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Topic: == Bitcoin challenge transaction: ~1000 BTC total bounty to solvers! ==UPDATED== - page 34. (Read 56094 times)

newbie
Activity: 12
Merit: 0
i have found the range for it, cause my pc is a little slower but i have matched "13zb1hQbWV" so the birthday paradox worked and i am on the numbers calculation
newbie
Activity: 7
Merit: 5
Does anyone know how to make BitCrack check the max number of keys/second by utilizing the max dedicated GPU memory? I have a 3070 Ti and have set it to:

Code:
-b 925 -t 256 -p 256

That's the highest configuration that I've been able to run without getting an error message. It nets me 1200 MKeys/s. I'm hoping to hit 2000 MKeys/s, if possible.
full member
Activity: 1232
Merit: 242
Shooters Shoot...
How much data in total do you have on 120 now?

Just in ranges searched, probably 60-70 files, probably more, each with 25 million ranges searched. Each file is roughly 1.5 gb in size.

Example format:
Code:
8D19CC836E9D1AF78536E1C95402F1 8D19CC836E9D1AF78536F1C95402F0
8D19CCD954D8A3B9B61E6048350987 8D19CCD954D8A3B9B61E7048350986
8D19CD2F3B142C7BE705DEC716101D 8D19CD2F3B142C7BE705EEC716101C
8D19CD85214FB53E17ED5D45F716B3 8D19CD85214FB53E17ED6D45F716B2
8D19CDDB078B3E0048D4DBC4D81D49 8D19CDDB078B3E0048D4EBC4D81D48
8D19CE30EDC6C6C279BC5A43B923DF 8D19CE30EDC6C6C279BC6A43B923DE
8D19CE86D4024F84AAA3D8C29A2A75 8D19CE86D4024F84AAA3E8C29A2A74
8D19CEDCBA3DD846DB8B57417B310B 8D19CEDCBA3DD846DB8B67417B310A
8D19CF32A07961090C72D5C05C37A1 8D19CF32A07961090C72E5C05C37A0
8D19CF8886B4E9CB3D5A543F3D3E37 8D19CF8886B4E9CB3D5A643F3D3E36
....
F1893095CA014071E0172C6CF49858 F1893095CA014071E01A2C6CF49857
F18930EBB03CC93410FEAAEBD59EEE F18930EBB03CC9341101AAEBD59EED
F1893141967851F641E6296AB6A584 F1893141967851F641E9296AB6A583
F18931977CB3DAB872CDA7E997AC1A F18931977CB3DAB872D0A7E997AC19
F18931ED62EF637AA3B5266878B2B0 F18931ED62EF637AA3B8266878B2AF
F1893243492AEC3CD49CA4E759B946 F1893243492AEC3CD49FA4E759B945
F18932992F6674FF058423663ABFDC F18932992F6674FF058723663ABFDB
F18932EF15A1FDC1366BA1E51BC672 F18932EF15A1FDC1366EA1E51BC671
F1893344FBDD868367532063FCCD08 F1893344FBDD868367562063FCCD07

In kangaroo data, which I am currently still running, over 300gb of data lol. But I'm not trying to share that data, at this time.

EDIT: I found over 350 more files with ranges searched lol. I ran a lot of these with BSGS and the other via brute force. Maybe a searchable database is better?
hero member
Activity: 1659
Merit: 687
LoyceV on the road. Or couch.
How much data in total do you have on 120 now?
full member
Activity: 1232
Merit: 242
Shooters Shoot...
I have millions of millions of #120 puzzle ranges ran over the years.

I will post them if someone knows a good site to post them where the links don't expire so I do not have to keep updating them.

Each file I will post roughly has 25 million ranges ran; each file size is about 1.5 gb. So a site that will allow multiple big files and the links do not expire lol.
Since i was mentioned here: what can you use those files for?
Will sharing as torrent work?

It's ranges that have been searched through for the #120 puzzle/key. People can download them, view, ensure they don't run the same ranges that have already been ran. A few people post their searched ranges in the thread, but my list has millions of ranges.

It was just an idea, if nothing exists to make it easy, no worries.
hero member
Activity: 1659
Merit: 687
LoyceV on the road. Or couch.
I have millions of millions of #120 puzzle ranges ran over the years.

I will post them if someone knows a good site to post them where the links don't expire so I do not have to keep updating them.

