Pages:
Author

Topic: [New Player vs Player] Blastabit.com [1st of April Release!, 50/50!, Dicing!] - page 2. (Read 3284 times)

sr. member
Activity: 1764
Merit: 373
<------
This sounds pretty fun. I'm not usually into pvp, but I'll have to try this out! It looks like some strategy is going to be involved, along with a lot of luck. Hehe. And no house edge? Very cool.
Will you impliment an investment program?

Its a more competitive game since you will be playing against another player.

To the  argument of players chance to win or lose, i think 50% is the average chance. See, 2 players 4 games, 4 chances to hit or miss the other. Even if you lose 4 games straight, the provability of you winning 4games straight is there.
full member
Activity: 238
Merit: 100
This sounds pretty fun. I'm not usually into pvp, but I'll have to try this out! It looks like some strategy is going to be involved, along with a lot of luck. Hehe. And no house edge? Very cool.

Will you impliment an investment program?
hero member
Activity: 2632
Merit: 787
Jack of all trades 💯
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?

All i said was i believed dicing takes a small bit of skill to play effectively such as deciding when and when not to bet this is what separates the people who bust and the people who profit greatly, thankyou for sharing your thoughts Smiley

Little bit yes since also we need to analyze the flow of win/loss situation so we can see that its time to bet huge and possibilities we could win on the time of lossing streak occured, but although still theres no guarantee for us to win on this kind of analyzation but i think it would be helpfull sometimes so we can have pointers on our bet made.
legendary
Activity: 2030
Merit: 1189
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?

by 50% i mean each player has a 50% chance to lose as every time each player has their turn their options are limited which means every turn you will either miss or hit the other player, both players turns are played out at the same time.

Is the chance to hit/miss exactly 50/50?

If yes, then there is no skill element to the game.

You need to stop saying that there is.  This is false advertising.
full member
Activity: 229
Merit: 100
I want the pre launch code! Smiley

my 2 satoshi ... dice is a luck game, random Smiley
newbie
Activity: 59
Merit: 0
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?

All i said was i believed dicing takes a small bit of skill to play effectively such as deciding when and when not to bet this is what separates the people who bust and the people who profit greatly, thankyou for sharing your thoughts Smiley
legendary
Activity: 1834
Merit: 1008
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

What do you mean skill based on dicing? Do you really need some skill to play on dice game? What i know is you really need some luck and good bankroll to start using some modified martingale and put the rest on luck though. So how can you say that dicing really need some skill here?
newbie
Activity: 59
Merit: 0
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?

by 50% i mean each player has a 50% chance to lose as every time each player has their turn their options are limited which means every turn you will either miss or hit the other player, both players turns are played out at the same time.
legendary
Activity: 2030
Merit: 1189
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion

Ok, well your opinion is wrong.  Dice games are completely random and there is absolutely no skill involved. 

Why did you say that "you will always have a 50% chance of winning"?  If there is a skill element to the game, you cannot guarantee a 50% chance of winning as there will be some scenarios where a player has a near 0% chance of winning.  What did you mean by "you will always have a 50% chance of winning"?
newbie
Activity: 59
Merit: 0
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?

The game is skill based although the dicing technically isnt although i do believe dicing does take some skill to play and gain a profit in my opinion
legendary
Activity: 2030
Merit: 1189
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?

No.  There is no skill in dicing.  It's all completely random.

Is your game skill-based or is it completely random?
newbie
Activity: 59
Merit: 0
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.

It doesn't make my statement untrue its the same as if you were to play on a Dicing site where you have a 49% chance to win and you chose to use a strategy, That said strategy could be your own which took skill to come up with?
legendary
Activity: 2030
Merit: 1189
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?

If that is true, then it renders your previous statement ("you will always have a 50% chance of winning") untrue.
newbie
Activity: 59
Merit: 0
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.

There is always going to be an element of skill due to strategies that players will use?
legendary
Activity: 2030
Merit: 1189
As for 50/50 what i was trying to get across to you is that you will always have a 50% chance of winning, As for skill i meant that there is a element of skill required in the game such as denomination Smiley



This line is nonsense.  If Player A has a 50% chance of winning and Player B has a 50% chance of winning, then there is 0% left for skill.  Either each player has a 50% chance of winning OR there is skill involved...there can't be both unless both players happen to have identical skill.
newbie
Activity: 59
Merit: 0
Deposits and withdrawals are now working! Smiley now all that's needed is the dicing and game to be bug free and stable along with a security test Smiley



I want to be part of those who will beta test it. I tried to read each and every post in this thread and I think the bot-free community and provably fair system is the only big piece of log to be lifted to get this running.

Suggestion though, add a feature wherein we can be matched with the same player again. I don't like losing without giving a at least a single blow. Cheesy
Good site and idea. It just makes me laugh when you say there is not house edge. Your house edge is the 1% withdraw fee.
Same as winning 0.99 on a 50/50 bet with 1 credit = 1.99 or you get 2 and withdraw 1.99 either way you get 1.99 form betting 1.
Technically, you are playing with no house edge. With a 1% edge, you'd be expected to lose 1% of your bet, every time. If you play 10 games with 1 BTC, with a house edge, you'd be expected to lose 0.1 BTC. With a withdraw fee, your expected value is 0 until you withdraw, but by then you should have made profit if you are withdrawing. You won't lose more over the long term.

If you play 10games with 1 btc every game and lost 4 times but won 6 times, your profit would be 2btc less 0.01 for each win. So 1.94btc.

If you lose 6 times and win 4 times, youre loss will be 2btc plus 0.04

You will be able to double up against a player you have just played against if the other player accepts, as for the house edge the dice or game itself does not have a house edge but if you were to withdraw 1% would be taken and its more than likely winners who will be withdrawing their btc most of the time as summarized by DarkStar above Smiley
newbie
Activity: 59
Merit: 0
Quote
Website in construction

Realy? Why u write ads when site is broken

Site is not broken, it is in development and will be up very soon for everyone to play Smiley
hero member
Activity: 518
Merit: 501
Quote
Website in construction

Realy? Why u write ads when site is broken
member
Activity: 112
Merit: 10
There are no links in your first post.

Ping them!

Cheers
newbie
Activity: 59
Merit: 0
This project will be a great one, how would you generate profit on this project? through ads and promotional spaces or boxes? You need at least one a pair of players in order to have a game right? so what if there is only one player he/she needs to wait until another one enters the game? You need to make a bot or hire a staff to play with your end users. You need to generate traffic in order to have enough player to play on your site. Wish you luck on the project. Merry Christmas.

For the battleships version 2 players will need to be online at once but as for the dicing version you dont need to be online for the bet to take place as you yourself will place a bet and anyone who sees said bet can accept it and once accepted the game will play out and when you login next you'll see the result Smiley
Pages:
Jump to: