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Topic: [FRSH] FreshCoin | Freshcoin for 1$ into game | LOW ALGO | POM | FRESH online!* - page 34. (Read 334871 times)

legendary
Activity: 1022
Merit: 1000
FreshTheGame
I forgot to say....thx to dkasipovic and marcetin for doing this!!!

and community patience!!!!
member
Activity: 92
Merit: 10
Ok people, API will be finished for exactly 8 days and imported into hunger dude, we need to test it little more and to make interface for it. So, this is complex API and its process needs to be flawless.

It's structure looks like this, we will make visual diagram for it:

API has to make it easy for game developers [D], their users [G] to easily trade FreshCoins [FRSH]. Basic requirement from is simplicity above all, meaning that developers should have minimal knowledge about wallets, coins, mining, trading, etc.

In a perfect world, we would be able to provide modules for developers to include in their games, for easy purchase of FreshCoins.
Behind the scenes, actual coin trade has to take place for actual value of FreshCoin to be established. In the game, players will have some representation of FreshCoins (golden coins, tokens, bananas, whatever the developer decides). Developer will have to notify us of any in-game coin spending, that must be deducted from the player's wallet. Players will not have direct access (for now) to their wallets. Each player will have to be registered with FreshCoin API server in order for purchase to work.

The process should work somewhat like this for the system to work:
   1. Developer is registered on FreshCoin API Server by Administrator, with following data
      a) Developer name, entered by admin
      b) Game name, entered by admin
      c) Developer email, entered by admin, confirmed by developer on registration (click link in email that arrives)
      d) Developer ID, unique id generated by server at the time when developer is registered
      e) Developer Key, unique string generated by server at the time when developer is registered
      f) Developer PayPal email, entered by admin, for payments
      g) Developer FreshCoin wallet, automatically generated by server, and FreshCoins from Investment Fund are transfered here, can be controlled by FreshCoin API server only
      i) Developer BitCoin wallet, either automatically generated by server or entered by admin, if developer wants to be paid in BitCoins
      
   2. Developer should already have back-end server that takes care of his users/password/scores, etc.
   
   3. Each developer registers his users, when they are registered in his game, in our system, with following data [ /api/user/register = uniqueid ]
      a) User developer id, unique id under which is user stored in developer's database
      b) User email, provided by developer must be confirmed by user (welcome email with link)
      c) User FreshCoin wallet 1, automatically generated by server
      d) User BitCoin wallet, either automatically generated by server or entered by admin
      e) User unique id, generated by server at the time of user registration, and sent to developer
      f) User FreshCoin wallet 2, automatically generated by server or entered by admin, to be used for collecting (earning) coins that user can be spent later, can be controlled by user
      
   4. Buying FreshCoins in game
      a) User initates coin acquisition in game, either by module that we provide, or by module that developer creates
      b) Developer sends user unique id (3e) to PayPal [P], and PayPal generates payment page link
      c) User is taken to payment page (url generated in 4b) to continue the transaction
      d) After the transaction is complete, PayPal notifies FreshCoin API server, sending user id + payment amount [ /api/ipn/notify = uniqueid + amount ]
      e) FreshCoin API server transfers amount of FreshCoins from developer wallet (1g) to user FreshCoin wallet (3c)
      f) FreshCoin API server notifies developer server that user id has bought FreshCoins [ /developerserver/notify = uniqueid + amount ]
      g) Developer server sends in-game representation of coins to user (golden coins, tokens, bananas, or whatever developer has created in-game)
   
   5. Payout
      a) Admin has to convert dollars to BitCoins (using money received via PayPal)
      b) Admin has to distribute bitcoins accordingly to developers
      c) Admin has to pay investors
      d) This process has to be done monthly, weekly, or even daily if needed
      e) Developer should provide statistics panel, so Admin can track how much money has everyone earned, for distribution
      f) Some sort of public-open panel should be created so that investors can track the flow of coins




Good job team
legendary
Activity: 1022
Merit: 1000
FreshTheGame
Ok people, API will be finished for exactly 8 days and imported into hunger dude, we need to test it little more and to make interface for it. So, this is complex API and its process needs to be flawless.

It's structure looks like this, we will make visual diagram for it:

API has to make it easy for game developers [D], their users [G] to easily trade FreshCoins [FRSH]. Basic requirement from is simplicity above all, meaning that developers should have minimal knowledge about wallets, coins, mining, trading, etc.

In a perfect world, we would be able to provide modules for developers to include in their games, for easy purchase of FreshCoins.
Behind the scenes, actual coin trade has to take place for actual value of FreshCoin to be established. In the game, players will have some representation of FreshCoins (golden coins, tokens, bananas, whatever the developer decides). Developer will have to notify us of any in-game coin spending, that must be deducted from the player's wallet. Players will not have direct access (for now) to their wallets. Each player will have to be registered with FreshCoin API server in order for purchase to work.

