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Topic: [1200 TH] EMC: 0 Fee DGM. Anonymous PPS. US & EU servers. No Registration! - page 187. (Read 499709 times)

legendary
Activity: 1260
Merit: 1000
Ok, looks like I need to clear up some confusion.

The pool is Meni's CPS geometric scoring system.  All the stats and everything you see displayed are for the scored pool.  I constantly check the block distributions when they are solved and they have been accurate, both for constant miners and for non-constant miners (I have miners go down regularly and their share of the block reward reduces accordingly). 

There is a proportional pool, on a different port, that is under testing right now (though it is on the like block chain).  Due to time constraints, I have not advanced the proportional pool beyond that stage, and the only "stats" display there is for it is a tab display on the Block Stats page.  Other than that, there is no web feedback for the proportional pool.  The proportional pool has yet to solve a block (the hash rate is reallllly low, which is fine and expected.)  The proportional pool is completely separate from the scored pool, and thus the scored pool is not affected by what happens on the prop pool.

As stated in previous posts, the setting to change your miner type is not active at the moment.  So changing it wont' do anything.  Hopping the pool won't do anything, though I don't mind if it's hopped, since it doesn't really benefit anyone in particular. 


PPS, LNPPS, Some other method, has not been decided upon (if any) yet.  Mostly due to a lack of good alternative and integration issues.  So there is no option for PPS or LNPPS.

Ciuciu - Your user name is not Ciuciu on the pool, so I can't look up your shares until I know what it is to verify they are correct.  If you want to PM me your name or post it here, I can look them up and see when your last share was submitted.
donator
Activity: 2058
Merit: 1007
Poor impulse control.
Hey,
I test drive your pool again, and I contributed 269435 shares out of 2824488 for the last block. My payout was only 0.00735799. I don't know what method you use, but for sure you are not making any friends with it.
Basically, you stole me 4.76 bitcoins and I'm not happy at all.

Were you mining on score or PPLNS? Also what's the hashrate of your miner? Finally, did you mine constantly or intermittently? TIA
donator
Activity: 2058
Merit: 1054
Hey,
I test drive your pool again, and I contributed 269435 shares out of 2824488 for the last block. My payout was only 0.00735799. I don't know what method you use, but for sure you are not making any friends with it.
Basically, you stole me 4.76 bitcoins and I'm not happy at all.
If you mined solo, found 269435 difficulty-1 hashes but no blocks, who would you blame for your lost 8 BTC?

Pools exist to alleviate the high variance of solo, but except for PPS they do not eliminate it completely. You just had bad luck.

Your calculation is only valid for the proportional method, but this method is known to be broken and is not the default for this pool.

(Of course, an implementation bug is always a possibility, even though we've checked it thoroughly. If you supply more details we may be able to double-check this.)
donator
Activity: 588
Merit: 500
Hey,
I test drive your pool again, and I contributed 269435 shares out of 2824488 for the last block. My payout was only 0.00735799. I don't know what method you use, but for sure you are not making any friends with it.
Basically, you stole me 4.76 bitcoins and I'm not happy at all.

donator
Activity: 2058
Merit: 1054
Geometric has higher variance than PPLNS. This is its well-known weakness, and is why I now recommend that people use either double geometric or PPLNS.

I'm not sure if you understood me but my point was that with PPLNS you cannot "inconsistenly mine" and effectively have to treat it like the scoring method so in the end, you may as well use the scoring method (and inaba should just scrap the pplns pool entirely imo).
This is a myth. You most certainly can mine inconsistently, and your payout will be on average just like with PPS/solo. Your variance will be higher, but PPLNS doesn't have a lot of variance so you won't have a problem.
donator
Activity: 2058
Merit: 1007
Poor impulse control.
I'm not sure if you understood me but my point was that with PPLNS you cannot "inconsistenly mine" and effectively have to treat it like the scoring method so in the end, you may as well use the scoring method (and inaba should just scrap the pplns pool entirely imo).

Thanks for the link! That where I read it. Thought I was going mad. Teach me not to read posts properly.

As far as score v PPLNS goes I understood what you meant, but it's the variance difference that would make you decide one way or another. Part time miners are always hit more by variance than full timers, and if one method averages out sooner than another then that's the one you'll want to use. It might be as you suggested (score better than PPLNS in terms of variance) but then there's lots about mining that isn't intuitive.

full member
Activity: 182
Merit: 100
PPLNS and score both have an expectation of 1.0 efficiency long term, but I don't know which has less variance. Do you have any extra info on that point? I'd be interested to see what you have.
No i dont have any extra info, but there was a graph or pdf study i read/saw before, and im pretty sure i saw you posting some stuff already so you probably already seen it. I think they will have 1 efficiency as well.

