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Topic: LTC GPU Miner Source Code Reward Thread - page 4. (Read 11625 times)

sr. member
Activity: 305
Merit: 250
Trust but confirm!
March 12, 2012, 12:09:44 PM
#32
Still doesn't work on a 5770 on Windows 7 x64

It does work for me and best results i get with "stock settings" in gpu

Reaper settings:
Quote
worksize 128
aggression 12
threads_per_gpu 1
sharethreads 6
lookup_gap 2
gpu_thread_concurrency 6144
cpu_mining_threads 0

Producing: 147 kh/s
member
Activity: 89
Merit: 10
March 12, 2012, 11:50:18 AM
#31
worksize 128
aggression 13
threads_per_gpu 1
sharethreads 6
lookup_gap 2
gpu_thread_concurrency 6144
cpu_mining_threads 0

~165khash on a 6770 at stock everything.
Code:
worksize 256
aggression 10
threads_per_gpu 2
sharethreads 10
lookup_gap 2
gpu_thread_concurrency 3200
180-190 kh/s stock everything
sr. member
Activity: 266
Merit: 250
March 12, 2012, 11:45:06 AM
#30
worksize 64
aggression 14
threads_per_gpu 2
sharethreads 8
lookup_gap 2
gpu_thread_concurrency 3200
cpu_mining_threads 0

~190khash on a 6770 at stock everything. 850 MHz core, 1200 MHz memory
hero member
Activity: 686
Merit: 500
March 12, 2012, 05:16:09 AM
#29
Anybody can upload Reaper 13 to other sites please? Cannot access zerosignalgame.com   Sad

Win x64

http://www.mediafire.com/?9mtd7l1ntl9f5uk

Thanks, Taco!   Grin

Edit:

I'm getting "The procedure entry point inet_pton could not be located in the dynamic link library WS2_32.dll".

I'm using WinXP 64.

Edit #2

Tried the 32 bit version (thanks, Ahimoth). Works fine doing BTC and SC but not on LTC. It exits right after finishing compiling the kernel. Anybody able to run Reaper 13 Beta 2 on 68xx?

My post at the top of this page is with a 6850 on Win 7 x64 using the 64 bit version.
full member
Activity: 173
Merit: 100
March 12, 2012, 01:21:30 AM
#28
Anybody can upload Reaper 13 to other sites please? Cannot access zerosignalgame.com   Sad

Win x64

http://www.mediafire.com/?9mtd7l1ntl9f5uk

Thanks, Taco!   Grin

Edit:

I'm getting "The procedure entry point inet_pton could not be located in the dynamic link library WS2_32.dll".

I'm using WinXP 64.

Edit #2

Tried the 32 bit version (thanks, Ahimoth). Works fine doing BTC and SC but not on LTC. It exits right after finishing compiling the kernel. Anybody able to run Reaper 13 Beta 2 on 68xx?
sr. member
Activity: 313
Merit: 251
Third score
March 12, 2012, 01:17:12 AM
#27
Still doesn't work on a 5770 on Windows 7 x64
legendary
Activity: 1484
Merit: 1005
March 12, 2012, 12:48:57 AM
#26
Anybody can upload Reaper 13 to other sites please? Cannot access zerosignalgame.com   Sad

Win x64

http://www.mediafire.com/?9mtd7l1ntl9f5uk
full member
Activity: 173
Merit: 100
March 12, 2012, 12:35:31 AM
#25
Anybody can upload Reaper 13 to other sites please? Cannot access zerosignalgame.com   Sad
sr. member
Activity: 240
Merit: 250
Don't mind me.
March 11, 2012, 10:15:44 PM
#24
Code:
2012-03-11 23:13:14 Error: Error getting OpenCL platforms

Tried updating my graphics card (GT335m) on Windows 8 Preview, running the IE and Chrome. Any idea where the fail point might be?
hero member
Activity: 560
Merit: 501
March 11, 2012, 08:25:01 PM
#23
~500 kHash/s on a mildly overclocked 6970.

