lowered in 2 weeks again which will then be the final droprates.
copper member
Activity: 138
Merit: 12
We've implemented a `Referral System` in Satoshi Battles!

You will receive 0.1% from all BTC Deposits that your referrers make!

Your Referral's only have to fill in your Character name upon first, second or third login - that's it!
copper member
Activity: 138
Merit: 12
snip

Thank you for replying in such a positive and professional manner. I really like the idea of a game like that. Good luck.

Thanks, whisper [PM] Magga in-game if you ever decide to play.
hero member
Activity: 1492
Merit: 763
Life is a taxable event
snip

Thank you for replying in such a positive and professional manner. I really like the idea of a game like that. Good luck.
copper member
Activity: 138
Merit: 12
Level rates have been decreased, they will be decreased in 2 weeks again which will then be our final level rates
copper member
Activity: 138
Merit: 12
It's not open source, and I don't trust that there's no key-logger in that .exe so I'll pass

This is a MMORPG not a coin or a gambling site algo, if our game was open-source then everyone would create duplicates of our game, MMORPG games are never open-source only game projects who never had the plans to go commercial, which is basically never besides those old simple arcade games ofcourse, your comment doesn't make much sense realy why would we give away our source code and therefore our work, which btw nobody in our industry does.

Also nobody uses key-loggers anymore in 2020, i believe they used RAT's a few years ago and if correct even that is gone these days also why would we throw away a multi million dollar project just so we could RAT a few people with most likely no result at all would be the dumbest thing on earth, following your logic nobody can ever play any indie game or software anymore.

Also our .exe's scan 100% clean, just our Anti-cheat .dll only scans 98% which is ofcourse due to our code obfuscation to protect our anti-chat system which causes false positives at 2% of the scanners which is very low for an obfuscated .dll in general however those do show that it's a result of code obfuscating which is normal.

It's clear that you are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.

We don't even mine in the background let alone do anything else.

Okay, so what I want is reasons to trust you. One red flag for me is your "strategic partnership" with what looks like a dead project (namely https://coinmarketcap.com/currencies/gamecredits/)

Also, I'm pretty sure key-loggers are still being used.

Also, it's kind of funny that you bring this up:

We don't even mine in the background let alone do anything else.

I guess anyone willing to test your client has a place to start in seeing if you're legit.


Props to you for not just deleting my post though.

Anyway, I'll give you one tip here. Get somebody who knows good English to correct the typos in your site, and perhaps even to rep your project in this forum, or improve your own English.

I don't see bad English as a definite sign of illegitimacy, but it couldn't hurt either.


In your post you have "unexperienced" (inexperienced), "transparant" (transparent) and "realy" (really) to name a few.
In your website I recall you have "wharehouse" instead of warehouse.

I know small corrections like that are obnoxious and really that's not the in point of my post.

Please respect the fact that I can't simply take your word for it. Maybe I'll set up a VM and try it out, but until the project becomes bigger I won't assume it's safe.

It's clear that ou are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.

I didn't really see any team members mentioned on the game's website. Websites usually include an "about" section with information. Perhaps you need to add that in.


You act as if we aren't released and nobody is playing us and we are asking here for fundings or whatever, we have over 30+ investors (which is public information, feel free to contact each of them) and we had over 500 people playing our game the past 3 months and 250+ of them are in our discord group and we have multiple people logging in daily since open-beta release, playing for hours on end.
We've been tested if we we're mining in the background but our game is so extremely low spec that anyone can instantly see that we don't run any mining processes in the background.
Feel free to go more in depth into testing this we don't mind, simple because we've never used our game to mine, and we won't do so either, also even if we would why would we even try to hide it after it's being requested by our playerbase to do so.
Players asked us multiple times to mine so we could fund satoshi drops, they didn't mind at all, however we declined that idea instantly, we rather give up a cosmetic based source of income within the game to fund satoshi drops then that we would implement a background miner and pump the specs of our game up and ruin our reputation.

You are correct indeed, my english isn't perfect that is simply due to the fact that i'm from Europe (belgium to be exact) and english isn't my first language, however we already appointed someone to fix my grammar in regards of media posts and our website, i just never expected it would be needed but we found out that it is needed indeed, but due to how busy we are we just haven't given this user access to correct mistakes made by myself simply because i forgot, my main partner in this project is from australia tho however he's always occupied with development and i rather not bother him.
Long story short, grammar fixes will be applied soon, everywhere, my bad i'll definitely try to work on it in the short terms.

It's your right to not play Satoshi Battles due to safety reasons, i'm just informing you and everyone who reads this that it simply wouldn't make any sense for us to go down that path especially considering how long development have taken, this project has been our life for years.

I hope you do try us out in the future we would appreciate the time you'll spend in our project, whether it is on a VM or your own desktop, we don't care.

The team has changed a lot over the past 4 years, many developers quitting simply due to the development process taking too long for them and them underestimating it before getting started, also even now the team is still currently being formed, mostly in terms of support, moderators, marketing specialists, spokesman, video editors etc..

