This coin seems too good to be true. I hope we could get some more information about the team. How do you plan on increasing your casino (better say future casino) user base, which eventually drives up demand ? And what are the estimated projected figures for the user base by end of the year? I am just trying to get some info in order to predict somehow the token's future price for investing purposes. The concept of deflation with low supply and high demand leaves no other choice for the token price but to go up! However, this will never happen if you don't have a clear marketing plan in place to acquire and retain customers.
I come from the marketing world and acquiring/retaining online customers is tricky, especially with no previous experience. Hopefully, you use some of the funds raised through the ICO to hire marketing professionals, as I believe that is the fuel that will lit the fire (more users -> higher demand/lower supply -> higher price). Would appreciate it if you had any input in this aspect, thank you!
Hello,
We will first focus on having a deliverable product that is competitive enough to merit the increase in user base which will eventually drive up demand.
Once we have this product, advertising and keeping users interested will be our primary concern. At this point is when we will start to dedicate more time and money to the marketing side of our project.
Things like getting well-known poker players to talk about our platform and offering very competitive (or zero) commission on all of our games are just some of the things we will want to do.
None of the above matters though, if the poker game and the rest of our games will not live up to the hype. Right now our focus is on succesfully finishing the Token Sale, getting the
Raffle and the
Burner deployed as soon as possible so that our coin has a use-case right away after the Token Sale - which will keep us on the legal side of things (there have been all of these ICO bans in the US, Canada, China etc. and we do not want to be put in the position where we would have to refund our customers and stop the project). After stage 3 and 4 of our roadmap are finished ("
Raffle and
Burner go online" and exchange listing) and our deflationary mechanism works flawlessly, and the community is actively engaged in the project (thus creating a network effect where new investors flock in consistently) we can drive our full attention to the
Billionaire Hold'em game.
And only after all of this, does marketing really become important. We
need to have a competitive product if we wish to have a successful marketing campaign on top of that product.