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Topic: I hate Creative Assembly - page 2. (Read 3624 times)

full member
Activity: 161
Merit: 100
September 05, 2013, 01:39:32 PM
#21


This game is clearly not designed for low spec computers, I'm going to be saving up for a new processor as some of you already know but the main problem with total war games as has always been the case is that they insist on constantly using these extremely high resource campaign maps, they are massive, they have lots and lots of A.I calculations that the computer has to do so it takes forever a lot of times to end a turn. They spit particles across the screen whenever a character accomplishes something or there are pre-rendered animations which pop up that can easily bugger up your computer.


maybe you can play with a miner  Cheesy ?

i just bought Rome "1", because only the graphic is cheaper, the rest is the same as Rome 2 i guess.
lol
legendary
Activity: 1540
Merit: 1000
September 04, 2013, 12:52:36 PM
#20
I already have a good GPU which I do use for casual mining Tongue like I said, it's just the processor, it's an old intel duo core Sad I doubt they even still keep them in production now and it's always had problems handling lots and lots of stuff on the screen at once.
legendary
Activity: 1148
Merit: 1014
In Satoshi I Trust
September 04, 2013, 12:49:48 PM
#19


This game is clearly not designed for low spec computers, I'm going to be saving up for a new processor as some of you already know but the main problem with total war games as has always been the case is that they insist on constantly using these extremely high resource campaign maps, they are massive, they have lots and lots of A.I calculations that the computer has to do so it takes forever a lot of times to end a turn. They spit particles across the screen whenever a character accomplishes something or there are pre-rendered animations which pop up that can easily bugger up your computer.


maybe you can play with a miner  Cheesy ?

i just bought Rome "1", because only the graphic is cheaper, the rest is the same as Rome 2 i guess.
legendary
Activity: 1540
Merit: 1000
September 04, 2013, 06:27:09 AM
#18
The game was relased yesterday,just wait for the beta to be over

Ahahahahhhhh!..... Beta Cheesy That's a good one Tongue There are still problems with Shogun 2 Total War and they went and released the gold version which is basically declaring it finished.
member
Activity: 84
Merit: 10
September 04, 2013, 06:25:06 AM
#17
The game was relased yesterday,just wait for the beta to be over
legendary
Activity: 1540
Merit: 1000
September 04, 2013, 05:32:51 AM
#16
I just thought I'd post to tell people my experience with Rome 2 Total War so far ( yes I've downloaded it already Wink ) here are some pro's and con bullet points which I'm sure creative assembly will completely ignore next release and not fix for this game either like they always do.

The good:

. As far as I can tell so far victory conditions are now based on victory conditions, so they game only ends when you've been defeated or have accomplished your objectives, no more time limits like in previous games WOO!

. No distance to capital, it actually seems to be possible to make your settlements 100% happy so they don't rig the stats against you this means you won't be punished for having a large and well managed empire but you'll still be fucked if you don't keep an eye on settlements that are going downhill

. A.I is actually as transparent as they say though they still seem to be a bit cranky they're a lot more open to diplomacy than they used to be so the game doesn't force you to fight the whole world you actually get a list of statistics that probably explain why they hate you as opposed to wondering why the fuck they attacked you despite you having trade agreements with them etc. like in previous games

. The game does look good, though I place little stock in graphics with games but I do like to have some, even on low settings because of my poor processor it still look like an alright game

. Most things can be disabled that annoy you, for some reason Creative Assembly decided to add those horrid cartoon streaks to indicate projectile fire ( Seriously Creative wtf? ) but they can thankfully been turned off, same goes for hints etc. and you can have the classic total war camera back rather than the horrid new one they put in which I don't like

. When my processor doesn't fry the battles look fairly impressive but so far I've only been able to really use hit and run tactics mostly because I always seem to wind up against way more troops than I have or I just auto-assault because they just try to send swarms of skirmishers at me


The bad:

