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Topic: [ANN] Gameflip FLP [Official] - page 13. (Read 20611 times)

sr. member
Activity: 394
Merit: 250
Crypto enthusiast
October 29, 2017, 11:47:18 PM
why do you need a new token? couldn't you just use ETH as the currency in your solution?
full member
Activity: 532
Merit: 101
October 29, 2017, 11:09:05 PM
Will token be accept in payment in gameflip.com ?


The existing Gameflip marketplace already accepts fiat currency and Bitcoin. In the near future (Q1 2018) our plan is to add FLIP and ETH.  Smiley


Lol it would be good to have you're own token accepted, otherwise people will be frowning upon it.
ETH is also a good step, the cost of transaction is far below that of BTC currently
member
Activity: 143
Merit: 10
When the internet first started no one believed it
October 29, 2017, 10:38:30 PM
I really agree with you thy “incentive to publishers and game developers “ is key to the the success of this token!!
By the way, will it eventually have its own blockchain or will it brme running on ETH?


it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.
member
Activity: 112
Merit: 10
October 29, 2017, 01:09:09 PM
Will token be accept in payment in gameflip.com ?


The existing Gameflip marketplace already accepts fiat currency and Bitcoin. In the near future (Q1 2018) our plan is to add FLIP and ETH.  Smiley
member
Activity: 84
Merit: 10
October 29, 2017, 12:49:05 PM
Will token be accept in payment in gameflip.com ?
member
Activity: 112
Merit: 10
October 29, 2017, 08:48:43 AM
That's almost a month. Maybe you're not allowed to say but I wonder, can we look forward to developments or announcements between now and the start of the token sale?

Of course you can! Whenever there will be a new announcement, we will post it to the website, this forum and in our telegram group! All you have to do is stay tuned!!  Smiley
full member
Activity: 238
Merit: 102
October 29, 2017, 08:28:00 AM
That's almost a month. Maybe you're not allowed to say but I wonder, can we look forward to developments or announcements between now and the start of the token sale?
member
Activity: 112
Merit: 10
October 29, 2017, 08:18:52 AM
What's next on the schedule for Gameflip? Will you keep us updated?

Hi, as you already know that the pre-sale has ended on October 27th, 2017. The main sale will take place as follows:

Start: November 28 th, 2017, at 19:00 (7 p.m.) UTC
End: December 30 th, 2017, at 19:00 (7 p.m.) UTC

We will update our ICO website on a regular basis. Thanks!  Smiley
full member
Activity: 238
Merit: 102
October 29, 2017, 08:09:47 AM
What's next on the schedule for Gameflip? Will you keep us updated?
full member
Activity: 364
Merit: 101
October 28, 2017, 06:29:58 PM
it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.

The global gaming market is enormous so there's no problem and we have many advantages Smiley


I don't think vanBlack knows what this ico is about, he is rambling about gambling coins... Still nice that you will address everyone so politely.
full member
Activity: 476
Merit: 111
October 28, 2017, 06:15:30 PM
You can add your ICO at https://foxico.io for free!
member
Activity: 112
Merit: 10
October 28, 2017, 02:24:38 PM
Pre-ICO has already ended, the project was pleased to have collected more than planned. It is collected 3,260.12 ETX! I hope that the ICO team will also exceed its goal! Good luck!

Thank you for the support! Smiley
member
Activity: 322
Merit: 10
October 28, 2017, 01:57:54 PM
Pre-ICO has already ended, the project was pleased to have collected more than planned. It is collected 3,260.12 ETX! I hope that the ICO team will also exceed its goal! Good luck!
member
Activity: 112
Merit: 10
October 28, 2017, 12:26:50 PM
it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your pation is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.

The global gaming market is enormous so there's no problem and we have many advantages Smiley
sr. member
Activity: 281
Merit: 250
October 28, 2017, 07:32:03 AM
it would be good to comment on existing competitions and how you intend to be a better competitor..

We believe that having a handful of competitors in a new evolving space is good as it signals the market potential can be very large. We also believe it's wise to never underestimate any competitor.  The key advantages of FLIP are as follows: 1. Gameflip Marketplace Platform - The Gameflip marketplace platform has been transacting gaming digital goods since the beginning of 2016 with millions of dollars processed across 2 million gamers. We fully understand the risks associated with managing digital goods transactions and the strategy to scale the marketplace rapidly. Our plan is to enhance our platform to provide the highest levels of transparency and security by implementing blockchain and smart contracts.  2. Experience - Collectively, our Gameflip team has over a century of starting, operating and scaling start-up companies. This is our passion! On top of that, we have a world class team of advisors, including the co-founder of Electronic Arts, the co-founder of GREE and the founder of Bigpoint, all of which are the top global gaming companies across the globe.  3. Incentives for Publishers and Game Developers - This is a key point we believe our competitors have missed. Clearly, there is demand from gamers to sell their digital goods but the publishers are the gatekeepers. Without providing strong and aligned incentives, something we've done by allocating 40% of our FLIP tokens for network growth, we don't believe the publishers will join the decentralized network. If you step into their shoes, we are asking them to try out a new "unproven" technology to develop a new revenue stream. This is risky for them so we need strong incentives as well as a clear on-boarding plan, something which we know well since our team previously ran a $100M publishing business called Aeria Games before starting this business.
 Smiley

Your passion is good for project, but there are so many gambling coins!
Sometime I think that there are no so much gamers.

You will get troubles with exchanges - the good ones dislike gambling projects.

I don't see why you will be better than others. You offer nothing outstanding.
hero member
Activity: 2968
Merit: 605
October 28, 2017, 06:52:15 AM
just watch this video,very interesting and explanatory,some in game items have incredible prices...
member
Activity: 112
Merit: 10
October 27, 2017, 01:00:59 PM
Guys, check this video about Gameflip
https://www.youtube.com/watch?v=Zty_qKvccpA
member
Activity: 112
Merit: 10
October 27, 2017, 11:21:07 AM
Is there any games gameflip is publishing . Gameflip own title ?

No, Gameflip is a marketplace, not a game publisher.  However, our team has built Aeria Games, a global game publisher.  Complete story is in the white paper - Section 3
sr. member
Activity: 672
Merit: 261
October 27, 2017, 08:00:04 AM
Is there any games gameflip is publishing . Gameflip own title ?
member
Activity: 112
Merit: 10
October 27, 2017, 07:41:15 AM
Please check out this article from JT Nguyen, CEO and co-founder of Gameflip: https://venturebeat.com/2017/10/25/blockchain-will-transform-the-business-of-gaming/
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