Another thought is to consider POS, that seems really popular now, it could also teach the kids the
concept of 'earning interest' and saving ...
This would seem to also better secure the network with such a low net hashrate
I completely agree with PoS; hopefully it is implemented soon.
POS might be a good idea, we need to discuss it further but I'd like to finish the current projects first.
We have a lot of things coming up and I'm not so sure how to launch them (temporarily speaking).
We are gonna be launching:
-Web wallet;
-Android wallet;
-Piggy Vouchers;
-Piggy Foundation;
-A little remake on the Hot Piggy page design;
-PiggyStore!
What do you guys suggest, choose a week and launch one project each day, launch everything at once, launch the ones that are ready now?
Ohh and btw about the PiggyStore. I was thinking about starting off with 2 products between kids t-shirts, custom monopoly games, iphone cases, hoodies, mugs, clocks, calendars or bags. What would you guys choose?
Good question ... I think launching in steps would be the best bet, maybe even just 1 a week, then do a writeup on the main blog and hopefully one of these will get picked up by the media.
It's hard to know which items would do well, maybe iphone/android cases since most everyone has a smartphone and the kids t-shirts. Just curious what demographic piggycoin would appeal too?
I really applaud you guys effort, most coin devs do no where near this amount of support development, even some of the bigger name coins. Maybe need to brainstorm how to get a mediabuzz about the coin or do some PR stunt to get the name out there.
I was thinking once most of the above is live, I'd do a reddit ad campaign targeting either parenting or teenagers?