I think this game has great potential, especially because you can add more option on how players can impact the outcome of a race. Some suggestions:
- Set out some prices for each race that are selected randomly from all prices available, some prices will be more or less rare and useful so the incentive to win that particular race is higher or lower and will encourage players to use more or less of their ressources to win
- Introduce items that impact the outcome of races, like extra steroids, boosts, slow downs for competing rats, rat poison, mouse traps, special food for between the races to develop the stats of your rat,..
- Increase player engagement by allowing them to trigger items (one time use) or item effects (multiple use or permanent effect) during or between races
- Allow commands to attack certain rats during the game or afterwards (poison them or have your rat fight them) to take out competition
- Make building stats more interesting by adding more stats or ways to improve, reduce them.
- Make race parcours diverse by including random effects, like weather, traps, cats or similar obstacles that impact the outcome of a game.
- Add a shop system
- Add trading of items between players
- Add other creatures, like cockroaches, spiders, cats, worms or similar with different abilities to compete against each other in addition to rats
just some ideas to make this more interesting!
ooaa, nice things, now i have something to dream at night.