It's not open source, and I don't trust that there's no key-logger in that .exe so I'll pass
This is a MMORPG not a coin or a gambling site algo, if our game was open-source then everyone would create duplicates of our game, MMORPG games are never open-source only game projects who never had the plans to go commercial, which is basically never besides those old simple arcade games ofcourse, your comment doesn't make much sense realy why would we give away our source code and therefore our work, which btw nobody in our industry does.
Also nobody uses key-loggers anymore in 2020, i believe they used RAT's a few years ago and if correct even that is gone these days also why would we throw away a multi million dollar project just so we could RAT a few people with most likely no result at all would be the dumbest thing on earth, following your logic nobody can ever play any indie game or software anymore.
Also our .exe's scan 100% clean, just our Anti-cheat .dll only scans 98% which is ofcourse due to our code obfuscation to protect our anti-chat system which causes false positives at 2% of the scanners which is very low for an obfuscated .dll in general however those do show that it's a result of code obfuscating which is normal.
It's clear that you are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.
We don't even mine in the background let alone do anything else.
Okay, so what I want is reasons to trust you. One red flag for me is your "strategic partnership" with what looks like a dead project (namely
https://coinmarketcap.com/currencies/gamecredits/)
Also, I'm pretty sure key-loggers are still being used.
Also, it's kind of funny that you bring this up:
We don't even mine in the background let alone do anything else.
I guess anyone willing to test your client has a place to start in seeing if you're legit.
Props to you for not just deleting my post though.
Anyway, I'll give you one tip here. Get somebody who knows good English to correct the typos in your site, and perhaps even to rep your project in this forum, or improve your own English.
I don't see bad English as a definite sign of illegitimacy, but it couldn't hurt either.
In your post you have "unexperienced" (inexperienced), "transparant" (transparent) and "realy" (really) to name a few.
In your website I recall you have "wharehouse" instead of warehouse.
I know small corrections like that are obnoxious and really that's not the in point of my post.
Please respect the fact that I can't simply take your word for it. Maybe I'll set up a VM and try it out, but until the project becomes bigger I won't assume it's safe.
It's clear that ou are unexperienced in regards of this it would be great if you could do your research first before you try to look interesting by being toxic for no reason, we've proven ourselves as a big and transparant team, the past months, development wise aswell that's for sure.
I didn't really see any team members mentioned on the game's website. Websites usually include an "about" section with information. Perhaps you need to add that in.
You act as if we aren't released and nobody is playing us and we are asking here for fundings or whatever, we have over 30+ investors (which is public information, feel free to contact each of them) and we had over 500 people playing our game the past 3 months and 250+ of them are in our discord group and we have multiple people logging in daily since open-beta release, playing for hours on end.
We've been tested if we we're mining in the background but our game is so extremely low spec that anyone can instantly see that we don't run any mining processes in the background.
Feel free to go more in depth into testing this we don't mind, simple because we've never used our game to mine, and we won't do so either, also even if we would why would we even try to hide it after it's being requested by our playerbase to do so.
Players asked us multiple times to mine so we could fund satoshi drops, they didn't mind at all, however we declined that idea instantly, we rather give up a cosmetic based source of income within the game to fund satoshi drops then that we would implement a background miner and pump the specs of our game up and ruin our reputation.
You are correct indeed, my english isn't perfect that is simply due to the fact that i'm from Europe (belgium to be exact) and english isn't my first language, however we already appointed someone to fix my grammar in regards of media posts and our website, i just never expected it would be needed but we found out that it is needed indeed, but due to how busy we are we just haven't given this user access to correct mistakes made by myself simply because i forgot, my main partner in this project is from australia tho however he's always occupied with development and i rather not bother him.
Long story short, grammar fixes will be applied soon, everywhere, my bad i'll definitely try to work on it in the short terms.
It's your right to not play Satoshi Battles due to safety reasons, i'm just informing you and everyone who reads this that it simply wouldn't make any sense for us to go down that path especially considering how long development have taken, this project has been our life for years.
I hope you do try us out in the future we would appreciate the time you'll spend in our project, whether it is on a VM or your own desktop, we don't care.
The team has changed a lot over the past 4 years, many developers quitting simply due to the development process taking too long for them and them underestimating it before getting started, also even now the team is still currently being formed, mostly in terms of support, moderators, marketing specialists, spokesman, video editors etc..
The partnership with GameCredits is at this point strategic, we simply exchange exposure on platforms, nothing else, mostly because their is no tech to adopt yet that could benefit us right now. However they are not a dead project, they have been working very hard in the background from what we've seen, the project is pretty innovative if they keep their promises in the short term and if so they have pretty unique releases coming up very soon.
If not then it will never become anything more then a strategic partnership based on project exposure (eg. discord group advertisement).