since axie infinity dropped, so far I haven't seen P2E Games do better. in fact, so far, its development seems to have regressed. There are still many things to think about and develop in this regard. There have been quite a number of pretty good P2E projects, but due to the abundant token allocation, these projects have been abandoned little by little, and not a few have failed.
I don't expect much from P2E projects anymore, however, if the developers really try to think of the best development for the project with P2E systems, maybe in the future, it will be a project with great potential.
If Axie Infinity had developed more features I think they would be a pretty competitive game nowadays. The problem is that the game remained too limited for a long time. I think if the game were refurbished into an open world MMORPG it could be more interesting for new players.
Imagine if it were possible to control an avatar across a huge map, fighting mobs and upgrading your Axies in combat. The more levels they reached, more powerful they become and new skills are learned. The issue with P2E games is that everything is instant if you have money to pay for it. There are no challenges for wealthy players and consequently the poorer ones give up, because they don't have chances to remain competitive in game.