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Topic: Crash Game Reseeding Event @ BC.Game (Read 2343 times)

brand new
Activity: 0
Merit: 0
November 17, 2024, 01:23:52 AM
#49
newbie
Activity: 6
Merit: 0
August 28, 2024, 02:45:29 PM
#48
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 6
Merit: 0
April 09, 2024, 12:39:33 AM
#47
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 6
Merit: 0
April 03, 2024, 08:27:09 PM
#46
newbie
Activity: 6
Merit: 0
April 02, 2024, 07:20:01 PM
#45
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


We made the decision to update Crash using a salted hash as requested by our players in order to provide the most randomized and fair results possible after Bet # 2561902
For further details, please visit https://bcsnproject.github.io/bcgame-crash/
Can I know what hash is used after the bet #2561902?
newbie
Activity: 6
Merit: 0
April 02, 2024, 06:56:44 PM
#44
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 6
Merit: 0
April 02, 2024, 06:48:26 PM
#43
woww thats goods, best formula :o
legendary
Activity: 1022
Merit: 1341
January 13, 2024, 02:16:36 PM
#42
~
Have you contact the customer service because they have the best answer to give if the Manuel verification has been added to the site or not. Or you send them email to know anything you want to. Though I am not a fan of Crash Game so I can't input anything thing here.

Thank you for sharing this piece of valuable information with us.
However, many of us here might not be familiar with these code-based formulae, but it can be beneficial for the rest of the others who are well-known about it.

Exactly and that what I also noticed. I have heard Crash Game before but I have not played it to know the outcome. I also really appreciate the Op for bringing this here foe people to participate.
newbie
Activity: 1
Merit: 0
December 17, 2023, 12:04:47 AM
#40
 Cheesy
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
December 06, 2023, 04:21:50 PM
#39
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 4
Merit: 0
October 22, 2023, 10:51:43 PM
#38
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 4
Merit: 0
October 21, 2023, 08:46:36 AM
#37
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 4
Merit: 0
October 21, 2023, 02:13:30 AM
#36
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 4
Merit: 0
October 17, 2023, 03:56:34 AM
#35
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
September 24, 2023, 11:15:21 PM
#34
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
September 14, 2023, 10:31:31 PM
#33
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
September 05, 2023, 12:13:07 PM
#32
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
February 21, 2023, 07:37:10 PM
#31

Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase   const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use
 
    // 1. HMAC_SHA256(message=seed, key=salt)
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);
 
    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
 
    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
 
    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);
 
    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };
 

Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 758,160. This block has not been mined yet as of this pos
sr. member
Activity: 1820
Merit: 418
Telegram: @worldofcoinss
February 17, 2023, 12:29:43 PM
#30
Thank you for sharing this piece of valuable information with us.
However, many of us here might not be familiar with these code-based formulae, but it can be beneficial for the rest of the others who are well-known about it.
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