The partnership with GameCredits is at this point strategic, we simply exchange exposure on platforms, nothing else, mostly because their is no tech to adopt yet that could benefit us right now. However they are not a dead project, they have been working very hard in the background from what we've seen, the project is pretty innovative if they keep their promises in the short term and if so they have pretty unique releases coming up very soon.
If not then it will never become anything more then a strategic partnership based on project exposure (eg. discord group advertisement).
hero member
Activity: 1492
Merit: 763
Life is a taxable event
It's not open source, and I don't trust that there's no key-logger in that .exe so I'll pass

This is a MMORPG not a coin or a gambling site algo, if our game was open-source then everyone would create duplicates of our game, MMORPG games are never open-source only game projects who never had the plans to go commercial, which is basically never besides those old simple arcade games ofcourse, your comment doesn't make much sense realy why would we give away our source code and therefore our work, which btw nobody in our industry does.

Also nobody uses key-loggers anymore in 2020, i believe they used RAT's a few years ago and if correct even that is gone these days also why would we throw away a multi million dollar project just so we could RAT a few people with most likely no result at all would be the dumbest thing on earth, following your logic nobody can ever play any indie game or software anymore.

Also our .exe's scan 100% clean, just our Anti-cheat .dll only scans 98% which is ofcourse due to our code obfuscation to protect our anti-chat system which causes false positives at 2% of the scanners which is very low for an obfuscated .dll in general however those do show that it's a result of code obfuscating which is normal.

It's clear that you are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.

We don't even mine in the background let alone do anything else.

Okay, so what I want is reasons to trust you. One red flag for me is your "strategic partnership" with what looks like a dead project (namely https://coinmarketcap.com/currencies/gamecredits/)

Also, I'm pretty sure key-loggers are still being used.

Also, it's kind of funny that you bring this up:

We don't even mine in the background let alone do anything else.

I guess anyone willing to test your client has a place to start in seeing if you're legit.


Props to you for not just deleting my post though.

Anyway, I'll give you one tip here. Get somebody who knows good English to correct the typos in your site, and perhaps even to rep your project in this forum, or improve your own English.

I don't see bad English as a definite sign of illegitimacy, but it couldn't hurt either.


In your post you have "unexperienced" (inexperienced), "transparant" (transparent) and "realy" (really) to name a few.
In your website I recall you have "wharehouse" instead of warehouse.

I know small corrections like that are obnoxious and really that's not the in point of my post.

Please respect the fact that I can't simply take your word for it. Maybe I'll set up a VM and try it out, but until the project becomes bigger I won't assume it's safe.

It's clear that ou are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.

I didn't really see any team members mentioned on the game's website. Websites usually include an "about" section with information. Perhaps you need to add that in.
copper member
Activity: 138
Merit: 12
It's not open source, and I don't trust that there's no key-logger in that .exe so I'll pass

This is an unique MMORPG project which has over 4 years of development in it, this is not a coin or a simple gambling site, if our game was open-source then everyone would create duplicates of our game, MMORPG games are never open-source only game projects who never had the plans to go commercial which is extremely rare (not talking about simple arcade games), your comment doesn't make much sense realy why would we give away our source code which we worked over 4 years on, for free, which nobody in our industry does anyways.

Also nobody uses key-loggers anymore in 2020, i believe they used RAT's a few years ago and then hackers moved on to Ransomware according to the news but if correct even that is gone these days which is irrelevant but i figured to inform you, it would be dumb to throw away a multi million dollar project which took over 4 years of development, thousands of dollars to create and setup an entire team just to "keylog" a few people with no results in the end it would literally be the dumbest thing on earth, following your logic nobody can ever play any indie game or software anymore.

Also our .exe's scan 100% clean, just our Anti-cheat .dll scans 2% which is ofcourse due to our code obfuscation to protect our anti-chat system which causes false positives at 2% of the top 200 scanners in the world which is extremely low for an obfuscated .dll in general however those do show that it's a result of code obfuscating aswell, which is normal.

It's clear that you are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past half year, development wise aswell that's for sure.

We don't even mine in the background let alone do anything else.
hero member
Activity: 1492
Merit: 763
Life is a taxable event
It's not open source, and I don't trust that there's no key-logger in that .exe so I'll pass
copper member
Activity: 138
Merit: 12


We are partnering up with a game related cryptocurrency `GameCredits (GAME)`
https://coinmarketcap.com/currencies/gamecredits/

This is currently just a strategic partnership but will eventually turn into an innovative one aswell, if promises are kept.

Due to the long term plans of both parties, we will be their Top Partner once their new website, API and platform go online in a few weeks, untill then we'll receive exposure through their external platforms such as their social media's and chat groups (eg. discord) - we will never replace GameCredits with Satoshi's entirely tho however we will accept the deposit and withdraw of Game Credits in the long terms, next to BTC and most likely others and we will adopt tech aswell in the long run.

