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Topic: [ANN]KINGSLAYER - first mobile blockchain MMORPG - page 34. (Read 6827 times)

member
Activity: 336
Merit: 10
Any imbalance in the game will be revealed quickly and corrected with regular updates. This practice is common to all games.
In an RPG game, the value of balance is greatly exaggerated as it seems to me. This is not a strategy, there is another game mechanic.
If one class of characters has obvious advantages over all others, this does not benefit the diversity in the game.
member
Activity: 308
Merit: 10
Community Manager hire me
Quote
• The world gaming market shows annual growth at 5.4% and will
total $130 bn by 2021;
• By 2016 the mobile games segment overtook the PC and console
games segment with its share totaling 76% which corresponds to
$36.9 bn revenue;
• In 2017 the mobile applications downloads across the world
exceeded 175 billion with the growth being 60% compared to
2015;
• In 2017 the expenditures of customers in application stores
exceeded $86 bn with the growth being 105% compared to 2015;
• 47% of the world gaming market ($51.2 bn) accounts for AsiaPacific
Region where the growth totaled 9.2% last year;
• The RPG genre leads by popularity among other genres in such
countries as Korea, China, and Japan.
In view of these circumstances, maybe it makes sense to focus the game on the Asian region? There is the largest number of potential players.
member
Activity: 910
Merit: 10

I think that it is important to initially create the correct game balance because in the future it will be difficult to make changes to the game. Therefore, it is very important to test the game.
I think in the future it will be necessary to make changes. I think we need a mechanism through which the community can choose which changes to make and which not.
This question distant future and they are not complicated. I think now more relevant is the successful holding of ICO and the release of the game.
You're right. These questions will become relevant only if the game will be popular. To do this, it is necessary to successfully conduct ICO and complete its development.
member
Activity: 131
Merit: 10
https://kingslayer.io/ This game has its own website. It is likely that a forum for players will be created there.
Most likely, after the end of the ICO, this site will be focused not on investors but on the gaming audience.
It would be good, communication on a specialized forum is more convenient than communication in social networks.
full member
Activity: 421
Merit: 101
World's First Crowd Owned Cryptocurrency Exchange
In this game there can be unique game items and they are very similar to unique tokens. The ability to store unique items in your wallet sounds very interesting.
This sounds particularly interesting given the storage of such things in the blockchain.
If the items are truly unique, then judging by the experience from other games, their value can reach enormous values.
member
Activity: 476
Merit: 10
Any imbalance in the game will be revealed quickly and corrected with regular updates. This practice is common to all games.
In an RPG game, the value of balance is greatly exaggerated as it seems to me. This is not a strategy, there is another game mechanic.
full member
Activity: 477
Merit: 102
Radix-The Decentralized Finance Protocol
Quote
4.5. Clan clashes and PVP battles
The distinctive feature of KingSlayer is its ability not only to spend free
time but interact with real people and compete with each other.
To implement such interaction, KingSlayer offers functionality based
on tight connection of the gaming process and smart contracts which
will allow the players and entire clans to participate in battles between
each other. While doing that, the battle conditions and prize pool will
be formed by the players themselves.
With the help of smart contracts, the conditions of battle and victory
are definitely determined before the battle and are not subject to
changes or double interpretation. Apart from the battle conditions, the
smart contract accepts and stores contributions and fees from the
participants which form the prize pool and then automatically
transfers the winnings to the victor after the battle is over.
This is an innovative approach to pvp battles. Fixing the conditions of victory in the smart contract will allow participants to participate in the battles according to the rules that they choose independently.
This is a very flexible approach. In fact, players changing the conditions of the competition themselves will be able to come up with new games within this game.
It depends on how deeply the players can change the conditions in conducting pvp battles.
sr. member
Activity: 462
Merit: 251

Judging by the fact that a demo version of the game has already been released, the project has a significant initial investment.
I wonder who I was an early investor of this project and how much was invested. So it will be clear how early investors will fix their profits.
Maybe this information is in the distribution of tokens?