. Agent spam is still around folks, it seems some of the previous annoyances I had about Total War games are still there, it's almost like there's an intelligent person in the dev team who keeps constantly arguing with everyone else about the annoying features but they won't get rid of them because they're either too lazy or it's too difficult for them the good news is though that the A.I doesn't seem to resort to it so desperately as they used to which may be a half-assed attempt at fixing it on their part

. They aren't even trying to hide the fact that they're milking the fuck out of DLC content, the Greek states who I will tell people new to the Total War games are featured as pre-order only DLC content, you can play as Macedon in this game but Athens, Sparta and Epirus are off limits, I suspect they've got all these minor factions out there and so carefully balanced for the sake of DLC content which they're going to severely rip people off with they also don't seem to have very much blood going on so expect another shitty 99c/99p DLC you have to buy for enabling it.

. I'm still getting used to the interface which is a lot more like Empire Total War was than Shogun 2 or other previous games but I've found it very annoying to locate my characters to upgrade their skills, there's probably a shortcut somewhere or something I don't know about but I can't understand why they don't just give a 'zoom to location' option on the faction messages like they normally do with everything else

. I've only been able to really fight on plains but so far winning seems to be more about having the units with the best stats yet again than really being about your strategy and how you can use the terrain to your advantage

. The game is DRM infested like most big company releases, I can't in good faith ever recommend a game that forces people to connect to the internet to play it, if you have any dignity as a gamer don't get suckered into the anti-piracy propaganda, thankfully it seems the pirate groups are getting round even creative assemblies always on DRM properly now so it's not too much of a problem just yet, installing Rome 2 Total War was really easy this time Tongue

The catastrophic:

This game is clearly not designed for low spec computers, I'm going to be saving up for a new processor as some of you already know but the main problem with total war games as has always been the case is that they insist on constantly using these extremely high resource campaign maps, they are massive, they have lots and lots of A.I calculations that the computer has to do so it takes forever a lot of times to end a turn. They spit particles across the screen whenever a character accomplishes something or there are pre-rendered animations which pop up that can easily bugger up your computer. So I'll say it again just in case it wasn't clear, don't play this game if you're low spec, you need a damn good processor to play this game, on their demonstrations, I think I heard them say they had an i7 or something.

I've complained about this before on the official forums and was ignored but the easiest way to fix this would be to simply use sprites for the campaign which would be easy to implement and would solve problems for people who don't have powerful processors but of course all they've done is just lowered the polygon count for the main models and lowered the texture resolution without doing fuck all about the particle effects and the amount of shit the computer has to calculate to keep the game working.

Anyway if you have a good computer it's probably great most of the time but on a low spec computer, fucking frustrating to play, for the record, I don't believe this is a huge problem with my processor even though I will be upgrading because it's clearly being a bother. I run most games fine even stuff like Battlefield 3 ran comfortably on low settings and I can play Supreme Commander, played metro last light recently too and that's not running too badly though you have a problem with freezing on it at first with the main menu and I'm convinced that my processor doesn't seem to lots lighting, volumetric and particle effects happening all at once.


TLDR: Don't support games companies with shitty business practices, who support the anti-piracy lobby and don't optimise their games properly
legendary
Activity: 1540
Merit: 1000
August 30, 2013, 06:40:38 PM
#15
I'll criticize whoever and whatever I like Tongue I wouldn't mind these games so much if they worked once in awhile but the problem is I managed to find a bug that forced me to restart from the checkpoint because one of those shielded Zin aliens somehow managed to get stuck inside a wall and I couldn't kill him because the bullets couldn't hit his foot sticking out, probably should fraps all the crap I spot with these developers and put it on youtube. I don't understand why people like to take it so personally when people point out blatant flaws in their games, if anyone points out bugs and glitches in my programming I'd be all like "Holy shit that looks annoying, looks like I've got some glitches to get rid of" I just wish people would correct the fucking problems and make the game great rather than just live in denial and annoy the rest of us who have a brain >_<.

