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Topic: 🚀[ANN] Nexium [NXC]- Beyond the Void: First blockchain RTS - page 78. (Read 227482 times)

sr. member
Activity: 294
Merit: 250
Hello,

Yes, there is a telegram group: https://telegram.me/Nexium_nxc
legendary
Activity: 1232
Merit: 1000
★YoBit.Net★ 1400+ Coins Exchange
Is there a telegram group?

Btw I'm buying the blood
newbie
Activity: 54
Merit: 0
Coin is really down Sad.
Sad to see this
legendary
Activity: 1045
Merit: 1000
Gameplay Update

Here are the latest changes you’ll see with the next patch:

  • The planet conquest will change completely. Now, there will be three control points around each planet. To conquer a planet, players must conquer each point by staying on it for 3 seconds.
  • The control points form a triangle that always points toward the sun.
  • Entering a disputed zone interrupts the opponent from conquering a control point. If the opponent leaves the control point before they are done a, their charge from the control point diminishes slowly until it reaches 0.
  • If you stand on a control point that was partly conquered by the opponent, you have to discharge the point before conquering it.
  • If the planet already belongs to a player, it attacks the opponent when the opponent tries to conquer the control points.
  • Conquering a planet destroys its rings.


Aside from shooting at nearby enemies, Planets can have skills that derive from the rings you’ve built around it.

  • Military ring: Fires on the enemy’s ships, causing zone damage. A warning circle appears before it fires so you have time to dodge.
  • Industrial ring (previously called “economic ring”): Attacks the enemy in a large straight line, causing little damage, but slowing the enemy down.
  • Engineering ring: When a planet has been conquered, this ring adds turrets to the control points.
with this update's we will see some changes from its value, i know this coin is for a long term hold and see how the project
will continue to progress better to hold and keep it then wait for the real value to rise up and gain good earnings,.

looks like the game is really maturing. nice progress.
legendary
Activity: 1045
Merit: 1000
Looking forward to see the final release! I think now nxc is in an accumulation period after that it have to rise really hard!

coin dumped today heavy. great point for me for buying more. the support is really low, so it will take some time to eat some stakes.
member
Activity: 108
Merit: 10
Looking forward to see the final release! I think now nxc is in an accumulation period after that it have to rise really hard!
hero member
Activity: 2128
Merit: 520
Gameplay Update

Here are the latest changes you’ll see with the next patch:

  • The planet conquest will change completely. Now, there will be three control points around each planet. To conquer a planet, players must conquer each point by staying on it for 3 seconds.
  • The control points form a triangle that always points toward the sun.
  • Entering a disputed zone interrupts the opponent from conquering a control point. If the opponent leaves the control point before they are done a, their charge from the control point diminishes slowly until it reaches 0.
  • If you stand on a control point that was partly conquered by the opponent, you have to discharge the point before conquering it.
  • If the planet already belongs to a player, it attacks the opponent when the opponent tries to conquer the control points.
  • Conquering a planet destroys its rings.


Aside from shooting at nearby enemies, Planets can have skills that derive from the rings you’ve built around it.

  • Military ring: Fires on the enemy’s ships, causing zone damage. A warning circle appears before it fires so you have time to dodge.
  • Industrial ring (previously called “economic ring”): Attacks the enemy in a large straight line, causing little damage, but slowing the enemy down.
  • Engineering ring: When a planet has been conquered, this ring adds turrets to the control points.
with this update's we will see some changes from its value, i know this coin is for a long term hold and see how the project
will continue to progress better to hold and keep it then wait for the real value to rise up and gain good earnings,.
sr. member
Activity: 294
Merit: 250
Gameplay Update

Here are the latest changes you’ll see with the next patch:

  • The planet conquest will change completely. Now, there will be three control points around each planet. To conquer a planet, players must conquer each point by staying on it for 3 seconds.
  • The control points form a triangle that always points toward the sun.
  • Entering a disputed zone interrupts the opponent from conquering a control point. If the opponent leaves the control point before they are done a, their charge from the control point diminishes slowly until it reaches 0.
  • If you stand on a control point that was partly conquered by the opponent, you have to discharge the point before conquering it.
  • If the planet already belongs to a player, it attacks the opponent when the opponent tries to conquer the control points.
  • Conquering a planet destroys its rings.