Apparently the share of the initial investors is in "team and partners reward" section.
10 percent is quite adequate. It seems to me that this figure is even less than the average values.
full member
Activity: 522
Merit: 101
That's usual happens, never seen airdrop started after ICO ends except if there are another stage, and more like a promotion has nothing to do with increase the expectation of the game. This project is hope for mobile player, where we can use digital currency for instant purchases in the game.
Why do you think so? It seems to me that if a person has game tokens, then he is interested and is waiting for an early release of this game.
Good observation. Airdrop one way or another increases the interest in the project. At least people get information about the product that is associated with the holding of airdrop.
member
Activity: 588
Merit: 10
I suspect that many people make money on this - they are waiting for the release of new games to quickly achieve success in them by making initial investments, and then monetize their leadership.
The existence of such players is a positive factor. They help games become more popular and provide high initial liquidity.
You are right in this situation all parties make a profit.
member
Activity: 336
Merit: 10
Revolutionising Marketing and Loyalty

The interface is not a big problem. If the blockchain is popular, then many tools are created for this. ERC-20 is the most popular blockchain at the moment.
This format of tokens is universal but more complex projects are starting to appear that require the launch of special nodes. Such projects are gaining popularity.
If the need arises, developers can easily to do fork or even switch to their own blockchain.
hero member
Activity: 756
Merit: 629
This project could potentially be the next level of gaming. The type of innovation that is possible with this type of development is almost limitless. I am super interested in projects like these and I will for sure continue to keep an eye out for blockchain based/related gaming projects in the future.

A++ Idea.
I agree with your assessment. I hope the project team will do everything so that the final product also corresponds to this assessment.
member
Activity: 350
Merit: 11

Judging by the fact that a demo version of the game has already been released, the project has a significant initial investment.
I wonder who I was an early investor of this project and how much was invested. So it will be clear how early investors will fix their profits.
Maybe this information is in the distribution of tokens?

Apparently the share of the initial investors is in "team and partners reward" section.
member
Activity: 336
Merit: 10

Decentralization is a cool feature for RPG games. Many players will be interested in trying such a concept. If they like the gameplay, they will become regular players.
I think that it is important to initially create the correct game balance because in the future it will be difficult to make changes to the game. Therefore, it is very important to test the game.
I think the test takes place in the demo version of the game plus most likely to achieve a balance, separate research is conducted.
member
Activity: 364
Merit: 10
It would be interesting to add decentralization to other aspects of the game. For example, in the creation of new monsters or characters.
Perhaps this will be done somehow, but it seems to me that it will be difficult to implement. Some kind of in-game voting system is required.
Each popular game has its own official forum where players can express their opinions. I think the monitoring of such a forum by the developers will help the implementation of this idea.
https://kingslayer.io/ This game has its own website. It is likely that a forum for players will be created there.
legendary
Activity: 2478
Merit: 1951
Leading Crypto Sports Betting & Casino Platform

It seems to me that there is no fear for those who survived this year and retained their crypto actives. Now is a very good opportunity to increase their positions in the crypto market.
I would not be so sure that the worst times are over. There is a risk that investor portfolios may fall several times. The market situation is still very dangerous. Now it is very important not to panic.
I see no reason why the market may continue to fall. Many speculative projects have died, now only real projects matter. I think that they will push the market forward.
member
Activity: 131
Merit: 10

This is an interesting concept and it has its advantages. I think the developers made a deep analysis before deciding to use it.
This concept is little studied. Few people use it. I think that this solution requires testing. Without a user feedback, it will be difficult to find all the flaws.
The main control levers of the game remain with the developers, so such a system can be tested without fear of some fatal errors.
member
Activity: 308
Merit: 10
Community Manager hire me
Marketing plus the possibility of making money in the game will attract many players. I think that those players who will play from the very beginning will be able to recoup well spent time.
I suspect that many people make money on this - they are waiting for the release of new games to quickly achieve success in them by making initial investments, and then monetize their leadership.
The existence of such players is a positive factor. They help games become more popular and provide high initial liquidity.
member
Activity: 910
Merit: 10
It seems to me obvious that in order to get a cool item in the game you will have to either spend a lot of time or a lot of money. This system works in all games.
For initial users and those users who enter the game at the stage of active development, mining of this kind will be very profitable.
In any game (and probably in most areas of activity), those who start earlier achieve great success.
member
Activity: 476
Merit: 10

Yes, I was talking about the general possibility of creating objects in this way. I played RPG games in which there were characters with similar skills and I understand the mechanism of work.
The more unique items, the more varied the gameplay. Imical items often have a much higher cost. This can contribute to the rise in the price of a token.
It is difficult to predict the development of the economy in the game. The most important is the increase in the number of players in it. In this case, the demand for the token will grow.
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