There could be different understandings of provably fair, I get that "provably" makes you understand that you want to see if it was provably fair or not as in prove the fairness, but if they didn't change anything whilst you are playing, it was provably fair we all agree with that.
The only thing you are not sure about with the current situation if they can check the seed they could actually play with the results while you are playing, which you can change your seed and interrupt but let's say you do not, they really have to be on top of every seed and make sure they know if you play one way or another as well. I see this as a very tiny fraction chance, however let's say even that is bothersome, they are working on fixing it as well, not like we can ask for more.
You are seriously under-estimating the intensity of the issue. I have spent 7 months as a part of the Crypto Casino Development team. We had spent quite a time in studying various simulation techniques which could be used to harness the results in the favor of casino in long run.
As we all know, humans are worst random generators. In long run, they tend to exhibit same pattern. Consider a typical gambler, if he plays Dice game daily, he is surely following a specific strategy. Casino will set a threshold, let say, 50K bets. Over 50K bets, casino only need to gather certain information about player's betting strategy such as how many times does he like to roll above 50 or below 50 (it can be any number depending on player's stategy) in single auto-betting session, how often does he change the pair of seeds. Just studying such details, casino can set a script for a particular player.
If (player ID === N) { show hash of the server seed which when used with player's selected client seed generates result in favor of casino as per player's previous betting strategy with nonce from 0/1 to S in 55%+ cases }
where S = average number of bets player makes in between changing seeds.
If S is a number less than 5000 then even simple GPU laptop can generate such rigged server seed in less than a second as per the manipulated script. Just imagine, this small tweak will increase the house edge to 10+ percent!!