Especially around here, where every time a coin comes out that does not involve mining its announce thread starts accumulating complaints and scam-accusations!
Admittedly exchanges also give traction, but there are advantages to not being on exchanges, because regulators are more likely to question a game-currency's status as being "just a token used in games" if exchanges for it officially exist. (Notice that until quite recently most/all large MMORPGs forbade buying/selling game stuff for real money? Until a year or few ago some big name one put a real money market right into its game, likely after racking up oodles of expensive legal fees...)
Player groups such as guilds, parties, associations and such like GRouPcoin not just because it has GRouP in the name but also because it does not "officially" have exchanges to/from "real money"...
CoiLedCoin thus far has that same "niche advantage".
-MarkM-
We have still, I think, quite a way to go before we will be ready to start hard-coding into "smart contracts" the "game mechanics" that for all these years (well over a decade) we have been play-testing; but nonetheless maybe it would be a good idea for more of us, more of the time, to at least sniff the wind as it were regarding how the political / jurisdictional climate has evolved on the planet known as Earth over all that time...
...At a glance (sniff) as it were I notice in recent years a whole lot of games using a whole lot of currencies and assets and coins and tokens and contracts and so on and so on; but whether that means every detail of the game-mechanics of the Galactic Milieu is "strictly kosher" in all jurisdictions on said planet might still be worth some deep-dive digging long before it all gets written in the stone of irrevocable smart-contracts?
Someone should post them someplace. Yeah, it's an old just about dead coin but it's still an important part of crypto history.
-Dave
Thank you for your recognition of the historic significance of this coin; maybe we should make a heritage badge or something like houses and other buildings have marking them as heritage properties etc.
So far not a lot of them have actually done so, mostly I think it is the other currencies that were also implemented into the "treasuries" system lately that incorporated some CLC into their "treasury" since a bunch of the newly-implemented ones co-operated somewhat in getting themselves all set up.
This puts them a little ahead in terms of implementation of the "New Roman Denarius" that most-recently began to be implemented in that the NRD is so far only implemented as having a "treasury" from which to calculate its value and has not yet been added into those calculations as being itself a "reserve currency" for use in other "treasuries".
The "treasuries" system seems to work reasonably well after all these years in development but is still being tweaked, the current set of changes involves phasing out the use of shares in "treasuries", particularly the use of "finance corp" shares such as GFC (General Financial Corp) shares, mostly because such shares, particularly GFC itself, have over the years of accumulating interest on debts become quite strong "leverage" items so we are phasing out the use of them in "treasuries" to limit the affect of all that interest on the values of all the "treasury" based currencies. Instead the "treasuries" will need to actually put some of whatever folks pay their debts with into the "treasury" if they want any of those earnings to count toward their "treasury" and thus toward the calculated relative value of their currency.
I have just now finished calculating the "Latest Rates" include-file, http://galaxies.mygamesonline.org/latestrates.inc and uploaded it, am currently uploading the various tables and plots of historical values generated from it, it shows CLC's latest value in DeVCoins as CLCrate=34.94987343
(That is how many DeVCoins one CLC coin is computed to be worth based on the relative values of all the "treasuries" based currencies.)
Snippets like the above were, I had always hoped, fodder for the Devtome project, as in all those players earning all those DeVCoins for posting articles about all the projects under the DeVCoin umbrella / selected as beneficiaries of shares of DeVCoin minting / being of use to the overarching DeVCoin project would be gathering and collating all such glimpses into the workings of the Milieu, not just all their tips and tricks and strategies for advancing in the game, in putting together their lucrative articles about it all.
For a long long time now the Devtome wiki has been read-only, possibly partly because it actually had not been evolving as much of a documentation site documenting all aspects of the project and all the many and various sub-projects.
-MarkM-