How's the traffic on the site? Like what's its daily 24 hour average no. of players right now? And what stakes are running most of the time? Thanks.
I can't imagine there would be more than 100 players average everyday for a BTC poker site.
Edit: Looking at the screenshots, those tables look like the same software used in the Boss Network.
Right now as I type this - there are 53 online. Average players normally ranges from 40-60 daily online at the same time. The 0.01/0.02mBTC tables are the most played with a handful playing higher stakes on the 0.5/1mbtc heads up.
We made the entire software from scratch. I don't know of the Boss Network you mentioned. Looks wise naturally as there is so much out there, there will be similarities. We tried to make it in our own image as much as possible and do think we have done quite a few things differently.
As its still very early days for us, we are working on growing the traffic and hope to have between 200-400 daily active players by the end of the year.
Cool... If you're looking for prop players to start games, don't hesitate to shoot me a pm. I would love to help the site out, start games and put in the hours at the site.
We dont really want prop players but you can check it out and get the 100% bonus
Ok.
What's your stance on botting and solvers (if they were made, or already made for your site)? And how confident are you that you would be able to detect all of them (as traffic picks up)?
Botting, and lately solvers, have always been a problem in online poker.
It is within our security modules and security whitepaper:
https://medium.com/@CryptoPokerClub/one-of-the-most-secured-online-poker-games-ever-security-protocols-explained-b81210f184d8For anyone lazy to read the paper, the bot part of it I'll copy/paste below:
"
Poker has faced many issues with this aspect and many networks try to prevent bots but are unsuccessful in doing so. Here is an overview of how we solved this challenge:
Heat Spot Detection — We have active monitoring of mouse movements and keyboard frequency activity to detect if a player is real. A real player will have certain ‘tenancies’ that our software can detect. If the algorithms do not detect certain mouse or keyboard patterns for a prolonged period of time but the player is making bets, the player will be kicked from the session instantly as a safety precaution.
Players shield and Anti-hooking of Processes — As stated from Layer II, we have built our own ‘anti-virus’ for our game client. Part of that process looks at any potential hooks onto our game client and blocks it from happening.
Hand Quantity & Volume — One of the biggest advantages for Bots is volume. They can just simply outplay humans and profit more long term. Our systems detect how many hands each account in the network has played per hour and per day (this involves multiple tables). If an account has abnormally high figures, they will be seated out of all tables they are currently on and will be asked to pass a Google captcha to verify if they are a human. If they fail to pass the captcha with two attempts, the account will be suspended pending further investigation. If they pass the captcha, the account will be flagged internally and be put on our watch list to monitor activity by our team.
Pixel Disposition — A lot of bot platforms work by being fixed on a specific pixel position in the game window to read cards and actions. At random intervals, our game UI will automatically move entire game assets by a varying number of pixels unnoticeable to the player, but would mess up a lot of bot programs as they would read incorrect values or wouldn’t be able to capture numbers correctly. Since we are moving everything, you would not be able to tell when it happens and nothing will look ‘out of place’.
"
Naturally we continue to monitor and improve our methods. We can't say everything is 100% perfect but its far better than most sites and we make an honest effort. As we grow, we will recruit more security consultants to help us improve our strategy and tech.