Definitely much better, but not sure what kind of fix was implemented. It doesn't happen that often, but still does, and instead of walking on the wall or the bricks, it comes back with a small lag from the place it went off the normal path.
The lag is still an issue for me, I get around 150 for that.
I believe that bug with passing through walls is totally resolved now, you can never actually go through a wall and for example place a bomb on the other side. if it shows on your computer that you passed through, it is due to a connection loss or very low ping.
thing with slightly going over the obstacle is clearly visible with bad pings (150 is I think too high for playing I think, you should probably wait for me to start a server closer to you) It's still slightly visible with ok pings, but it doesn't affect gameplay, I will work on tweaks that will deal with this a bit later, its not a priority atm.
what was implemented now is that you can watch someone else playing the game, if you click on an already running game.
and this a step towards the ability to watch replays of games that have ended. I need this debug individual games.