Pages:
Author

Topic: Townforge: Game, DAO, NFT, fair launch, merge-mine, circular economy, play2earn (Read 445 times)

sr. member
Activity: 686
Merit: 250
An NFT game with PoW? That's interesting I guess. Is it listed on any good exchange?  ANyone recommend playing this?
newbie
Activity: 17
Merit: 3
v0.33 is out, and the testnet will restart (for the last time, that's the plan) on Tuesday.

See https://townforge.net/v0-33-0-0-is-out for more details.

Mainnet is pencilled in for November.

Feel free to report any bugs in #townforge on libera.chat IRC.
full member
Activity: 260
Merit: 105
A Lingering Ghost

Lead dev Sigrid / Mooo has posted an update regarding the upcoming few months, with thoughts on the release and current state of the game and network:

https://townforge.net/the-few-months-ahead


So maybe before the end of this year, we will see this gaming platform up and running. They need to fast track their developments as there are now several play-to-earn gaming sites that are really attracting interest from the gaming community. Though it is not yet late for this. As long as they can offer something good, they can always find their niche in the gaming world.

Right now we're optimistic about having the launch in November.
Since it's a game and the game state is established right from the beginning, we hope that all the game logic is fair and robust - some consensus bugs were still fixed for borderline-cases, which have been hard to cover with our limited tester-playerbase.
Will keep you up to date Smiley
full member
Activity: 1904
Merit: 138
★Bitvest.io★ Play Plinko or Invest!

Lead dev Sigrid / Mooo has posted an update regarding the upcoming few months, with thoughts on the release and current state of the game and network:

https://townforge.net/the-few-months-ahead


So maybe before the end of this year, we will see this gaming platform up and running. They need to fast track their developments as there are now several play-to-earn gaming sites that are really attracting interest from the gaming community. Though it is not yet late for this. As long as they can offer something good, they can always find their niche in the gaming world.
full member
Activity: 260
Merit: 105
A Lingering Ghost

Lead dev Sigrid / Mooo has posted an update regarding the upcoming few months, with thoughts on the release and current state of the game and network:

https://townforge.net/the-few-months-ahead


newbie
Activity: 17
Merit: 3
Well, there was a recent burst of testing going by new players, and one consensus bug found and fixed. Since there is a realistic prospect of more testing happening in the near future, I'm going to delay mainnet for now, since this extra testing time will be useful.
newbie
Activity: 17
Merit: 3
v0.31.3.1 is released, and will be the version used for the mainnet launch on the 3rd of July, assuming no showstopper.

The testnet has been reset to use this version as well. If you were on a previous testnet, you'll need to delete your chain before resyncing.
full member
Activity: 260
Merit: 105
A Lingering Ghost

We're currently running an AMA on the Monero subreddit regarding Townforge's upcoming mainnet launch, please feel free to join us at:
https://www.reddit.com/r/Monero/comments/o5pn7q/townforge_ama_fair_launch_on_july_3rd_for_a/
newbie
Activity: 17
Merit: 3
Version 0.31.1.0 is out.

This is the version that will be used for mainnet on the 3rd of July.

Note that it is NOT compatible with the current testnet, so if you want to join testnet to try the game out, use 0.31.0.0 still.

Source: https://git.townforge.net/
Binaries: https://townforge.net/download (mac should be there soon)


And for those who want to know more about how land works, what properties make land more or less valuable, here's a blog post for you:

https://townforge.net/how-to-choose-your-new-land
legendary
Activity: 3122
Merit: 1102
Leading Crypto Sports Betting & Casino Platform
1 TFG is approximately how much do you think in satoshis once you launched the mainnet? somehow, you need to think of a base price once you launched it. and also, to create game account, you need to pay 1 gold fee. is it readily available to purchase? maybe, you can also add that in your faq, how can you deposit the TFG to create the game account? and where are you going to purchase it?

It's really hard to say, but a possible indication is that since the emission curve is the same as Monero, scaled by 2 IIRC, then if you consider it might be valued at 0.1% of Monero for its market cap, it'd be... $250 / 2000 = 12.5 cents. Of  course it's kinda circular reasoning since this number relies on estimating the  market cap to be worth 0.1% of Monero's, so it could be $1.25 if you think it should be 1% of Monero's, or 1.25 cents if you think it should be 0.01% of Monero's Smiley In the end, it'll be whatever people in general think it should be.

To get gold, you either mine it or buy it. It might or might not get added by an  exchange, but if not, I'm sure people will offer P2P exchanges. Once you have some, you just click on "create account" in the game, and fill your player name and how much to deposit. The fee will be taken on top.

