If I had to guess I think dev left skullcoin because it was too much work and not growing quickly enough. A couple months was not enough time to test this great idea. More time is needed to get a strong community gathered...including people to help with development etc.. I gather from earlier posts that the difficult to calculate payouts were from some kind of mining. I don't understand why skullcoin had any mining at all. Doesn't it make more sense to only give coins away in game to support the game? Either people play or there is no point?
I have no issue with folding coin (don't know what exactly it is) but I would hope if dev returns they just bring the game back and give out coin prizes again and that skull stay away from payout mining. If there is skull community member willing to take over dev i hope the old dev just hands over power or works something reasonable out. I don't see what folding coin brings to the table?
I think longer games would be improvement, -by loading prizes randomly throughout the week so that anyone can play at any time and still have a chance to find tokens. In the old game all prizes were found too fast. To make it easier perhaps they could reuse old maps/games- nothing wrong with reusing old stuff while a future path is figured out.
I may be missing something but folding coin helping with the “distribution and maintenance of the coin” seems only relevant for the pseudo mining that was going on and in my opinion that mining was a distraction from the intent and vision of the coin. Also does skull coin require maintenance?
Thanks for the response, I also received an email that helped clarify things even more so. Now that we have had time to look into this more I agree that the folding portion of this game is not required in order for it to work. I am not sure why the Dev decided to incorporate folding into the coin, though it is nice to get additional support for the FAH program.
I like this idea of finding tokens in a game. I do not want to take on the development of a game coin, but rather want to focus on helping find a better way to distribute the coins for this project. We are playing with the idea of developing a platform for other Counterparty tokens to find a way to distribute their funds better while folding. LetsTalkBitcoin has a great distribution system that we use that hopefully they plan on making available soon to anyone. And FoldingCoin has a great calculator to determine how many FLDC each person receives from folding on FAH. The calculator is possible to be expanded to other ways of distributing.
I need to play with this Roblox platform, I am on Linux and it is not supported so I need to get to one of my Windows computers to test this out. From what it looks like, it seems very similar to Starcrafts Galaxy Editor. Give me sometime to look into this so our team can come to a solution that could help everyone.
But just so I can understand, does the original Dev still hold a large amount of the Skullcoins?