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Topic: OLD: BFGMiner 3.10.0: modular ASIC+FPGA, GBT+Strtm, RPC, Mac/Lnx/W64, AntU1, DRB - page 101. (Read 1193219 times)

sr. member
Activity: 658
Merit: 250
In this paste the summary 5s hashrate is zero because of a pool outage:
Code:
 bfgminer version 3.4.0 - Started: [2013-11-04 20:06:54] - [  0 days 04:29:32]
 [M]anage devices [P]ool management [S]ettings [D]isplay options  [H]elp [Q]uit
 Connected to nl1.ghash.io diff 128 with stratum as user juhakall.bfsb
 Block: ...ba64262f33dfbc74  Diff:391M ( 2.80Ph/s)  Started: [00:34:48]
 ST:0  F:0  NB:34  AS:0  BW:[117/ 44 B/s]  E:505.54  I: 9.25mBTC/hr  BS:2.95M
 4/80         |  0.10/185.3/171.1Gh/s | A:5074 R:13+0(.26%) HW:42536/6.2%
--------------------------------------------------------------------------------
 BSB 0:       | 37.69/37.43/34.62Gh/s | A:1040 R: 2+0(.19%) HW:10338/7.3%
 BSB 1:       | 38.66/38.48/35.02Gh/s | A:1039 R: 5+0(.48%) HW: 8681/6.1%
 BSB 2:       | 74.69/74.36/67.23Gh/s | A:1981 R: 3+0(.15%) HW:20221/7.4%
 BSB 3:       | 35.22/35.03/34.27Gh/s | A:1014 R: 3+0(.29%) HW: 3296/2.5%
--------------------------------------------------------------------------------
However, the device 5s hashrates are still normal, even though they aren't really hashing.

I have two questions about this. Why not include the summary 5s hashrate in the API response? And what's up with the 5s device hashrates not dipping at all during an outage?
legendary
Activity: 2576
Merit: 1186
Luke, Are you checking your PM's?
I already replied to yours earlier... O.o
sr. member
Activity: 333
Merit: 250
Ants Rock
Luke, Are you checking your PM's?
member
Activity: 262
Merit: 10
Hey, sorry if this has already been covered but I just got a jalapeno and I'm running it under BFGMiner 3.3.0 along with 14 BEs.  It's on a MacMini running Ubuntu 12.04 i386.  The setup will run fine for anywhere from 2-3 hours to 20+ hours but then the jalapeno will report as sick.  The jalapeno is plugged directly into the MacMini and the BEs are in 2 Anker hubs that are plugged into another hub and from there into the mini.  Once I shutdown BFGMiner and restart everything works again.  The temps look fine, 38-41, and I'm just wondering if anyone has a suggestion.

move the jalapeno into your master hub.
Awesome! Thanks for the quick reply.  Smiley
hero member
Activity: 868
Merit: 1000
Hey, sorry if this has already been covered but I just got a jalapeno and I'm running it under BFGMiner 3.3.0 along with 14 BEs.  It's on a MacMini running Ubuntu 12.04 i386.  The setup will run fine for anywhere from 2-3 hours to 20+ hours but then the jalapeno will report as sick.  The jalapeno is plugged directly into the MacMini and the BEs are in 2 Anker hubs that are plugged into another hub and from there into the mini.  Once I shutdown BFGMiner and restart everything works again.  The temps look fine, 38-41, and I'm just wondering if anyone has a suggestion.

move the jalapeno into your master hub.
member
Activity: 262
Merit: 10
Hey, sorry if this has already been covered but I just got a jalapeno and I'm running it under BFGMiner 3.3.0 along with 14 BEs.  It's on a MacMini running Ubuntu 12.04 i386.  The setup will run fine for anywhere from 2-3 hours to 20+ hours but then the jalapeno will report as sick.  The jalapeno is plugged directly into the MacMini and the BEs are in 2 Anker hubs that are plugged into another hub and from there into the mini.  Once I shutdown BFGMiner and restart everything works again.  The temps look fine, 38-41, and I'm just wondering if anyone has a suggestion.
hero member
Activity: 626
Merit: 500
Mining since May 2011.
How hard is it to use bfg in unbunto. Im a windows guy ready for a change.
If you are looking into reducing your overhead even more, you might want to checkout http://minepeon.com
It's a mining distro that runs off a Raspberry Pi.
full member
Activity: 158
Merit: 100
How hard is it to use bfg in unbunto. Im a windows guy ready for a change.