It sounds like a fucking vacuum cleaner, so I turned it off. Good times.
legendary
Activity: 1484
Merit: 1005
March 11, 2012, 08:14:01 PM
#22
I get 315 kh/s on a 6870, which is impressive.  This is with the windows binary.
hero member
Activity: 686
Merit: 500
March 11, 2012, 06:01:30 PM
#21





6850 @ CORE: 915  MEM: 1015
Aggression 14


Edit:

Core: 920 Mem: 1025 Agg: 15 gets 240kHash/s
legendary
Activity: 1484
Merit: 1005
March 11, 2012, 05:47:10 PM
#20
Compiled it on linux, it just hangs for me

How did you get it to compile?

-MarkM-

What I did:

In the cmake list (CMakeLists.txt) remove everything reference cl libraries and place the cl.h/cl.hpp/other files wanted in the directory
Change import to "cl.h" in the AppOpenCL.h
Tweak any other weird errors you get, I think one of the files is missing "include "
Compile with the cmake script included
Then try to make the cl kernel compilable, that's where I'm at.  Can not get it to compile on nVidia at all though.
legendary
Activity: 2940
Merit: 1090
March 11, 2012, 05:41:30 PM
#19
Compiled it on linux, it just hangs for me

How did you get it to compile?

-MarkM-
legendary
Activity: 1484
Merit: 1005
March 11, 2012, 05:34:21 PM
#18
works fine windows 7 X64

Nope, it crashes with nVidia for me on either OS

edit:
also, these curious functions
Quote
void shittify(uint4 B[8])
{
   uint4 tmp[4];
   tmp[0] = (uint4)(B[1].x,B[2].y,B[3].z,B[0].w);
   tmp[1] = (uint4)(B[2].x,B[3].y,B[0].z,B[1].w);
   tmp[2] = (uint4)(B[3].x,B[0].y,B[1].z,B[2].w);
   tmp[3] = (uint4)(B[0].x,B[1].y,B[2].z,B[3].w);
   
#pragma unroll
   for(uint i=0; i<4; ++i)
      B[$i] = EndianSwap4(tmp[$i]);

   tmp[0] = (uint4)(B[5].x,B[6].y,B[7].z,B[4].w);
   tmp[1] = (uint4)(B[6].x,B[7].y,B[4].z,B[5].w);
   tmp[2] = (uint4)(B[7].x,B[4].y,B[5].z,B[6].w);
   tmp[3] = (uint4)(B[4].x,B[5].y,B[6].z,B[7].w);
   
#pragma unroll
   for(uint i=0; i<4; ++i)
      B[i+4] = EndianSwap4(tmp[$i]);
}

void unshittify(uint4 B[8])
{
   uint4 tmp[4];
   tmp[0] = (uint4)(B[3].x,B[2].y,B[1].z,B[0].w);
   tmp[1] = (uint4)(B[0].x,B[3].y,B[2].z,B[1].w);
   tmp[2] = (uint4)(B[1].x,B[0].y,B[3].z,B[2].w);
   tmp[3] = (uint4)(B[2].x,B[1].y,B[0].z,B[3].w);
   
#pragma unroll
   for(uint i=0; i<4; ++i)
      B[$i] = EndianSwap4(tmp[$i]);

   tmp[0] = (uint4)(B[7].x,B[6].y,B[5].z,B[4].w);
   tmp[1] = (uint4)(B[4].x,B[7].y,B[6].z,B[5].w);
   tmp[2] = (uint4)(B[5].x,B[4].y,B[7].z,B[6].w);
   tmp[3] = (uint4)(B[6].x,B[5].y,B[4].z,B[7].w);
   
#pragma unroll
   for(uint i=0; i<4; ++i)
      B[i+4] = EndianSwap4(tmp[$i]);
}
legendary
Activity: 1442
Merit: 1000
March 11, 2012, 05:10:50 PM
#17
works fine windows 7 X64
legendary
Activity: 1484
Merit: 1005
March 11, 2012, 05:04:25 PM
#16
Compiled it on linux, it just hangs for me
legendary
Activity: 1442
Merit: 1000
March 11, 2012, 05:01:38 PM
#15
THX Grin
legendary
Activity: 1484
Merit: 1005
March 11, 2012, 03:56:47 PM
#13
Mtrlt just released his in IRC. windows x64 and x32 and linux source.


We have to download it using our IRC clients?Huh

-MarkM-


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