I imagine the first few players will just mine some to start with.

ok thanks for the response. i guess, players will just mine those coins, which i believe is easier than waiting for someone to sell their coins. will look forward on your launch, and try your game. anyway, am already playing a game but without this play2earn feature, which is a very good way to attract gamers.
i just hope that you will continue to develop this game and turn it to a very interesting game for players.
newbie
Activity: 17
Merit: 3
Nice to see another play2earn site. I am a huge fan of blockchain games. I liked the idea of merge mining.
When will the landsale be and how much will be its rate?

Thanks Smiley

There's no ICO or the like. It's a fair launch, there's no land pre-owned by anyone to be sold to others. To buy land, you'll have to mine (or buy gold from others they'll have mined first).

Land cost is a fixed function based on the location. High close to the center (it's prime land, close to the starting point), goes down and then slowly up with distance to avoid people building at silly distances and add a a measure of scarcity and resale potential.

In terms of absolute amounts, you can get a 32x32 plot for less than 10.5 gold some distance away from the town square (the block reward starts at > 17 gold, so that's a steal). Building on that plot costs extra of course, depending on what kind of building you want.

So from the 3rd of July, you can start mining, and buy land with the proceeds!
legendary
Activity: 1267
Merit: 1000
BabelFish - FISH Token Sale at Sovryn
Nice to see another play2earn site. I am a huge fan of blockchain games. I liked the idea of merge mining.
When will the landsale be and how much will be its rate?
newbie
Activity: 17
Merit: 3
There are several ways you can make a niche for yourself in Townforge. Some career paths give you recurring passive income, while others require regular play to earn gold. All of them will be lucrative in some conditions and less so in others, so changing tactics may be a good idea from time to time.

The following list is not exhaustive.

Rent seeker
This is the easy one, which is suitable for "fire and forget" type players who want to get in the game and get recurring income afterwards with minimal involvement. You basically buy land, build a building which receives subsidy from the town treasury, and log in every few weeks to repair and restock. Those buildings include residential, craft, commercial, and more. This is expected to be very lucrative at first, but the more players enter the game, the lower the income will be, since the town treasury will be shared among more players.

Materials producer
Some buildings do not get town treasury income, but produce materials instead, like wood and stone, which are needed to build other buildings. By building stonecutters and sawmills, you can produce materials and sell it to others who need it in the in-game decentralized marketplace. Again, this is expected to be very lucrative at first.

Farmer
Food is required for buildings to tick, so people will be buying food stocks. Building agricultural buildings lets you farm grain or vegetables and sell the surplus to other players on the in-game market. Food is perishable though, and managing sowing/harvest times makes this career path a high risk high reward one, requiring regular play (basically twice a week at least).

Prestige seeker
Collectors of gold coins and gemstones are ranked according to the size and rarity of their collection. The most prestigious players get extra passive income every tick. This is a fairly hands off way to earn gold in Townforge, but one that will likely require a fair amount of up front money.

Speculator
The in game markets are a great place for traders to play the ups and downs of a real economy. Not only you have a dozen or so items with real demand (food, building materials), but rarer items also exist (collectible coins, gemstones, and player designed items). Buying low and selling high is a dangerous but potentially very lucrative endeavour.

3D designer
While building 3D models of buildings to place in the world is optional, good looking buildings will earn their owner badges, giving a prestige bonus, and thus extra income. That owner may then find it financially attractive to pay a 3D designer to build fancy models for some of their buildings.

Entrepreneur
A player may create a company, as well as shares as custom items in the game. These shares can then be traded freely in the in-game marketplace. Dividends can be issued to current owners of said shares. Need I say more ? An enterprising player can start an in game business and sell shares to get funding. Richer players with less time to play can invest in those shares and get regular income.

Lender
Buildings can be mortgaged, so a player wanting to expand their empire can raise money to do so. Mortgage repayments are secured on a building, which will be automatically put to auction if the agreed upon repayments are not met, with the auction proceeds used to pay the debt. This is a great way for rich players to earn gold with close to no play time.

Researcher
There is a tech tree in Townforge, and players discovering tech can not only benefit from bonuses, but can also licence those to other players, since a discovery comes with ten licence items, which can be traded on the market.

Land developer
Buy land and build houses on them along with a nice 3D model, to resell them with a little markup to new players looking for uncomplicated exposure to the game passive income system.

Of course, nothing is guaranteed, and some of the strategies above are risky, but this shows a good overview of what is possible in Townforge. Since the game rules are intentionally fairly open ended, I look forward to see how enterprising players find other ways to earn gold in game.
newbie
Activity: 17
Merit: 3
1 TFG is approximately how much do you think in satoshis once you launched the mainnet? somehow, you need to think of a base price once you launched it. and also, to create game account, you need to pay 1 gold fee. is it readily available to purchase? maybe, you can also add that in your faq, how can you deposit the TFG to create the game account? and where are you going to purchase it?