What I fucking love as well with Mortal Kombat I just played recently is they completely abandoned the idea of a mouse, I mean completely, I know it's a console port but holy shit! I kind of liked the game itself but with the way they had set it up it just didn't work that well with the keyboard either Sad so with the layout the developers had picked and the way they controls were actually programmed I haven't really been able to find a comfortable way of doing combination moves on the keyboard.
donator
Activity: 1218
Merit: 1015
August 30, 2013, 05:35:57 PM
#14
hahah, I played the original Shogun back when it first came out on a CD-ROM I know all the tricks to get the game mostly working Wink I just find it sad that I have to do all these workarounds in order to enjoy a game that would be perfectly good if it was programmed properly. I wish they'd just fucking fix it but I doubt they will until the original staff quit or get fired somehow because they seem to be in arrogant denial like most established games industry companies.

So far the only inspiration the games industry has provided lately for my own programming projects is how absolutely not to do games, I just recently rage quit on Saints Row IV because the fuckers hadn't programmed that properly either, I was almost to the end of a large battle and then the game crashed on me, forcing me to load up from the beginning because they wouldn't allow you to save wherever you wanted during a mission.

Absolutely fucking shitty cunting coding, really horrible.
First of all, after playing it - fuck you for criticizing SR4.

Secondly - fuck Volition and their stupid cunting song choice. Don't get me wrong - I'm pretty sure that was the best intro sequence I've ever watched. But now... in my head.... that horrible Aerosmith song (I thought it was Meatloaf before noticing in the end-credits). Don't wanna close my eyes, don't wanna fall asleep, cause I'd miss you baby, and I don't want to miss a thi-ing. Ugh.
hero member
Activity: 952
Merit: 1009
August 26, 2013, 06:18:07 AM
#13
I'm talking about Shogun 2 LOL Cheesy Rome 2 isn't even out yet.

That's part of the collection. I'll have a look later today if it does the same for me.
legendary
Activity: 1540
Merit: 1000
August 26, 2013, 06:00:37 AM
#12
I'm talking about Shogun 2 LOL Cheesy Rome 2 isn't even out yet.
hero member
Activity: 952
Merit: 1009
August 26, 2013, 05:28:44 AM
#11
Yeah, the worst one is the monk animation because that lasts the longest, like I said, I played back when Shogun 1 first came out, I know all the crap that Creative Assembly pull Tongue haven't you lot tried skipping it before?

I actually just bought the Master Collection last week and am playing through Rome (1) the first time and played around a bit with Medieval 2 and I can speed up spies and diplomats by pressing [space] for my own forces and remove having to see the AI moves by turning off "Follow AI forces" in both titles. Maybe something is bugged in Rome 2?
legendary
Activity: 1540
Merit: 1000
August 26, 2013, 05:23:40 AM
#10
Yeah, the worst one is the monk animation because that lasts the longest, like I said, I played back when Shogun 1 first came out, I know all the crap that Creative Assembly pull Tongue haven't you lot tried skipping it before?
hero member
Activity: 952
Merit: 1009
August 26, 2013, 05:17:21 AM
#9
lol well it's interesting, like I said the agent spam can't be skipped, you can skip the other stuff fine, but for some reason they decided it was a good idea to have agents spam their assassination animations or bribery animations constantly so when you inevitably have to deal with all the clans it becomes unbearable, again, stupid stupid programming choices.

