Definitely tough to stake. But that is actually a good thing for inflation control.
Definitely doesn't feel like 750%, more like 10%
. With the given rise in diff, plus the inflation controls in-place, it has become much harder to stake.
*knocks on wood* so far, this coin has been a very successful experiment.
Presstab did a fine job by adding nice features to automate most of the tasks involved with block maintenance,
but I believe that those who actively maintain their blocks are rewarded with higher stakes at faster pace.
Inflation control working quite well. Who was it that was releasing the monthly inflation stats on the various quality high pos coins?. I'm curious what things look like these days.
Based on my spreadsheet I am currently getting about 11%/20 days with block sizes 4-8k.
that was crazyloaf I think
Possibly but I don't have in my head that Crazyloaf contributed anything of use, maybe it was PressF1? I have been searching the HYP CAP and HBN threads but can't find the posts I am looking for.
However in the HYP thread I did find some interesting posts from Presstab re inflation control that includes a chart that illustrates daily inflation if ceiling hit each day (which I believe is the case these days).
I also got a kick from the prediction that we would never hit the 960,000K daily ceiling and that the response to increasing staking difficulty would be SMALLER blocks to not hit the 1000cap.
Seems the opposite strategy of larger blocks that sacrifice % for time has been the winner...with the same inflation control result.
There is a maximum reward of 1,000 HYP per stake. Difficulty targets 1 block/stake per 90 seconds, this translates to 960 blocks/stake per day. This difficulty targets it quite well, as of this moment the last 960 blocks is 1.01 days. If there are 960 blocks in one day, this means that if everyone stakes the maximum amount in one day, it will be 960k HYP added per day. That is what we call "max generation" around here.
It is most likely that we never will hit a full 960k in one day, because everyone will size down there coin blocks so that they won't hit the 1k limit. As time goes on, the coin supply grows larger, yet the max reward stays the same. This means that overtime the coin supply grows less % everyday after we approach the max generation.
In the last day we have added about 610k HYP, about 63% of the maximum generation.
So the entire inflation control mechanism is based around time (long term), and a constant (max reward) becoming less and less compared to a variable (coin supply).
If we suppose that everyday from now on that max generation will occur (again this is unlikely, we are only 63% there so far), this is what the schedule of daily inflation rate will look like over the next two years.
It is most likely that we never will hit a full 960k in one day, because everyone will size down there coin blocks so that they won't hit the 1k limit....
What does this mean?
Should I resize my blocks BEFORE they hit 1000?
Just that people will create block of smaller and smaller size as time goes by. Earlier in the game, you could have blocksize of 4200 with no much risk of hitting the limit. Now, even 3600 hits the limit and 3300 is not safe anymore. Personally, I use 2400 but one day, even 2400 will be too high.
This also means more and more blocks - because there is more coins and also because there is a bigger difficulty, which encourages to create more blocks of smaller size (rather that less blocks of bigger size). The network is even more secure! See my long post about this,
inflation control and network security.