Originally, we were going to have 150 billion tokens in the ICO, so that individual users of the apps earned a lot of tokens for aesthetic purposes. We got enormous pushback from ICO token purchasers and token exchanges who said 150 billion tokens was too many (read
https://medium.com/@AirFox/airtoken-whitepaper-updates-and-token-supply-change-f00e403011f1). So we reduced total supply to 1.5 billion.
Users of our application probably won't know they are using cryptocurrency. They see AIR as "points", just some sort of custom currency they can redeem for data. As such, the amount of AIR displayed in the app is 100x the true value, and the prices of data are also 100x.
For example, if 100 MB of data costs 100 AIR, and you had 100 AIR, in the mobile app itself you would have 10,000 AIR, and 100 MB of data would cost 10,000 AIR.
It's kind of confusing, and we didn't want it this way, but for the token exchanges we had to reduce the token supply.
In the app, you can buy 3355 for $1 USD, but that's actually 33.55 AIR for $1 USD because of the 100x change. The reason you get only 33.55 AIR instead of 50 AIR is that we must pay fiat exchange fees. At $10 USD, we eat the fees because the size of the transaction is large enough to justify it.
I hope this makes sense, let me know if something is unclear.