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Topic: Crash Game Reseeding Event @ BC.Game - page 2. (Read 2343 times)

newbie
Activity: 1
Merit: 0
February 13, 2023, 02:44:59 PM
#29
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt) 
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
November 15, 2022, 10:07:31 PM
#28
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
October 11, 2022, 07:22:40 PM
#27
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
June 19, 2022, 02:34:27 AM
#26
Hi all!

I'm currently going through the games at BC.game and among other things going through the steps to manually verify bets.

I'm not sure if the information about how to manually verify has been updated, because it doesn't add up for me.

Take this bet for example:

Bet id: 148106383
Bet link: https://bc.game/sd/?sd=10MYTKABGPT3BN

https://i.imgur.com/FODaesG.png

Verify link: https://bcgame-project.github.io/verify/crash.html?hash=c5e105efa0dd9f960cc77ebf43decf6f1dfd9a0d67e4acd5b84602b9ca9ebd5c

Hash: c5e105efa0dd9f960cc77ebf43decf6f1dfd9a0d67e4acd5b84602b9ca9ebd5c

13 first character of hash and add 0x in front

0xc5e105efa0dd9

Convert to decimal - 3481124126461401

Divide by (HEX) 0x10000000000000 - (DEC) 4503599627370496

3481124126461401 / 4503599627370496 = 0.77296483135

99/(1-0.77296483135) = 99/0.22703516865

99/0.22703516865 = 436.055790778

Round the decimals = 436

Divide by 100

436/100 = 4.36


Something isn't right.

https://i.imgur.com/CdXLAb9.png





newbie
Activity: 1
Merit: 0
May 05, 2022, 09:06:55 PM
#25
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
June 05, 2021, 12:30:52 PM
#24
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
June 05, 2021, 01:29:07 AM
#23
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 1
Merit: 0
May 01, 2021, 08:39:50 AM
#22
سلام،خسته نباشید.اگر شما صادقانه حرف میزنید چرا با بیتکوین حساب میکنید،بروید با ترتل حساب کنید،ارز مرکزی است،اولین ارز است ،خواهش میکنم چند دقیقه با وژدان خود تنها باشید.اگر با بیتکوین شما نتیجه انصاف را اعلام می کنید در این صورت فقط ثروتمندان می توانند بردهای خوبی داشته باشند،من که جزو قشر ضعیف جامعه هستم چه،،باید فقط بیاورم در سایت شما خالی کنم و شاهد  بردهای ثروتمندان باشم،این را انصاف نام نگذارید،انصاف این است گوش کن،اول همین که من در این سایت سرمایه گذاری می کنم،دوم همین که مشتری وکاربر فعال سایت شما هستم،همین که در سالن گفتگوهای سایت شرکت میکنم، انصاف این است همین که به هر تقاضای شما احترام کذاشتم،این را هم به من نگویید در عوضش شما ارز می گیرید،اگر من در عوض فعالیت در این سایت ارزی دریافت کرده باشم،همش ثبت شده آی دی من هم مشخص است ،پیگیری کنید متوجه می شوید،عزیز من ما مگر خواستیم به ما کمک کنید،خنده دار است کمک دیکر کجا بود شما به قول های که داده اید عمل کنید کمک بر سر من بخورد،تیم محترم وبزرگ قبل از میلاد آنقدر از کیف پولم در این سایت سرمایه گذاشتم که حسرت یک برد شیرین برایم مانند یک سرطان در گلویم گیر کرده،میدانم این را می خواهید،ولی عاقبت خوش در انتظار شما نیست
newbie
Activity: 14
Merit: 28
February 08, 2021, 01:06:09 AM
#21
We made the decision to update Crash using a salted hash as requested by our players in order to provide the most randomized and fair results possible after Bet # 2561902
For further details, please visit https://bcsnproject.github.io/bcgame-crash/
Can I know what hash is used after the bet #2561902?
newbie
Activity: 1
Merit: 0
January 21, 2021, 11:59:51 AM
#20
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
MMMGLOBAL - a right step to make a better life
January 05, 2021, 11:52:08 PM
#19
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


newbie
Activity: 3
Merit: 0
MMMGLOBAL - a right step to make a better life
newbie
Activity: 2
Merit: 0
October 23, 2020, 07:09:58 AM
#16
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.