Wow, that's retarded. Have you tried disabling "Follow AI forces" in the gameplay options?
legendary
Activity: 1540
Merit: 1000
August 25, 2013, 10:12:43 PM
#8
lol well it's interesting, like I said the agent spam can't be skipped, you can skip the other stuff fine, but for some reason they decided it was a good idea to have agents spam their assassination animations or bribery animations constantly so when you inevitably have to deal with all the clans it becomes unbearable, again, stupid stupid programming choices.
hero member
Activity: 952
Merit: 1009
August 25, 2013, 01:23:34 PM
#7

. A.I Agents will still spam unskippable animations against you except even worse now because of how big the map is

Press [space]


And Papers, Please is pure awesome.
legendary
Activity: 1540
Merit: 1000
August 25, 2013, 10:31:39 AM
#6
lol I've never heard of it, but look what just popped up on Zero Punctuation Cheesy

http://www.escapistmagazine.com/videos/view/zero-punctuation/7959-Papers-Please-and-Brothers-A-Tale-of-Two-Sons
donator
Activity: 1218
Merit: 1015
August 25, 2013, 10:01:14 AM
#5
hahah, I played the original Shogun back when it first came out on a CD-ROM I know all the tricks to get the game mostly working Wink I just find it sad that I have to do all these workarounds in order to enjoy a game that would be perfectly good if it was programmed properly. I wish they'd just fucking fix it but I doubt they will until the original staff quit or get fired somehow because they seem to be in arrogant denial like most established games industry companies.

So far the only inspiration the games industry has provided lately for my own programming projects is how absolutely not to do games, I just recently rage quit on Saints Row IV because the fuckers hadn't programmed that properly either, I was almost to the end of a large battle and then the game crashed on me, forcing me to load up from the beginning because they wouldn't allow you to save wherever you wanted during a mission.

Absolutely fucking shitty cunting coding, really horrible.
That's some weird staple in GTA clones. Checkpoint systems died pretty much everywhere else (except linear FPS games and platformers, where it at least makes a little sense). Any normal person would have the thought to add a quicksave button. If I didn't always mix up the quick-save and quick-load buttons in Bethesda games, I'd use that as an example.  Cheesy

You try out Papers, Please? It's a small, cheap, and fun spot-the-difference adventure game - which makes it sound like it belongs on Facebook, but I was pretty fond of it -- wasn't even on my radar until I got the creepy "x is now playing y" spam from Steam (one more reason to pirate).
legendary
Activity: 1540
Merit: 1000
August 25, 2013, 09:49:23 AM
#4
hahah, I played the original Shogun back when it first came out on a CD-ROM I know all the tricks to get the game mostly working Wink I just find it sad that I have to do all these workarounds in order to enjoy a game that would be perfectly good if it was programmed properly. I wish they'd just fucking fix it but I doubt they will until the original staff quit or get fired somehow because they seem to be in arrogant denial like most established games industry companies.

So far the only inspiration the games industry has provided lately for my own programming projects is how absolutely not to do games, I just recently rage quit on Saints Row IV because the fuckers hadn't programmed that properly either, I was almost to the end of a large battle and then the game crashed on me, forcing me to load up from the beginning because they wouldn't allow you to save wherever you wanted during a mission.

Absolutely fucking shitty cunting coding, really horrible.
donator
Activity: 1218
Merit: 1015
August 25, 2013, 09:23:55 AM
#3
To solve all problems:
1) Buy the game, then pirate it (or opposite way, depending on how much you trust CA). 2/7 solved, plus no obnoxious always-on requirement.
2) Wait a month (or 6) before playing, then download one of the massive compilation mods. 2-4 of 7 solved (depending on how sincere CA's promise to increase moddability was). In particular, find a mod which automatically auto-resolves naval battles so you aren't lured into watching ships move in a straight line for 10 minutes.
3) Ignore MP. 1/7 solved.

To solve other inevitable issues:
1) Never, ever use any that fancy destructible environment. That's just asking to get your units glitched for the rest of the battle.
2) Never play sieges. That's just asking for the bad pathfinding AI to lag the game to a crawl while still tactically failing in every single battle. (It was a lot better in STW2, though)


So there you go -- no naval battles, maybe half the number of land battles (with the main features removed), and no multiplayer. It sounds terrible, but it's the best way to play TW games, I've found.
legendary
Activity: 1540
Merit: 1000
August 25, 2013, 09:01:52 AM
#2
Sorry guys, posted in the wrong bloody board Cheesy moved it now.
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