No shit dude, it's only about 3 posts back where me and NLNico are reporting that it's not working. Anyway, I'll probably keep playing with it, I'm still not seeing any errors, just that the client gets to Init15 and then exits with return code 0.
I suggested it should be still possible by changing some settings, installing some libraries, etc. But they seem to suggest that there is no way it could work because of some currently technical methods they use.
I think NLNico already put his own bounty on it.
Yeh, but I also asked them to make this higher, if they agree Wine support could be useful
So I am glad they are considering my idea.
Anyway, if you guys have extra programming bandwidth, maybe get that android client going.
It's about reward vs effort.
Sure, if they have an Android client they can get a lot more players. But developing it takes months.
While Wine support might only bring in a few extra players, if it takes them a day to change some things to make it work, it's obvious worth the effort.
BTW, I assume that they are already developing an Android app and I also assume this is a different developer than the PC client developer.