The process should work somewhat like this for the system to work:
   1. Developer is registered on FreshCoin API Server by Administrator, with following data
      a) Developer name, entered by admin
      b) Game name, entered by admin
      c) Developer email, entered by admin, confirmed by developer on registration (click link in email that arrives)
      d) Developer ID, unique id generated by server at the time when developer is registered
      e) Developer Key, unique string generated by server at the time when developer is registered
      f) Developer PayPal email, entered by admin, for payments
      g) Developer FreshCoin wallet, automatically generated by server, and FreshCoins from Investment Fund are transfered here, can be controlled by FreshCoin API server only
      i) Developer BitCoin wallet, either automatically generated by server or entered by admin, if developer wants to be paid in BitCoins
      
   2. Developer should already have back-end server that takes care of his users/password/scores, etc.
   
   3. Each developer registers his users, when they are registered in his game, in our system, with following data [ /api/user/register = uniqueid ]
      a) User developer id, unique id under which is user stored in developer's database
      b) User email, provided by developer must be confirmed by user (welcome email with link)
      c) User FreshCoin wallet 1, automatically generated by server
      d) User BitCoin wallet, either automatically generated by server or entered by admin
      e) User unique id, generated by server at the time of user registration, and sent to developer
      f) User FreshCoin wallet 2, automatically generated by server or entered by admin, to be used for collecting (earning) coins that user can be spent later, can be controlled by user
      
   4. Buying FreshCoins in game
      a) User initates coin acquisition in game, either by module that we provide, or by module that developer creates
      b) Developer sends user unique id (3e) to PayPal [P], and PayPal generates payment page link
      c) User is taken to payment page (url generated in 4b) to continue the transaction
      d) After the transaction is complete, PayPal notifies FreshCoin API server, sending user id + payment amount [ /api/ipn/notify = uniqueid + amount ]
      e) FreshCoin API server transfers amount of FreshCoins from developer wallet (1g) to user FreshCoin wallet (3c)
      f) FreshCoin API server notifies developer server that user id has bought FreshCoins [ /developerserver/notify = uniqueid + amount ]
      g) Developer server sends in-game representation of coins to user (golden coins, tokens, bananas, or whatever developer has created in-game)
   
   5. Payout
      a) Admin has to convert dollars to BitCoins (using money received via PayPal)
      b) Admin has to distribute bitcoins accordingly to developers
      c) Admin has to pay investors
      d) This process has to be done monthly, weekly, or even daily if needed
      e) Developer should provide statistics panel, so Admin can track how much money has everyone earned, for distribution
      f) Some sort of public-open panel should be created so that investors can track the flow of coins

hero member
Activity: 910
Merit: 512
bter for scheduled maintenance, probably for this reason that my coin purse does not come on, because with a pool of coins come instantly
legendary
Activity: 1537
Merit: 1005
hero member
Activity: 910
Merit: 512
on bter writes in the output balance forward, the letters they do not meet
legendary
Activity: 1022
Merit: 1000
FreshTheGame
I have just send coins from freshonline to bter and everything goes well, also from wallet!
hero member
Activity: 910
Merit: 512
that is not so, I sent again the party of coins, they will not come,realties who send yourself a few coins on freshonlayn
member
Activity: 101
Merit: 10
I sent a fresh bter freshonlayn on the system, it is high time the coins are not available

hmmmm send transaction ID to bter support to ask them!
I send mail to BTER, let's see what they will answer
I send coins from bter to freshonline about nearly 100K coins one month ago .It is very fast.only 2 minute Smiley
hero member
Activity: 910
Merit: 512
I sent a fresh bter freshonlayn on the system, it is high time the coins are not available

hmmmm send transaction ID to bter support to ask them!
I send mail to BTER, let's see what they will answer
legendary
Activity: 1022
Merit: 1000
FreshTheGame
I sent a fresh bter freshonlayn on the system, it is high time the coins are not available

hmmmm send transaction ID to bter support to ask them!
hero member
Activity: 910
Merit: 512
block explorer is not working, and my coins that I posted today does not come on balance, I am afraid not to lose them.
hero member
Activity: 910
Merit: 512
I sent a fresh bter freshonlayn on the system, it is high time the coins are not available
sr. member
Activity: 266
Merit: 250
Thanks for understanding...we are testing API right now Smiley
         Take off  Smiley
hero member
Activity: 693
Merit: 500
Thanks for understanding...we are testing API right now Smiley
Grin Grin Go! Go!
hero member
Activity: 864
Merit: 518
Defend Bitcoin and its PoW: bitcoincleanup.com
Thanks for understanding...we are testing API right now Smiley
wow..........so API is almost ready to rock.....
legendary
Activity: 1022
Merit: 1000
FreshTheGame
Thanks for understanding...we are testing API right now Smiley
hero member
Activity: 672
Merit: 500
Sent 5 FRSH - 1% fee   Cheesy

Please confirm when you receive it.
Thank you marcetin, something must be seriously wrong with the network here because I still haven't got them. I got the FRSH from the pool however: I think it took a couple of hours!  Shocked
I suspect my new ISP might be heavily filtering ports, I have noticed some serious caching and it sure isn't very happy with my traffic lately!
Ok, it turns out 5 FRSH - 1% is 4.95 so it really was there dumb me!

Thank you very much!

A gift for Fresh will hopefully come soon, good to have choices for users!
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