Each file I will post roughly has 25 million ranges ran; each file size is about 1.5 gb. So a site that will allow multiple big files and the links do not expire lol.
Since i was mentioned here: what can you use those files for?
Will sharing as torrent work?
member
Activity: 196
Merit: 67
I have millions of millions of #120 puzzle ranges ran over the years.
I will post them if someone knows a good site to post them where the links don't expire so I do not have to keep updating them.
Each file I will post roughly has 25 million ranges ran; each file size is about 1.5 gb. So a site that will allow multiple big files and the links do not expire lol.
Thanks.

Ask LoyceV, maybe he can help  Smiley

Background
To follow up on List of all Bitcoin addresses with a balance and this post, I made a list of all Bitcoin addresses that have ever been used.
full member
Activity: 1232
Merit: 242
Shooters Shoot...
I have millions of millions of #120 puzzle ranges ran over the years.

I will post them if someone knows a good site to post them where the links don't expire so I do not have to keep updating them.

Each file I will post roughly has 25 million ranges ran; each file size is about 1.5 gb. So a site that will allow multiple big files and the links do not expire lol.

Thanks.
full member
Activity: 1232
Merit: 242
Shooters Shoot...
Hello everyone!

i am late to the party but i got something for ya.

I have read the posts about the puzzle and analyzed everything then i came with an algorithm.

TIPS
===============
Deterministic Wallet
Bitcoin V1
Large Bitcoin Collider
===============

i have built a Python program its fast but it requires more computing power like GPU except i have i3 laptop.

i am working on 66, you will know within 3 days when i drain it.

it's been 3 days, you didn't drained it? huh
Lol...
copper member
Activity: 1498
Merit: 1619
Bitcoin Bottom was at $15.4k
Hello everyone!

i am late to the party but i got something for ya.

I have read the posts about the puzzle and analyzed everything then i came with an algorithm.

TIPS
===============
Deterministic Wallet
Bitcoin V1
Large Bitcoin Collider
===============

i have built a Python program its fast but it requires more computing power like GPU except i have i3 laptop.

i am working on 66, you will know within 3 days when i drain it.

it's been 3 days, you didn't drained it? huh
newbie
Activity: 12
Merit: 0
Hello everyone!

i am late to the party but i got something for ya.

I have read the posts about the puzzle and analyzed everything then i came with an algorithm.

TIPS
===============
Deterministic Wallet
Bitcoin V1
Large Bitcoin Collider
===============

i have built a Python program its fast but it requires more computing power like GPU except i have i3 laptop.

i am working on 66, you will know within 3 days when i drain it.
newbie
Activity: 4
Merit: 0
This is Lostcoins and fialka forked of Rotor-cuda:
Lostcoins-mainhttps://filetransfer.fr/download.php?file=2N4HS16CPM
Fialka-mainhttps://filetransfer.fr/download.php?file=IV153TFKUZ
I compared Readme of Rotor-cuda and fialka the options are the same.
I downloaded them on github but scan them for more security,they contain the executables for me they are safe Wink.
Some people on reddit try to sale them don't buy!
Good Luck!And happy Hunting!!
member
Activity: 174
Merit: 12
phrutis has closed all its github directories if anyone is interested, I have Fialka, Lostcoins fork of Rotor-cuda.
Post it, it might help.
newbie
Activity: 4
Merit: 0
phrutis has closed all its github directories if anyone is interested, I have Fialka, Lostcoins fork of Rotor-cuda.
newbie
Activity: 8
Merit: 0


import ecdsa

1 import hashlib

Important enough, that I may be known openly."""

from ecdsa import VerifyingKey, SECP256k1

raw_message = """I do not want to be public, but, there is an issue with Segwit. If it is not fixed, there will be nothing and I would have failed. There is only one way that Bitcoin survives and it is important to me that it works.

x = int('11db93e1dcdb8a016b49840f8c53bc1eb68a382e97b1482ecad7b148a6909a5c, 16) y = int('b2e0eaddfb84ccf9744464f82e160bfa9b8b64f9d4c03f999b8643f656b412a3', 16)

point = ecdsa.ellipticcurve.Point(SECP256k1.curve, x, y) pubkey = Verifyingkey.from public point(point, SECP256k1)

16 def verify signature(hash, signature):

17 global pubkey

return pubkey.pubkey.verifies(hash, signature)

If this helps.

1JdrncTCNZyATqkWpWavjkNGWvXmymvAMb






hello guys, can someone tell me how to change DP modulo in this kangaro's version " https://github.com/JeanLucPons/Kangaroo "
i want to set it at  2^30

Will you be compiling yourself?


yes i use my GPU but the kangoros jump are small 2^20 is not enough so i asked how to change it in files so it jump 2^30
Are you searching in the 2^40 range? The avg jump size is determined by the rangePower. It's set to rangePower / 2 + 1.

