Wait, why is this in Off-topic? Is this a joke?
very very very serious!
it is not a crypto currency so i thought it should be in here......
Oh okay. You have a lot of great ideas. Have you done research into how much they will actually cost to bring into fruition? Like bogart said above: a lot of money, it seems.
exactly,
If you were to present this to a company they would say 25 million / 50 million, but i will deploy a bukkit (minecraft 3rd party server) style + crypto currency bounty model.
That means that nobody will be paid by the hour, with the exeptions of a few core-coordinators, some people have already been approached. These are experienced developers or buisiness owners.
The core engine functionality and in game cretor tool should be produced by a hired team.
All the remaingin small features on the forum
that can be done with the 1m will be indexed on a bounty list, and developers world wide can claim them.
All the features on the forum that
could not be done with the 1m, will be indexed on a second bounty list for developers, these developers will be paid every time a player downloads their plugin into their inventory (-0.5% fee for Experience)
With the user generated content, the experience platform will grow every day, and become better. That is something a 100 million dollar game can not do.
the idea is to use the 50k for a technology demo that will showcase full integration of oculus rift with orientational and positional headtracking,Cyberith Virtualizer,hand tracking and a few in game features, as well as gameplay.
This demo will then be presented on kickstarter or indiegogo, where 1 million dollar funding is requiered to advance to a point where experience is ready for open beta trial release.
I must emphasize that the growth model is similar to minecraft, where software is released and 3rd party developers can insert plugins for people to download.
I playd minecraft for a long time aswell as tekkit, and tekkit lite. Those developers work out of passion, if they can earn real monny on the Experience platform per download, they will be sufficiently motivated to make it nice and fancy.
I must also mention that i have had 1 reccomendation not to build a demo game with the 50k but rather pay a preofessional animator to simulate gameplay in a movie....
So , the 1 million must fund :
- full hardware integration
- intro scene
- in-game experience (quest/mission/adventure) creator
- all the in-game creation tools (items , vehicles, creatures, buildings)
- content rating tool
- protection /permissions (anti grief)
- various tools
- fully functional wrist worn UI
- call functionality
- avatar modification (modular cyborg, switchable componants with their own properties)
- functional economy
- Leveling system
- map / chart
and more.....
To sum it up, the core architecture will be developed, features that did not make it will be developed after launch, as long the beta is playable and totally awesome this is no issue.
Offcourse if Experience really raises 1 million USD, this will attrack massive attention to it and additional investments might enter.
I hope people see the potential since 0 dollar has been contributed so far, but keep investing 5000 on a scamcoin hahahaha
to spark your imagination please combine all these technologys with unlimited in game creating
Unreal engine 4 tech demo :
https://www.youtube.com/watch?v=kr2oHPSJ0m8Unreal engine 4 photorealism :
https://www.youtube.com/watch?v=eTt7AGIpV2IVR goggle
https://www.youtube.com/watch?v=4xiV5Y4nhQE#t=591track hand movement , leap motion 2,
https://www.youtube.com/watch?v=zXghYjh6Groimmersive vehicle operation :
https://www.youtube.com/watch?v=POGGklAK1fMhttps://www.youtube.com/watch?v=WGOU1y4hKJ8#t=352- 2d desktop in 3d space, virtual keyboard, control surfaces, analog multi touch surface (IR corner LED`s).
https://www.youtube.com/watch?v=Bc_TCLoH2CA#t=751this will be so unbelievable awesome, IF somebody besides me sees the vision
Look at how people react at a passive experience, and then imagine Experience
https://www.youtube.com/watch?v=ANGdqNFVegc