copper member
Activity: 240
Merit: 125
October 20, 2020, 08:04:43 PM
#15
Good to see you update the code for the crash game but why you need to create a separate thread for its announcement.
It could have been done on the main thread of BC.Game  🔴🔴🔴BET RED IN CRASH!🔴🔴🔴 Find More Unique Games in BC.Game

So it could be easily found and referenced by anyone rather than being lost somewhere in the middle of our main thread. This has been the most common way of doing these seeding events here at the forum.
full member
Activity: 1134
Merit: 105
October 18, 2020, 03:43:44 AM
#14
Good to see you update the code for the crash game but why you need to create a separate thread for its announcement.
It could have been done on the main thread of BC.Game  🔴🔴🔴BET RED IN CRASH!🔴🔴🔴 Find More Unique Games in BC.Game
copper member
Activity: 240
Merit: 125
October 18, 2020, 03:19:37 AM
#13
Hello world,

Based on community feedback, we're currently in the process of upgrading the Crash game algorithm with salting as requested. The purpose of this post is to describe the new changes within the game result algorithm in addition to publicizing our reseeding event for Crash. Below are the differences in how the game results are generated:

OLD GAME RESULT FORMULA
Code:

  const gameResult = (seed) => {
    const nBits = 52; // number of most significant bits to use
    // 1. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);
    // 2. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));
    // 3. X = 99 / (1-X)
    X = 99 / (1 - X);
    // 4. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };


NEW GAME RESULT FORMULA
Code:

  const gameResult = (seed, salt) => {
    const nBits = 52; // number of most significant bits to use

    // 1. HMAC_SHA256(message=seed, key=salt)  
    const hmac = CryptoJS.HmacSHA256(CryptoJS.enc.Hex.parse(seed), salt);
    seed = hmac.toString(CryptoJS.enc.Hex);

    // 2. r = 52 most significant bits
    seed = seed.slice(0, nBits / 4);
    const r = parseInt(seed, 16);

    // 3. X = r / 2^52
    let X = r / Math.pow(2, nBits); // uniformly distributed in [0; 1)
    X = parseFloat(X.toPrecision(9));

    // 4. X = 99 / (1-X)
    X = 99 / (1 - X);

    // 5. return max(trunc(X), 100)
    const result = Math.floor(X);
    return Math.max(1, result / 100);
  };



Prior to being used for calculation, each game hash is salted with the lowercase + hexadecimal string representation of the hash from pre-selected Bitcoin block 635,380. This block has not been mined yet as of this post, proving that we have not deliberately selected a mined block with a hash that could be favorable to the house. Once block 635,380 has been mined, the results will be posted to this thread as a reply. The game this post is referencing is at https://bc.game/crash.



coco asked me to quote this. So I'm quoting this and fuck coco btw

LMAO af. I can't believe I didn't see this endearing comment!.
newbie
Activity: 2
Merit: 0
October 18, 2020, 03:05:02 AM
#12
Thank you so much guys:))
legendary
Activity: 2604
Merit: 2353
June 21, 2020, 01:00:05 PM
#11
We made the decision to update Crash using a salted hash as requested by our players in order to provide the most randomized and fair results possible after Bet # 2561902
For further details, please visit https://bcsnproject.github.io/bcgame-crash/
Hello
Are you using a hash chain for your seeds?
If yes, why don't you post it like you've done for your other games :

Keno
Starting with a secret I've generated a chain of 10,000,000 SHA256 hashes. Each element is the hash of the lowercase, hexadecimal string representation of the previous hash. The hash of the chain's last element is 54fe30623823224ef8379e00f3d88a02ed3333937862ee0383b9cbb3d1e43763

Roulette game
Starting with a secret I've generated a chain of 10,000,000 SHA256 hashes. Each element is the hash of the lowercase, hexadecimal string representation of the previous hash. The hash of the chain's last element is
f6c4a94c4a2dd2912fbef23fb68aa56488313a343c9cf6c95e52b8ef74230991 .

If no, could you tell us how you are choosing your seeds please?

TYVM
newbie
Activity: 7
Merit: 0
June 21, 2020, 06:35:41 AM
#10
Can i get a shit code.. but a good shit code.
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