We are currently negotiating with other projects for strategic partnerships aswell.
copper member
Activity: 138
Merit: 12
Drop rates of valueable gears and items are relatively high atm, this will change in a few days.

Take advantage of current drop rates!

These gears will be worth satoshi's to people on the market eventually.

Level rates will be decreased soon aswell!
At last, its already open beta.By the way, do you have plans on marketing out this new game like signature campaign etc.? You should be at least put some focus to spread up exposure if you do
really like to have more players.

Ofcourse we have proper marketing plans however one step at a time, our official game trailer isn't done yet, our tutorial videos aren't done either, we are still fixing bugs which are currently being reported and we are still perfecting gameplay balances in terms of future drop rates, level rates and event reward rates.
We are currently released, we are doing soft marketing on forums, banners and signature campains on other forums aswell, also we are Negotiation with multiple companies for potentional strategic and innovative partnership.

Be patience, rome wasn't build in a day either, neither is this project, we rather do everything properly and planned out instead of rushing into things while we aren't ready to be there yet.
hero member
Activity: 3010
Merit: 794
Drop rates of valueable gears and items are relatively high atm, this will change in a few days.

Take advantage of current drop rates!

These gears will be worth satoshi's to people on the market eventually.

Level rates will be decreased soon aswell!
At last, its already open beta.By the way, do you have plans on marketing out this new game like signature campaign etc.? You should be at least put some focus to spread up exposure if you do
really like to have more players.
copper member
Activity: 138
Merit: 12
Drop rates of valueable gears and items are relatively high atm, this will change in a few days.

Take advantage of current drop rates!

These gears will be worth satoshi's to people on the market eventually.

Level rates will be decreased soon aswell!
copper member
Activity: 138
Merit: 12
Satoshi Battles has entered the Open-Beta phase today and we are now officially a Bitcoin MMORPG.
We've listened to our community and various things such as a leveling system, gear progression, a new GUI, quests, events and a lot more things are added!

UPDATES
* 2 new classes - Ninja & Monk
* A leveling system based on PvE grind
* New PvE quests
* Different equipment and weapon qualities
* Equipment and weapon forging/upgrade system
* Different equipments each 5-10 levels, unique for each class
* Normal quality gear shops
* A housing system with house upgrades and a furniture store
* 24 new hourly events with 24 unique gameplays, each hour a different event with auto-invite system
* A new GUI
* New skins
* Mounts and mount armors/skins
* A new more streamlined in-game tutorial
* Wings cosmetics
* VIP system
* Updated graphics
* Free game currency (Gold)
* Arena matching system in GUI
* Arena matching points system
* Arena matching points shop in GUI
* Arena matching Leaderboards in GUI
* Guilds system
* Team system
* Cosmetic weapon accessories
* Country flag username icon (represent your country and find others from the same country easily)
* Global world chat
* New Chat system (External GUI - optional)
* Archievements system
* Archievement reward system
* Hourly world bosses
* Nobility/Donation system
* Amazing new NPC looks
* AND A LOT MORE!

Download Satoshi Battles now and start your adventure in this new Bitcoin MMORPG!

https://satoshibattles.com/Install-SatoshiBattles-1.0.exe
full member
Activity: 1078
Merit: 210
★Bitvest.io★ Play Plinko or Invest!
So if I understand correctly basically we can earn with Satoshi Battles by earning skins etc, while after selling it on the marketplace to other players for BTC ?
copper member
Activity: 138
Merit: 12
If i'm not mistaken this site have beta tester twice but i always be missed everytime beta tester opened however i can see the progress on the site that you will putting several good features and as you said this long term project but for me the progress seems pretty slow but i saw on the site there was several options for VIP membership and may i know what the advantages if people buy and using those features

Compared to other similair RPG PVP game projects we are actually developing relaticely fast, we basically done the first 2 dungeons, pvp matching system, a lot of balancing, multiple bigger PvE quests and events, a lot of pvp balancing, a lot if bug fixing and a bunch more updates, just the past 4 days alone.

You should do your research into game development and should definitely not compare us with a simple gamble game, develolment just takes longer with RPG PVP games like these but we are very actively developing tho.

VIP benefits are described on the website, there are No advantages thast make it p2w, just a few benefits and mostly cosmetic related.
copper member
Activity: 138
Merit: 12
https://www.virustotal.com/gui/file/461e485b860b5d298e377bbeb5fcedd15806ba257fd6229c2eac1d90404a58db/detection

could anyone can explain this? is this a problem or just a warning?

edit: i think you should change dll which one caused this problem.

False positives due to the DLL being obfuscated/packed to protect code.
It's on our to do list.
hero member
Activity: 882
Merit: 524
For Rent
https://www.virustotal.com/gui/file/461e485b860b5d298e377bbeb5fcedd15806ba257fd6229c2eac1d90404a58db/detection

could anyone can explain this? is this a problem or just a warning?

edit: i think you should change dll which one caused this problem.
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