I really don't know how much one can reasonably expect from a juvenile social network dedicated to "tipping" one another with worthless alt-coins.
If you want to get some sort of projected idea as to future growth that might come from time and effort spent on targeting the social networks, all you'd have to do is look at other cryptos' past results in doing so.
Uh, that's a big zero.Why insist on doing what's proven to be a loser for everyone. (The definition of insanity is continuing to do the same thing expecting a different outcome . . .)
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If you're a short termer looking to make a quick buck, there are lot's of pump and dumps out there to choose from.
If you're looking for a long term investment that will yield a great long term reward as it steadily turns into one of the few real cryptocurrencies in the world, then put your feet up and relax.
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First things first - the base product: a world class coin, wallet and network. Do that and the world will beat a path to your door.
Everything else is icing on the cake.
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One idea for the third aspect of the base product was suggested by Kayahoga in a brainstorming session we were having on the DigiByte thread not too long ago, and if I were to invest time and energy into what at this point in time would still be too early to really call a publicity campaign, this is the direction I would move in. It would really be a fantastic way of connecting with, and bringing AidBit to, a humongous group of computer literate, already equipped, potential miners/network nodes. Check it out:
I mean, even if you started with casual gamers ( which more than likely have somewhat of a decent video card ) you could get them to be mining in the off hours. Especially since we will be using Groestl, the cards wont be sucking huge amounts of power or making a ton of heat.
I honestly don't know why people haven't done this already. Can you imagine paying for some marketing that would get posted to just a tenth of the League of Legends players? In January they had almost 67 million people play that game. Or the pro streamers, if we could get just one of them to talk about it, that would reach tens of thousands of players. Especially when the streamers do guides, they often have sponsors. I would be more than happy to mine if I knew it was going promote the coin on a twitch stream.
If you go to http://www.leagueoflegendsstreams.com/home/stream right now there are over 18000 people watching Phreak stream League of Legends. Even if you had one of the other players that aren't as popular but still have a good following ( say Trick2g ) , they usually average around 7-9 thousand viewers during peak hours. That's a lot of people that more than likely don't know about Digibyte or crypto currency in general. You create a script for them to read, give them all the information and after one of their guides or during a break have a commercial or something that would have a short plug for digibyte, how to start the 1 click miner and where they can spend their currency ( Digi-pay ? ) . Now that's a serious idea aimed at serious end users.