Holy calm down. Yea, calling ppl twats and acting like a 3 year old will get results. I for one hope it DOSENT get on cryptsy any time soon. EVERY one know what happens as soon as it hits cryptsy, Slight pump.. and then poof. Ide rather this coin mature naturally , in time, with no noncense hype, and typical alt-coin teenager rantings.
-Happy Mining
I would also like it if coin(O) did not make it onto a big exchange at the moment. If we leave it as it is, hopefully all the pump n dump merchants will move on to other coins.
This will at least give us, the Coin(O) community, a chance to put some infrastructure in place and hopefully give people a reason to want to own Coin(O).
At the end of this month I will be releasing the Coin(O)Casino, you can see a preview of the first Coin(O)Slot here
http://youtu.be/ZZh_9QZ4u3Y.
I would like to point out that this is only the FIRST OF MANY games that the Coin(O)Casino will host, and not all of them will be for gambling. For instance we are working on Old style arcade games and multi-player real time games to be hosted as well.
One of the major challenges so far has been the development of the Games Engine, especially around the multi-player side where network ping and lag play a big part in usability. Anyway, with the exception of the multi-player parts, the games engine is pretty much finished and the only other components left to complete are the account and transaction management processes which are about 90% of the way finished.
We expect to get the platform production hardened some time next week and will then start penetration and load testing.
As I said, the Coin(O)Slot will be just the first of many games developed by us. We are also intending to OpenSource the games engine API in the near future to allow third parties to write games to be hosted on the platform, that they can take a share of the profits from. They will also benefit from all the other features the platform offers such as auto-tweeting high scores and jackpot wins, facebook posts etc.
One area we are particularly keen on having available from day one is detecting "money laundering" activities and other scams such as "double payments" do not happen, as reportedly suffered by some exchanges.
After release, we will concentrate on :
Finishing the multi-player aspects of the Games Engine.
Polishing off the Games Engine Public API for Open Sourcing.
Integration with other social media platforms such as Facebook so that we can embed games directly into facebook at some point.
Ensuring that ALL released games are runnable on ALL current mobile platforms.
Last but not least......
Building and releasing more games.