Pages:
Author

Topic: MMORPG using bitcoins + IMPORTANT UPDATE, MUST READ - page 2. (Read 3019 times)

member
Activity: 112
Merit: 10
It would have to be wisely tweaked of course.
But i think it would be a nice experiment, especially since if there are many games using bitcoin, you could basically earn money from it and you could switch from game to game within minutes.

I wouldnt make the leveling a too big part of the game, pvp, quests, houses and decoration items are all more fun than leveling and could all benefit from bitcoin.
With not much leveling i also mean less difference on characters, so anyone with bitcoins could 'buy in' without spending month to level.
So i dont think inflation would be needed in such games if they are created right.

Some people would want to do pvp battle for 'real cash' (bitcoins), some would want to buy nice houses or rare decoration items, and it could be all in the same game or different games.

I see Second Life as an example that there is alot of demand for such games.

Another example why i think some gamers might like that idea:
In Ultima Online (like 10years ago before they ruined the game), some people were just playing the game to collect and trade items, they didnt 'level' their characters at all.
Some of them were really rich ingame, partly from trading ingame, partly they just bought ingame gold from other players for cash.
Some bought expensive clothing to show how rich they are, some had big castles with rare and unique items which looked like museums.
And there was a million dollar market on ebay for such rare items and gold with all the typical problems like paypal chargebacks etc.

With bitcoin in the game all that items trading could be in the game, without a need for ebay, paypal etc and no middleman like those 1000s of MMORPG item/gold sellers.

legendary
Activity: 1386
Merit: 1000
English <-> Portuguese translations
Whats MT based?

Actually if i would implement it i wouldnt touch the items prices, i would instead add new items which are more expensive as the world grows.
So about the same as regular MMORPGs, but regular MMORPGs have the problem of inflation, and the cool new items sometimes cost like 1 million times the amount of some newbie items.
With bitcoin it wouldnt have that much inflation if gold coins are only created through BTC deposits and get deleted on withdrawals.

Second Life is mixing real cash into the game too and they are very successfull, but their implementation totally sucks, with bitcoin the overhead would be near zero since there are no chargebacks etc.

Noone thinking a Bitcoin MMORPG would be a good idea?  Huh


Micro Transaction based, pay little prices over and over again to buy your itens and other ig services.
Note: IG stands for in-game.

So you say that you want a system that the more BTC they put in, the higher the interest rate to increase the common way of earning ig money?
The inflation on the common MMORPG is a bit necessary, because a y lvl guy win like x, a y+10 wins x², a y+25 wins x³ and so on, otherwise, a newbie could keep some of his money to reach high or top lvl and start with pretty nice itens.
MMO's and RPG's, even more MMORPG's, needs a lot of math to keep the balance.
newbie
Activity: 13
Merit: 0
Just go for it. You don't have to ask permission. I think it is a good idea.
newbie
Activity: 42
Merit: 0
I would play this in a heart beat honestly.
member
Activity: 112
Merit: 10
Whats MT based?

Actually if i would implement it i wouldnt touch the items prices, i would instead add new items which are more expensive as the world grows.
So about the same as regular MMORPGs, but regular MMORPGs have the problem of inflation, and the cool new items sometimes cost like 1 million times the amount of some newbie items.
With bitcoin it wouldnt have that much inflation if gold coins are only created through BTC deposits and get deleted on withdrawals.

Second Life is mixing real cash into the game too and they are very successfull, but their implementation totally sucks, with bitcoin the overhead would be near zero since there are no chargebacks etc.

Noone thinking a Bitcoin MMORPG would be a good idea?  Huh
legendary
Activity: 1386
Merit: 1000
English <-> Portuguese translations
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

Exactly... MT based stills a better idea.

Tbh i dont think its a bad idea, if noone tries it out maybe i will in the future  Wink
Most MMORPGs got really bad inflation, especially after a while when people stop playing and try to sell their ingame balance.
With bitcoins this could be a bit more balanced.

Maybe put 10 BTC into the game to bootstrap it, that would be 10.000 gold coins, or 10.000.000 silver coins.
Just have the smaller monsters drop a few silver coins only.

Then have them drop more once players deposit and spend bitcoins in the game, or make bigger monsters.
If there is more gold in the game it would only make sense that the monsters are richer too.
Depending on the gold in the pool you could either have the NPCs sell items for higher prices, or just add new higher priced items as the world progresses and gets richer.

Maybe im still missing a few things here, but i dont think we will know if its a good idea untill someone tries it out.
And im sure if it works, this could make an otherwise small game really huge if its the first bitcoin MMORPG.

I think that Dragons Tale, that gambling MMORPG, is already a good idea but i think it would need some regular gameplay too to get more people into it.

So, why the fuck someone would add more BTC to the game, if the itens will be more expesive too?
MT based is far more easy, because, adding itens is easy, but mainting and monitoring the whole game economy is far  worser.
member
Activity: 112
Merit: 10
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

Exactly... MT based stills a better idea.