It's really hard to say, but a possible indication is that since the emission curve is the same as Monero, scaled by 2 IIRC, then if you consider it might be valued at 0.1% of Monero for its market cap, it'd be... $250 / 2000 = 12.5 cents. Of  course it's kinda circular reasoning since this number relies on estimating the  market cap to be worth 0.1% of Monero's, so it could be $1.25 if you think it should be 1% of Monero's, or 1.25 cents if you think it should be 0.01% of Monero's Smiley In the end, it'll be whatever people in general think it should be.

To get gold, you either mine it or buy it. It might or might not get added by an  exchange, but if not, I'm sure people will offer P2P exchanges. Once you have some, you just click on "create account" in the game, and fill your player name and how much to deposit. The fee will be taken on top.

I imagine the first few players will just mine some to start with.
legendary
Activity: 3122
Merit: 1102
Leading Crypto Sports Betting & Casino Platform
Can this game play for free, Or you can start from zero and earn something from playing the game. Or some deposit is required to get you started?

I will try the test now today and see how it works and post my review soon.

Also something to add on top of Sigrid's response;
the game also supports an invitation system, where an established player can create an invitation code with gold in it for a new player to create their new player account. Both the person generating the invitation as well as the new player get a small discount on their next land purchase, so this is to encourage influx of new players.

I regularly have posted invitation codes both on Reddit as well as on Discord, and will do so for the on-going v0.31 testnet asap.

EDIT:
Here are 5 invitation codes each with 2k TFG (Townforge Gold) in them for the v0.31 testnet:
https://www.reddit.com/r/Townforge/comments/nwoerh/5x_invitation_codes_with_2k_tfg_in_each_of_them/


1 TFG is approximately how much do you think in satoshis once you launched the mainnet? somehow, you need to think of a base price once you launched it. and also, to create game account, you need to pay 1 gold fee. is it readily available to purchase? maybe, you can also add that in your faq, how can you deposit the TFG to create the game account? and where are you going to purchase it?
full member
Activity: 260
Merit: 105
A Lingering Ghost
Can this game play for free, Or you can start from zero and earn something from playing the game. Or some deposit is required to get you started?

I will try the test now today and see how it works and post my review soon.

Also something to add on top of Sigrid's response;
the game also supports an invitation system, where an established player can create an invitation code with gold in it for a new player to create their new player account. Both the person generating the invitation as well as the new player get a small discount on their next land purchase, so this is to encourage influx of new players.

I regularly have posted invitation codes both on Reddit as well as on Discord, and will do so for the on-going v0.31 testnet asap.

EDIT:
Here are 5 invitation codes each with 2k TFG (Townforge Gold) in them for the v0.31 testnet:
https://www.reddit.com/r/Townforge/comments/nwoerh/5x_invitation_codes_with_2k_tfg_in_each_of_them/
newbie
Activity: 17
Merit: 3
Can this game play for free, Or you can start from zero and earn something from playing the game. Or some deposit is required to get you started?

I will try the test now today and see how it works and post my review soon.

It is open source, so you can run it for free and explore the world.

You will need to pay to perform any action though. This includes the tx fee (every game action that impacts the world, such as hunting, building, buying items, seling them, tech research, etc) is a tx on the chain (though they're small, typically about 100 bytes for a lot of them).

So basically read mode is free, write mode requires gold, which you can mine. There's a 1 gold fee to create a game account to avoid jokers creating millions and gumming up the works. After that, transaction fees are something like 0.0002 per action, so super cheap.
sr. member
Activity: 1036
Merit: 253
Can this game play for free, Or you can start from zero and earn something from playing the game. Or some deposit is required to get you started?

I will try the test now today and see how it works and post my review soon.
newbie
Activity: 17
Merit: 3
As you said, you can convert townforge to real money, but what exchange are you going to list this with? Or it will be your internal exchange like p2p?  But this is good for gamers, because a lot of them are really putting their money on games without earning anything. But here, they have the chance to earn money while playing this game.

I filed a request with Tradeogre about it, it's got a fair chance I think. Otherwise, any exchange is free to add it. If they support any Cryptonote, it's basically the same (except no payment ids, so it'll have to be subaddresses).
If that doesn't happen then I guess it'll be P2P Smiley
full member
Activity: 1848
Merit: 158
As you said, you can convert townforge to real money, but what exchange are you going to list this with? Or it will be your internal exchange like p2p?  But this is good for gamers, because a lot of them are really putting their money on games without earning anything. But here, they have the chance to earn money while playing this game.
Pages:
Jump to: