Güç olarak 1070'lerle yarı yarıya hesap etsek bir adet 1070 rige denk gelir. Mesela şu anda sizin rig günlük 62000 kazandırıyor gibi görünüyor. Anlık hesaplamalarla kar oranı çok düşük. Bir de xmrig kulanıyorum. xmrstak kullansak ne kadar artış olur acaba? Size zahmet xmstak için bat dosyası içeriği yazabilir misiniz?
Bat dosyasında birşey yok hocam, artışı config dosyası sağlıyor.
Bat dosyam :
xmr-stak.exe --noCPU --noAMD
Nvidia config dosyam :
/*
* GPU configuration. You should play around with threads and blocks as the fastest settings will vary.
* index - GPU index number usually starts from 0.
* threads - Number of GPU threads (nothing to do with CPU threads).
* blocks - Number of GPU blocks (nothing to do with CPU threads).
* bfactor - Enables running the Cryptonight kernel in smaller pieces.
* Increase if you want to reduce GPU lag. Recommended setting on GUI systems - 8
* bsleep - Insert a delay of X microseconds between kernel launches.
* Increase if you want to reduce GPU lag. Recommended setting on GUI systems - 100
* affine_to_cpu - This will affine the thread to a CPU. This can make a GPU miner play along nicer with a CPU miner.
* sync_mode - method used to synchronize the device
* documentation: http://docs.nvidia.com/cuda/cuda-runtime-api/group__CUDART__DEVICE.html#group__CUDART__DEVICE_1g69e73c7dda3fc05306ae7c811a690fac
* 0 = cudaDeviceScheduleAuto
* 1 = cudaDeviceScheduleSpin - create a high load on one cpu thread per gpu
* 2 = cudaDeviceScheduleYield
* 3 = cudaDeviceScheduleBlockingSync (default)
*
* On the first run the miner will look at your system and suggest a basic configuration that will work,
* you can try to tweak it from there to get the best performance.
*
* A filled out configuration should look like this:
* "gpu_threads_conf" :
* [
* { "index" : 0, "threads" : 17, "blocks" : 60, "bfactor" : 0, "bsleep" : 0,
* "affine_to_cpu" : false, "sync_mode" : 3,
* },
* ],
* If you do not wish to mine with your nVidia GPU(s) then use:
* "gpu_threads_conf" :
* null,
*/
"gpu_threads_conf" :
[
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 0,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 1,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 2,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 3,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 4,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 5,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 6,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 7,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 8,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 9,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 10,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
// gpu: GeForce GTX 1050 Ti architecture: 61
// memory: 3373/4096 MiB
// smx: 6
{ "index" : 11,
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,
"affine_to_cpu" : false, "sync_mode" : 3,
},
],
Her GPU için aşağıdaki kısımları kartınıza göre editlemeniz lazım :
"threads" : 64, "blocks" : 22,
"bfactor" : 8, "bsleep" : 25,