Tbh i dont think its a bad idea, if noone tries it out maybe i will in the future  Wink
Most MMORPGs got really bad inflation, especially after a while when people stop playing and try to sell their ingame balance.
With bitcoins this could be a bit more balanced.

Maybe put 10 BTC into the game to bootstrap it, that would be 10.000 gold coins, or 10.000.000 silver coins.
Just have the smaller monsters drop a few silver coins only.

Then have them drop more once players deposit and spend bitcoins in the game, or make bigger monsters.
If there is more gold in the game it would only make sense that the monsters are richer too.
Depending on the gold in the pool you could either have the NPCs sell items for higher prices, or just add new higher priced items as the world progresses and gets richer.

Maybe im still missing a few things here, but i dont think we will know if its a good idea untill someone tries it out.
And im sure if it works, this could make an otherwise small game really huge if its the first bitcoin MMORPG.

I think that Dragons Tale, that gambling MMORPG, is already a good idea but i think it would need some regular gameplay too to get more people into it.
newbie
Activity: 45
Merit: 0
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

I have an idea = make Nefario, Pirate and other known scammers ingame monster bosses! There are your bitcoins, and the revenge! Grin

yes! and ben bernanke can be the final boss!
legendary
Activity: 1386
Merit: 1000
English <-> Portuguese translations
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?

Exactly... MT based stills a better idea.
hero member
Activity: 952
Merit: 1009
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.

Uhuh.... so who puts the bitcoins into the monsters for you to loot?
member
Activity: 112
Merit: 10
What i would really love to see is a game like yours adopting bitcoin as ingame credits.
Not just bitcoins as a payment method for donations or 'donators items' but the only currency used ingame.
Like for example 1 mBTC = 1 gold coin = 1000 silver coin etc to make it RPG compatible.
You could have NPCs sell things for goldcoins and the more coins get into the system that way the more you could add them as loot to monsters.
So inpatient players could just deposit BTC while players with alot of time could even earn Bitcoins that way!
Im sure such a game would get alot of traffic from players who want to earn money, but maybe they stay and even spend money!
You could take part of the money pool (5% maybe?) as fees for the service.

About your game:
I like it, reminds me a bit of Ultime Online, maybe the first real MMORPG on the market.
Maybe you should download it and try it out (But only the old 2d version), you could learn alot from it to make your own game better.

newbie
Activity: 24
Merit: 0
Bitcoin payments are finally live, it would be great if someone could test them.
Go to game http://rpg.mo.ee:1337 -> Log in -> Buy items and coins -> BTC -> Choose appropriate package -> Make the payment and let me know if you got the credits or not.
newbie
Activity: 24
Merit: 0
I have started implementing Mt.Gox payment API. Expect to see BTC payments in next game version.
Edit: Good news, finished the integration, new version will be released on sunday/monday with the BTC option.  Grin
member
Activity: 72
Merit: 10
JUST DO WHAT EVER OTHER MMORPG IS DOING

-have free play version
-premium subscription version
-and let people buy items that will give them an advantage
full member
Activity: 126
Merit: 100
Yeah, bitcoin is perfect nobody take transaction fees off you, and no chargebacks.

Make sure it's fast leveling, evil and fun, to make up for the old graphics! Cheesy
legendary
Activity: 1386
Merit: 1000
English <-> Portuguese translations
You can't make a event thing.
Transactions of BTC aren't instant, and there's no webservice to tell that the BTC have "entered" in your address.
But you can take a look of a few PHP market codes, here in this forum, that can be useful.
newbie
Activity: 24
Merit: 0
If you need to manipulate who donated the amount of BTC, then it's another history.
Most people generate a unique address and send it to a user. This way, every donation that came from 1xyz address came from the ABC user.
Yes, I need to find out who donated so I can give a gift for the donation. For a fast and easy solution I found http://coinbase.com but they didnt answer my questions that I had with their product(payment button) so I still need to look around or start implementing it myself, but as there is noone who would like to donate with bitcoins and no easy solution to implement bitcoin payment I have to wait.
My questions about coinbase are here http://news.ycombinator.com/item?id=4878175
So if anyone knows a fast to integrate service for Bitcoin let me know. (I've looked at the Bitcoin API too, but it seems a bit complicated need to generate and constantly check for things - I prefer event based approach).
hero member
Activity: 952
Merit: 1009
(please, tell me that your game is not mute by default like Tibia).


Good god, Tibia still exists?  Shocked
legendary
Activity: 1386
Merit: 1000
English <-> Portuguese translations
If you need to manipulate who donated the amount of BTC, then it's another history.
Most people generate a unique address and send it to a user. This way, every donation that came from 1xyz address came from the ABC user.
legendary
Activity: 1232
Merit: 1001
You only need to post a BTC address in the donation area. Done in 3 seconds, copy, paste, save. That's it.

And Bitcoin is a really cool project, so you should get a wallet anyway.
Pages:
Jump to: