It was the Bitcointalk forum that inspired us to create Bitcointalksearch.org - Bitcointalk is an excellent site that should be the default page for anybody dealing in cryptocurrency, since it is a virtual gold-mine of data. However, our experience and user feedback led us create our site; Bitcointalk's search is slow, and difficult to get the results you need, because you need to log in first to find anything useful - furthermore, there are rate limiters for their search functionality.
The aim of our project is to create a faster website that yields more results and faster without having to create an account and eliminate the need to log in - your personal data, therefore, will never be in jeopardy since we are not asking for any of your data and you don't need to provide them to use our site with all of its capabilities.
We created this website with the sole purpose of users being able to search quickly and efficiently in the field of cryptocurrency so they will have access to the latest and most accurate information and thereby assisting the crypto-community at large.
I hope you are enjoying the February BitCrystals Burn Report. The total amount of BCY found in this report is higher than it was for the previous month, which is a bit unexpected, because we released one card less this month. People have noticed that the reports from the end of 2015 were showing significantly more BitCrystals to be burnt. Some of you were watching it with a raising anxiety. Personally, I’m far from being concerned about this issue. BitCrystals we receive are, of course, our main source of revenue so our goal is to maximise it to sustain the game operations. But in the beginning of this year we released less cards than during the fall 2015 and we also did less flash sales and special offers. The reason for all that is we are putting more energy in two, at this moment more important things: - The gameplay itself (the product) - The asset platform The gameplay The Sells of Genesis project has two main pillars: the development and the marketing/sales forces. The role of our developers is to implement game features and to ensure the release of the final product, while the role of the marketing and sales forces is to gain the project more visibility, to manage the community and to drive sales. Q4 2015 the SoG Beta didn’t exist yet, so our developers were busy building it, while our marketing team was working on creating hype and selling cards. In the beginning of this year, I’ve decided to allocate more of our marketing resources on the community management side. Since the first version of the Beta has been released, we are heavily testing the game and organizing contests to reward players. Right now, nothing to generate revenue is implemented in the game. There’s no way to purchase cards in app or to monetise by advertisement. The main reason for this is we are not pushing hard to make money out of the game immediately. Rather than this, we are focusing on making it great, keeping people involved and, most importantly, on setting up the basis of a system allowing mainstream users to manage a Bitcoin wallet in a very simple way. The asset platform At the moment, EverdreamSoft is putting a considerable amount of effort in creating the asset platform. Our goal is to provide mainstream users with a tool to purchase and trade cards. We aim to give them possibility of using a digital wallet, which would be tolerant to password and data loss, while still giving them the full ownership of their private keys. Once we have the perfect wallet solution, i.e. simple to use, secure and flexible, we are going to implement it directly in Spells of Genesis and moreover, to open this solution to third parties games or products. And to focus our efforts more on content sales. |
I hope you are enjoying the February BitCrystals Burn Report. The total amount of BCY found in this report is higher than it was for the previous month, which is a bit unexpected, because we released one card less this month. People have noticed that the reports from the end of 2015 were showing significantly more BitCrystals to be burnt. Some of you were watching it with a raising anxiety. Personally, I’m far from being concerned about this issue. BitCrystals we receive are, of course, our main source of revenue so our goal is to maximise it to sustain the game operations. But in the beginning of this year we released less cards than during the fall 2015 and we also did less flash sales and special offers. The reason for all that is we are putting more energy in two, at this moment more important things: - The gameplay itself (the product) - The asset platform The gameplay The Sells of Genesis project has two main pillars: the development and the marketing/sales forces. The role of our developers is to implement game features and to ensure the release of the final product, while the role of the marketing and sales forces is to gain the project more visibility, to manage the community and to drive sales. Q4 2015 the SoG Beta didn’t exist yet, so our developers were busy building it, while our marketing team was working on creating hype and selling cards. In the beginning of this year, I’ve decided to allocate more of our marketing resources on the community management side. Since the first version of the Beta has been released, we are heavily testing the game and organizing contests to reward players. Right now, nothing to generate revenue is implemented in the game. There’s no way to purchase cards in app or to monetise by advertisement. The main reason for this is we are not pushing hard to make money out of the game immediately. Rather than this, we are focusing on making it great, keeping people involved and, most importantly, on setting up the basis of a system allowing mainstream users to manage a Bitcoin wallet in a very simple way. The asset platform At the moment, EverdreamSoft is putting a considerable amount of effort in creating the asset platform. Our goal is to provide mainstream users with a tool to purchase and trade cards. We aim to give them possibility of using a digital wallet, which would be tolerant to password and data loss, while still giving them the full ownership of their private keys. Once we have the perfect wallet solution, i.e. simple to use, secure and flexible, we are going to implement it directly in Spells of Genesis and moreover, to open this solution to third parties games or products. And to focus our efforts more on content sales. |
Satoshi Lite, one of our very rare cards, will be available on Premium Store from Friday, March 4th, 3pm CET. Get yours quickly, only 125 from the initial amount of 500 cards left! |
Didn't get yours? Maybe our resellers can help you! |
"Litca, the Silver Dragon" hoarding coins of lite will be available on Partner Store from Thursday, March 3rd, 3pm CET. |