Aside from shooting at nearby enemies, Planets can have skills that derive from the rings you’ve built around it.

  • Military ring: Fires on the enemy’s ships, causing zone damage. A warning circle appears before it fires so you have time to dodge.
  • Industrial ring (previously called “economic ring”): Attacks the enemy in a large straight line, causing little damage, but slowing the enemy down.
  • Engineering ring: When a planet has been conquered, this ring adds turrets to the control points.
hero member
Activity: 1460
Merit: 573
Voted and waiting for the next beta test weekend.
Oh, now you can play when you want, Open Beta started, servers are opened!
hero member
Activity: 556
Merit: 500
Voted and waiting for the next beta test weekend.
sr. member
Activity: 462
Merit: 250
Hi, Im Bitcoin trader and crypto enthusiast.
Game getting released and going to be on Steam! Lets get on motheship Nxc, we are leaving to the moon  Wink
newbie
Activity: 24
Merit: 0
Voted. Help the team.
legendary
Activity: 1092
Merit: 1000
Hyperspace snail
Keep voting on steam for Beyond the Void!
hero member
Activity: 1460
Merit: 573
Does anyone know the date when the complete game is coming out?

Early access date is June 28th.
Release date is September 6th.
newbie
Activity: 21
Merit: 0
Does anyone know the date when the complete game is coming out?
legendary
Activity: 1672
Merit: 1046
Here we go again
Cool stuff
Upvoted !
legendary
Activity: 1092
Merit: 1000
Hyperspace snail
So basically this game will be available on steam after the release?
Only if you vote for it! Cheesy

Second Milestone achieved today !

Today Beyond the Void achieves the second milestone of the project.
Our open beta is coming out in a few hours, at 6 PM GMT, and we are very excited to unveil our work to the world.
We look forward to see many of you playing !

To all our supporters and partners so far, thank you from the bottom of our hearts. We now need to reach a maximum of players in order to make Beyond the Void a success amongst the gaming community.

You can help us!

We published Beyond the Void on Steam Greenlight last Friday, and would need as many votes as we can gather in order to be published on Steam.
You can vote for us here: Steam Greenlight



You also can take a look at our brand new wiki: Beyond the Void Wiki
From now on, all our news will be published there and we will close the Tumblr blog. You will notice that the wiki is also available in Russian !
full member
Activity: 140
Merit: 100
So basically this game will be available on steam after the release?
sr. member
Activity: 294
Merit: 250
Last patcher notes before the Open Beta available on our blog:



Version 0.1.6 & 0.1.7

  • The patcher has been improved. It should work even better and fix problems for some regions.
  • Mac users: Remember to drop your patcher in the application folder !
  • You will have to reinstall if you want to use the new patcher (recommanded)
  • A bug reporter has been added in the lobby and the game. Now you can report issue and help us improve the game.
  • Now you can see Debuff affecting you above your mothership.
  • A new skill has been added: Fallback.
  • Fix of all kind of technical issues on the game and the servers
Is the final release confirmed for june?

Thanks
Thanks to the team's hard work!!
member
Activity: 108
Merit: 10
Last patcher notes before the Open Beta available on our blog:



Version 0.1.6 & 0.1.7

  • The patcher has been improved. It should work even better and fix problems for some regions.
  • Mac users: Remember to drop your patcher in the application folder !
  • You will have to reinstall if you want to use the new patcher (recommanded)
  • A bug reporter has been added in the lobby and the game. Now you can report issue and help us improve the game.
  • Now you can see Debuff affecting you above your mothership.
  • A new skill has been added: Fallback.
  • Fix of all kind of technical issues on the game and the servers
Is the final release confirmed for june?

Thanks
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