I'm not sure if you understood me but my point was that with PPLNS you cannot "inconsistenly mine" and effectively have to treat it like the scoring method so in the end, you may as well use the scoring method (and inaba should just scrap the pplns pool entirely imo).
donator
Activity: 2058
Merit: 1007
Poor impulse control.
Quote
People, if you want something fair for part time or inconsistent miners, use Inaba's PPS

No, it's PPLNS (unless he decided to change it), you effectively cannot leave so you might as well use the scoring pool.

I thought I read something about plans for PPS somewhere? No? Fair enough. PPLNS and score both have an expectation of 1.0 efficiency long term, but I don't know which has less variance. Do you have any extra info on that point? I'd be interested to see what you have.

full member
Activity: 182
Merit: 100
Quote
People, if you want something fair for part time or inconsistent miners, use Inaba's PPS

No, it's PPLNS (unless he decided to change it), you effectively cannot leave so you might as well use the scoring pool.
donator
Activity: 2058
Merit: 1007
Poor impulse control.
The scored pool is separate from anything else, so it's not buying the pool hoppers anything.  I'm not sure what they are hoping for, honestly.


I'm not hopping here, for old time's sake, but if you have a proportional part of the pool, people *will* hop it. I noticed that the option is scored/prop and read on your forums that to get the prop option you need to use a different port, so I'm going to go ahead and assume you're being hopped. This means the people who begged you for proportional are back to where they were without scoring.

People, if you want something fair for part time or inconsistent miners, use Inaba's PPS. If you're a constant miner, use geometric scoring. If you use prop and you don't hop, you will earn less if the round is hopped by others. I can't put it more plainly than that.
legendary
Activity: 1260
Merit: 1000
The scored pool is separate from anything else, so it's not buying the pool hoppers anything.  I'm not sure what they are hoping for, honestly.
newbie
Activity: 31
Merit: 0
Since we found this new block (block # 56) there was a rather quite jump in harsh rate from about 50 to 80 GH/s.  Which means there are a lot of pool hoppers.  Inaba I hope you keep any proportional or PPS method separate from the current pool because of pool hopes. 
legendary
Activity: 1260
Merit: 1000
Well, traditionally about 3% are invalid blocks.  I've tried to minimize that and get it lower than that.  So far, it seems to be good, since we would be running a little under 2%.

Invalid/orphan code is fixed, though.
member
Activity: 112
Merit: 10
Damn that sucked~! Invalid block! I've never seen that before, how often does that happen?
legendary
Activity: 1260
Merit: 1000
Well, it looks like we got the crap end of the stick on that.  At least it wasn't a monster block.

It also looks like my orphan code doesn't work properly!  Doh! 

I will look at that tonight.
newbie
Activity: 51
Merit: 0
Nope, no reward glitch as far as I can tell.  I had some miners go down on my rigs in the past 18 hours or so, so several percentage of the payout went back into the pool that I would normally get at my hashrate.  Scoring in action Smiley

1984 - how much do you think you should have gotten?  As in, how low is it compared to what you were expecting?

Our hashrate was down to 50 GH/s or so from 80+, so those people that dropped out should have boosted everyone elses reward compared to prop.


Should of added this -758.16% Proportional Difference ouch. I guess my main miner stopped working just before the block was found, not logging anymore so no way of telling, poos.
newbie
Activity: 40
Merit: 0
Looks like that block has collided with one from deepbit....which one will be invalid?
legendary
Activity: 1260
Merit: 1000
That quick block made up for the last one, almost! 

I have 5 cards down at the moment, bah... So painful on short blocks.
member
Activity: 100
Merit: 10
ok, that sounds logical.
i did notice the pool hashrate was down close to the end there so that's why:

0.57218182
(+50.2%)

certainly not complaining but didn't want to take anything not due me.

'monkey
legendary
Activity: 1260
Merit: 1000
Nope, no reward glitch as far as I can tell.  I had some miners go down on my rigs in the past 18 hours or so, so several percentage of the payout went back into the pool that I would normally get at my hashrate.  Scoring in action Smiley

1984 - how much do you think you should have gotten?  As in, how low is it compared to what you were expecting?

Our hashrate was down to 50 GH/s or so from 80+, so those people that dropped out should have boosted everyone elses reward compared to prop.
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