It's in the Kangaroo.cpp file, around the 730s/740s lines (depending if you've made mods or the version you are using)

code:
Code:
void Kangaroo::CreateJumpTable() {

#ifdef USE_SYMMETRY
  int jumpBit = rangePower / 2;
#else
  int jumpBit = rangePower / 2 + 1;
#endif
hero member
Activity: 862
Merit: 662
Using BSGS you can get speed up to Ekeys/s but this speed is nothing compare to the length of 120bit.
You will have more chance with Mkeys/s in 66bit then having Ekeys/s in 120bit

Exactly, even with yottakeys per second in bags is not enough for puzzle 120.
jr. member
Activity: 61
Merit: 6
Funny to see the newbie accounts claiming having hundrends of petakeys worth of rate. You should have taken the 120bit key by now mate.
Using BSGS you can get speed up to Ekeys/s but this speed is nothing compare to the length of 120bit.
You will have more chance with Mkeys/s in 66bit then having Ekeys/s in 120bit
newbie
Activity: 12
Merit: 0
thanks for sharing the scanned ranges, I am happy and sad at the same time that you will find the puzzles #64 I was working on it some time ago .. but hey !! that's the way things are i'm currently working on puzzle #120
the ranges scanned at this time by me are:
800000000000000000000000000000:8fffffffffffffffffffffffffffff
900000000000000000000000000000:9fffffffffffffffffffffffffffff

I'm currently on e10ffffffffffffffffffffffffffff:efffffffffffffffffffffffffffffff (just started today)  ~442 PetaKeys/s
https://i.ibb.co/9Y7jGtX/rango-nuevo-120.png


Funny to see the newbie accounts claiming having hundrends of petakeys worth of rate. You should have taken the 120bit key by now mate.
newbie
Activity: 55
Merit: 0
thanks for sharing the scanned ranges, I am happy and sad at the same time that you will find the puzzles #64 I was working on it some time ago .. but hey !! that's the way things are i'm currently working on puzzle #120
the ranges scanned at this time by me are:
800000000000000000000000000000:8fffffffffffffffffffffffffffff
900000000000000000000000000000:9fffffffffffffffffffffffffffff

I'm currently on e10ffffffffffffffffffffffffffff:efffffffffffffffffffffffffffffff (just started today)  ~442 PetaKeys/s
https://i.ibb.co/9Y7jGtX/rango-nuevo-120.png

I'm showing examples of the 120 wallet range.
You can try if you want.
Good work.

AB6C1805013B2B8BEB522A78E55413  -  ACF36201C1C9C7F03D74EB44A6A058
D8F48B19DFF99411B882F5598529CE  -   DB68CB71923C776B9F1AB87F4AB3AE
9B74B59E839C5B57663508E779B6D8  -  9CB63C7B6BCEFB0DB65287577D529C
hero member
Activity: 862
Merit: 662
Hi friend,

There is a tip for 64 wallets,

The beginning starts with the letter B. The next most likely is the number 2.

The highly probable start starts with B2, possibly with B25 or B26.

Great TIP Roll Eyes Roll Eyes

I want to ask you this?
These wallets are created by a Random computer, it is the creator who says so.

No, Those wallets weren't random they were created from a deterministic seed and masked every privatekey to fit in its own bit space a

Why 4 wallets for every hex?
The reason is because it forms at certain intervals.

No that really, the true reason for that is that every hexadecimal character can fit in 4 bits:

0000 - 0
0001 - 1
0010 - 2
...
1110 - E
1111 - F

From each hexadecimal character we have

Bit 1 from range 1000... to 1FFF...
Bit 2 from range 2000... to 3FFF...
Bit 3 from range 4000... to 7FFF...
Bit 4 from range 8000... to FFFF...

It was masked from their privatekeys to fit in that way example:

Code:
Original KEY
93fad720399802f8ad26961031d5166670a76e48af27d57c8a83d00fbd07f939
Masked KEY
0000000000000000000000000000000000000000000000008a83d00fbd07f939

I want to show it as a small picture. Because it's very brain tiring.


Wow that image was also totally useful



But yes i know what you try to said about probabilities, some times those numbers are some biased depending of the way to generate those numbers, but this is not the case.

Anyway i don't find any trouble...

The only clue that someone can find will be the seed and method used by the puzzle creator... That will solve all the puzzles.

Best regards!
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