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Topic: there is no Play-to-Earn Game - page 2. (Read 336 times)

legendary
Activity: 1904
Merit: 1563
February 12, 2022, 10:50:35 AM
#8
Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens.
If these earning mechanism limit isn't applied, you'll end up with a fuck ton of useless tokens, which is a surefire recipe for disaster. They even need to slash the SLP issuance in ADV and Daily Quest to prevent the game's economy from the brink of collapse despite the fact that the earning limit is in place.

And yeah! After a long period of time, they now give a shit about the massive minting of SLP's  Roll Eyes. And I hope that the other burning mechanism[1] could be of any help with their current tokenomics problem.

[1] https://axie.substack.com/p/origin
legendary
Activity: 2912
Merit: 6403
Blackjack.fun
February 12, 2022, 10:41:07 AM
#7
Because it was considered as a "job", so it's not already a game? So you can't make a job out of the game? When it was considered as that?
~
It's like facebook, as a social media, just because anyone can make a job of out it, so it's not already considered as a social media? but a job? So what you can call that now?

Pretty simple.
You don't do the required task you don't earn money, you play how you want for fun you don't get a penny.
Same with Facebook and Instagram and Twitch you need to the things constantly be online every day to answer to your fans do what the fans want otherwise you make pennies not money, the moment you do whatever you want and do not care what others want from you is the moment you stop making money because you don't work anymore and you're having fun.

And to the poeple who will say but there are poeple out there who on youtube do the things they like, yeah, with one slight major difference. It takes an enormous amount of work to do those clips, I have a friend that is doing drawing lessons on yt, he often tells me he spends 10 times more time editing cutting and clipping, and redoing scenes than he is actually drawing stuff. Plus he only likes drawing some type of things, but he has to do every time something different there because he needs views, so in the end, is 1% fun 99% work.

The sister of my cousin-in-law is a photographer, I've driven her and her friends once to a lake for some pics, wouldn't call it cosplay but whatever it was it was pretty close, 5 hours plus 1-hour driving for about 40 pictures and I wasn't impressed by any to be honest, whatever.
Is that having fun or working your ass on a full schedule?

Have you known about this one?

Upcoming season 20 and economic balancing. SLP is no longer be earned by playing Axie Infinity in Adventure mode as well as in Daily quest

Oh, they've realized the money printing machine was printing worthless tokens that nobody wanted?
legendary
Activity: 3248
Merit: 1070
February 12, 2022, 10:39:44 AM
#6
those games are indeed a waste, and you also need to invest, it's not different than investing in a serious project and waiting for it to increase in value

they were probably profitable at the early stage....
legendary
Activity: 4410
Merit: 4766
February 12, 2022, 10:36:57 AM
#5
The limit is likely there for a good reason though and I think, without it, there would be much greater fluctuations on the market and potentially less demand on SLPs.

simpler reason.

company only gets $WXYZ a day income from advertisers, sponsors and investors. and only wants to hand out $XYZ a day to users

meaning
10x users but same $WXYZ income now playing means only $YZ for users
or
10x less income means $XYZ income but same users means $YZ for users
legendary
Activity: 2044
Merit: 1018
Not your keys, not your coins!
February 12, 2022, 10:24:25 AM
#4
Have you known about this one?

Upcoming season 20 and economic balancing. SLP is no longer be earned by playing Axie Infinity in Adventure mode as well as in Daily quest

It is implemented because Axie Infinity team realize that their ecosystem is big enough and has jumped to a slow down period of its growth. Without huge new gamers, investors, its ecosystem becomes vulnerable to collapse if they don't have adjustment and maintain big rewards in Play to Earn mode.
hero member
Activity: 1554
Merit: 880
pxzone.online
February 12, 2022, 10:19:03 AM
#3
Because it was considered as a "job", so it's not already a game? So you can't make a job out of the game? When it was considered as that?

It's like facebook, as a social media, just because anyone can make a job of out it, so it's not already considered as a social media? but a job? So what you can call that now?

I say, whether what you explains on how you can make a job, earn, win, lost, invest, sell, buy in the platform it is still the platform as it is, game, job is just another category is considered out of it.
copper member
Activity: 2856
Merit: 3071
https://bit.ly/387FXHi lightning theory
February 12, 2022, 10:17:49 AM
#2
The limit is likely there for a good reason though and I think, without it, there would be much greater fluctuations on the market and potentially less demand on SLPs.

I think the initial investment in games like axie stop it from being as much of a play to earn game - though you can sell back your axies whenever you want just for a variable price.
legendary
Activity: 3136
Merit: 1172
Leading Crypto Sports Betting & Casino Platform
February 12, 2022, 10:03:47 AM
#1
As of this writing there is no play-to-earn games exist in the market. You must be saying Axie Infinity is one play to earn game and there are many more, but i will tell you that they are not play-to-earn games, they are infact play-to-earn jobs.  Roll Eyes

Taking the example of Axie Infinity, you get game token SLPs when you do certain tasks in adventure mode and also complete daily tasks. This is like a job that you do daily and the maximum earning limited on daily is also fixed. You are allowed to take 20 turns and after that even if you play more, there is no reward. You are in fact doing job to collect the tokens.

Real games are like you play unlimited times daily and there should be no limit on the earnings or turns. The more you play and win, the more you should get the tokens. This realistic model of earning is missing in all the famous P2E games like Axie infinity or star sharks etc.
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