Some upcoming strategy games (all with MP) I'm excited about:
Europa Universalis 4 (Aug 13)I don't think Paradox has ever released a sequel which deviates from the spirit of the game and isn't objectively an improvement over the predecessor (the GUI is quite foreign-looking and interesting in screenshots), so if you like EU3 (or Vic2, or CK2)... hype @
http://www.europauniversalis4.com/Fucking awesome.
Rome: Total War 2 (Sep 3)I'm skeptical of CA and everything they say. AI's always garbage, and I'm not playing some 10-hour game with online goons. But... there's always so much potential - and if you're into spectacle, the released screenshots are shockingly beautiful. hype @
http://www.totalwar.com/en_US/rome2/ Meh. Recommend you pirate it, then decide if you want it. I uninstalled it after a few hours of play.
Good. Yahtzee did a fine review of it.
Amnesia: A Machine for Pigs (true survival horror) is set to be released.... sometime this year (lots of delays). In the meantime, if you haven't played Amnesia: The Dark Descent, or any Frictional games, but like horror... play them. Dead Space is a kiddie rollercoaster in comparison. hype @
http://aamfp.com/Skipped Machine for Pigs. Reviews have it pegged as being pretty horrible. Frictional "outsourced" to the people who did Dear Esthar (HL2 mod), and allegedly, it came out as Dear Esthar, but using Frictional's game engine. Some compared it to a bad story mod for Amnesia: TDD. There are actually a bunch of story mods (overhauls, in a way -- it's a "different game") for TDD, maybe worth trying instead of Machine for Pigs.
I've been playing Eador:Genesis recently from an Extra Credits recommendation. Not near the end, I don't think -- there's a "microgame" which is RTS and takes 1-5 hours each, and a macrogame which contains all the different microgames. Winning microgames ("shards") progresses you on the macrogame, and it isn't linear (I don't think, but maybe -- that moralfag wizard really hates me no matter how nice I try to be toward peasants) -- this isn't unique, but it's implemented well enough and very fun. Microgames are old-style HOMM, hex-style. Everywhere you can move, you can conquer. It has a kind of dungeoncrawler feel to it (RPG elements, similar to HOMM), and the music reminds me oddly of Everquest. Idunno if it was the same guy or not, but maybe nostalgia is clouding my vision. Anyway, it's pretty fun. There's a lot of content, and it's actually difficult, which is nice to see anymore. There's a newer Eador... Masters of a Broken World, I think. I haven't had time to play that one. I have a feeling the original will take me at least a month to finish.