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Topic: [ANN][CSC] CasinoCoin - The Premiere Coin for Casino Gaming | Kimoto Enabled! - page 105. (Read 290854 times)

member
Activity: 61
Merit: 10
legendary
Activity: 1008
Merit: 1022
Could clone this by 900pm
full member
Activity: 146
Merit: 100
I would need the source code to modify P2Pool for CasinoCoin.


Awesome! I just sent you a PM.
full member
Activity: 146
Merit: 100
Also if you want a 'fair' launch give a complete and proper mining guide suitable for newbies (ie just not some random config file settings).

I'm no mining expert, i've managed to mine a few solo, but 2/3rds of these alts I fail to get any mining started Sad

I like that idea alot, but my plate is going to be full all day today leading up to the launch while I'm working some last minute items. I'll donate 25 CSC from my personal wallet after I start mining to the person that puts together a mining guide for newbies. Send me a PM to get relevant info such as port #s and DNS seeds.
legendary
Activity: 1270
Merit: 1000
I would need the source code to modify P2Pool for CasinoCoin.
legendary
Activity: 1876
Merit: 1000
Also if you want a 'fair' launch give a complete and proper mining guide suitable for newbies (ie just not some random config file settings).

I'm no mining expert, i've managed to mine a few solo, but 2/3rds of these alts I fail to get any mining started Sad
hero member
Activity: 1232
Merit: 683
Tontogether | Save Smart & Win Big
Give it a shot looks good.
sr. member
Activity: 280
Merit: 250
legendary
Activity: 2940
Merit: 1090
By the way, since, unlike bitcoin, it is specifically designed for the kind of environments where multi-sig would be essential, what kind of features does it provide management for dealing with multi-sig, is its multi-sig user-interface far more user-friendly than bitcoin's for example? Does it maybe default to all addresses being multi-sig, at least when in business mode rather than player mode? Or what?

-MarkM-


Great point. At launch, it inherits from Bitcoin, so it has a similar user-interface. I'm glad that you brought that up -- that's certainly a feature that can be looked into as I can see how useful it would be in such an environment.

It inherits from bitcoin, eh? Not from litecoin? That might be good because I haven't really noticed any mention of litecoin having bothered with any multi-sig stuff at all... Though presumably when litecoin does eventually get around to rebasing itself from bitcoin again it should hopefully then finally aquire all that stuff that bitcoin has gained since litecoin long ago forked from it.

-MarkM-

sr. member
Activity: 322
Merit: 250
Neg trust, was left by competing casinos
well done on the excellent graphics Grin
full member
Activity: 146
Merit: 100
By the way, since, unlike bitcoin, it is specifically designed for the kind of environments where multi-sig would be essential, what kind of features does it provide management for dealing with multi-sig, is its multi-sig user-interface far more user-friendly than bitcoin's for example? Does it maybe default to all addresses being multi-sig, at least when in business mode rather than player mode? Or what?

-MarkM-


Great point. At launch, it inherits from Bitcoin, so it has a similar user-interface. I'm glad that you brought that up -- that's certainly a feature that can be looked into as I can see how useful it would be in such an environment.
full member
Activity: 146
Merit: 100
You need a pool ready to go at launch, because the only way to come anywhere near your target time per block at launch is for the difficulty to be so high that small miners cannot realistically solo-mine. That is partly due to how huge the large farms are compared to a small miner and partly due to how many large farms will jump on, and, provided a pool is already present at launch, also the number of small miners who will jump on.

Higher difficulty without a pool discourages small miners from jumping on, so mostly it is the large miners a high difficulty needs to be tuned to, so if no small miners try (they wouldn't get blocks anyway at low difficulty their blocks would be orphans) maybe not quite as high would be needed, but still probably at least 0.7 or 0.75 and maybe if a pool is ready then 1.0 might give at least a "we tried, we really did" kind of look to the launch.

(Though likely even 1.0 would still result in blocks coming much faster than your target time because miners of all scales will all be able to mine nicely yet possibly maybe there wouldn't be as massive a horde jumping on your coin as happened for example with Primecoin (for which just one of many cloud providers saw 18,000 people sign up for accounts to mine the thing, and even despite Sunny trying to make it difficult enough still managed to get to a point where blocks came so fast orphans were starting to proliferate for a while.))

Having a pool in place means it does not matter if you start the difficulty too high, because even if it is too high for the largest farms to solo-mine they too can join the pool if it is too high for them.

So, try to make it way to high, thus maybe managing to make it not too insanely too-low. But still likely it will turn out to be too low anyway.

Oh also, maybe, to counter the "over 51% on one pool is bad" argument, release the source code of the pool at launch too, ready for others to simply plug in their domain name or whatever (or maybe they won't even need to do that) to have it run for them on their server out of the box too.

I saw a service post recently that offers wannabe coin-launchers a whole package that includes a pool...

-MarkM-


We think alike Smiley

I've built a stratum mining pool that I would like to have in place at launch tomorrow, but I'm having an issue with auto payments at the moment which is stalling the public release of the pool. Hopefully I'll have it resolved with some reasonable time before launch so that people can register and create workers. I'll have to admit, it's my first mining pool endeavor, and this mining pool is meant to be a stop-gap (for the reasons that you described) until the bigger pool operators get involved.
full member
Activity: 146
Merit: 100
Little confused, how you plan to run a casino, with no premine. How is the house going to have enough to cover the bets??

CasinoCoin is meant to be platform independent, meaning it's not tied to a homegrown casino. While I do have plans to put together components of a casino, it's meant more for internal testing of CasinoCoin integration. The idea behind it is so that tutorials can be put together to show developers how they can integrate CasinoCoin "payments" into their software.

Initially, poker sites and applications would be ideal to integrate CasinoCoin since house stacks aren't necessarily needed. I can see your point though -- general casino related sites would need a house stack. It'll be a case-by-case basis, but funding initial stacks could involve a loan from donations or from my own personal wallet since I will be mining at launch like everyone else.

Or as adoption of CasinoCoin grows, house stacks would be funded by purchasing CasinoCoins off the exchanges -- the sooner they do it, the cheaper they will be. Part of what drives up value of coins is how it performs on the market. If CasinoCoins are purchased on the exchanges to fund house stacks, value of the coins go up. That's a win-win for everyone.

legendary
Activity: 2940
Merit: 1090
You need a pool ready to go at launch, because the only way to come anywhere near your target time per block at launch is for the difficulty to be so high that small miners cannot realistically solo-mine. That is partly due to how huge the large farms are compared to a small miner and partly due to how many large farms will jump on, and, provided a pool is already present at launch, also the number of small miners who will jump on.

Higher difficulty without a pool discourages small miners from jumping on, so mostly it is the large miners a high difficulty needs to be tuned to, so if no small miners try (they wouldn't get blocks anyway at low difficulty their blocks would be orphans) maybe not quite as high would be needed, but still probably at least 0.7 or 0.75 and maybe if a pool is ready then 1.0 might give at least a "we tried, we really did" kind of look to the launch.

(Though likely even 1.0 would still result in blocks coming much faster than your target time because miners of all scales will all be able to mine nicely yet possibly maybe there wouldn't be as massive a horde jumping on your coin as happened for example with Primecoin (for which just one of many cloud providers saw 18,000 people sign up for accounts to mine the thing, and even despite Sunny trying to make it difficult enough still managed to get to a point where blocks came so fast orphans were starting to proliferate for a while.))

Having a pool in place means it does not matter if you start the difficulty too high, because even if it is too high for the largest farms to solo-mine they too can join the pool if it is too high for them.

So, try to make it way to high, thus maybe managing to make it not too insanely too-low. But still likely it will turn out to be too low anyway.

Oh also, maybe, to counter the "over 51% on one pool is bad" argument, release the source code of the pool at launch too, ready for others to simply plug in their domain name or whatever (or maybe they won't even need to do that) to have it run for them on their server out of the box too.

I saw a service post recently that offers wannabe coin-launchers a whole package that includes a pool...

-MarkM-
full member
Activity: 146
Merit: 100
Is there any games out there support this coin?

None yet prior to launch -- I've been primarily focused on designing CasinoCoin and getting it ready for launch (ie. website, forum, graphics, etc) and building some backend services (ie. DNS seeds, block explorer, mining pool). With this announcement and launch, I plan to promote it to online casino operators to garner interest and integration of CasinoCoin.
legendary
Activity: 2940
Merit: 1090
By the way, since, unlike bitcoin, it is specifically designed for the kind of environments where multi-sig would be essential, what kind of features does it provide management for dealing with multi-sig, is its multi-sig user-interface far more user-friendly than bitcoin's for example? Does it maybe default to all addresses being multi-sig, at least when in business mode rather than player mode? Or what?

-MarkM-
member
Activity: 70
Merit: 10
j-coin//just 4 cpu's
Ah, instamine. Figured.

Even just adult-sites need massive security compared to most sites, casinos likely are worse, with that difficulty it seems kind of totally bonkers batshit insane to even touch this thing for a casino, heck have they even yet really decided whether bitcoin, with its massive force of mining gear securing it, is secure enough for them to adopt it?

-MarkM-


the return of Vlad?
full member
Activity: 146
Merit: 100
10/10 for presentation . did you mine those coins on testnet?

Thank you! No, the screenshot was taken against the "test" production blockchain in order to test out some real-world scenarios. However, this blockchain will be wiped clean prior to launch and can be verified once I get the CasinoCoin blockchain explorer up and running.
legendary
Activity: 2940
Merit: 1090
Ah, instamine. Figured.

Even just adult-sites need massive security compared to most sites, casinos likely are worse, with that difficulty it seems kind of totally bonkers batshit insane to even touch this thing for a casino, heck have they even yet really decided whether bitcoin, with its massive force of mining gear securing it, is secure enough for them to adopt it?

-MarkM-
member
Activity: 70
Merit: 10
j-coin//just 4 cpu's
prediction: this coin gets stuck at high difficulty and is quickly forgotten.
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