Hi my setup doc for xubuntu should help you http://tinyurl.com/cboxzdy
full member
Activity: 210
Merit: 100
How hard is it to use bfg in unbunto. Im a windows guy ready for a change.
legendary
Activity: 2576
Merit: 1186
Why is not possible to Install it on CENTOS and REDHAT HuhHuh
Pretty sure a number of people use it on RedHat/CentOS.
It's my understanding they'll soon have a package in the official repositories.
newbie
Activity: 27
Merit: 0
Why is not possible to Install it on CENTOS and REDHAT HuhHuh
hero member
Activity: 518
Merit: 500
I`ve tried switching from .3 to .4, carried over the bat file, and started 3.4, added a pool pressed enter and...it froze. did nothing for 10 mins.

Any ideas?

My bat file works perfectly on 3.3, and thats the only thing i`ve added.

Does the old 3.3.0 bat file still work on version 3.3.0?

If so start version 3.4.0 with the old bat file.

Then if you want to change or add another pool, just work on a spare copy of the file.

it does work indeed. i`ve swtched back to .3 for the moment.  I also get a Error failed to wake notifier spam the window.  Like i said 3.3 works like a dream
newbie
Activity: 20
Merit: 0
Watch the miner logs - bfgminer display up to ica14 by default - not sure how to reset it.
hero member
Activity: 868
Merit: 1000
Quote
I recently began building up my mini-wannabe army of Erupters: only 18 so far. All into USB 3.0 ports.

9 Erupters per 10 port, powered, USB3.0 Dyconn hub[10th is fan]. The specs i read say this hub can power whats in it.

However, BFGminer wont run more than 15 of these ASIC Erupters. At least, it only shows 0-14 and associated info(hasrates etc)

Sometimes it will only run half my Erupters, 9, but random ones from each hub, not just 9 from one and none from the other.

This acts like you do not have a full 0.5 amps to each usb port.  I know Dyconn claims .900mA per port, that means it must have a 9 amp power supply.  I bet if you measured the amp out put it well be less than 9 amps.  A good Fluke meter can measure up to 10 amps dc with out a external shunt.

Doesn't need to be 9A if the PSU is outputting 12v.  Only needs to be a 4-5A 12v to provide 9A of 5v.

It does sound like a power problem.
Take a read through this thread:-   https://bitcointalksearch.org/topic/m.2700634
Lots of hub information.
hero member
Activity: 1246
Merit: 501
Quote
I recently began building up my mini-wannabe army of Erupters: only 18 so far. All into USB 3.0 ports.

9 Erupters per 10 port, powered, USB3.0 Dyconn hub[10th is fan]. The specs i read say this hub can power whats in it.

However, BFGminer wont run more than 15 of these ASIC Erupters. At least, it only shows 0-14 and associated info(hasrates etc)

Sometimes it will only run half my Erupters, 9, but random ones from each hub, not just 9 from one and none from the other.

This acts like you do not have a full 0.5 amps to each usb port.  I know Dyconn claims .900mA per port, that means it must have a 9 amp power supply.  I bet if you measured the amp out put it well be less than 9 amps.  A good Fluke meter can measure up to 10 amps dc with out a external shunt.

Doesn't need to be 9A if the PSU is outputting 12v.  Only needs to be a 4-5A 12v to provide 9A of 5v.
hero member
Activity: 868
Merit: 1000
Luke, can you comment on the following, regarding BlueFuries:

They draw 0.5A from what the EE has told me.
The command would be along the lines of.

Code:
bfgminer -S bigpic:all -o pool -u user -p pass

Also if you are using bfgminer from Luke's build you won't be able to probe for both block eruptor and blue fury as both probes will break each other. If that makes sense?

Hmm. I plan to run two separate instances of bfgminer, where one instance would only control/probe for Erupters (-S erupter:all), and the other - only BFs (-S bigpic:all).  Hope this works. If not, I'd need to plan for all BlueFuries running from a separate machine.  Huh
I don't think cgminer has the same issue. One option would be use a old version of bfgminer sub 3.3.0 so it is only compatiable with the block eruptors and then use our version of bfgminer. Theoretically that should work. Luke might know a better idea or he might have some kind of fix in the works I am not sure.
Just don't use -S :all
This tells BFGMiner to probe every port for the device.
Erupters can't handle BigPic probes, and BigPic can't handle Icarus probes.

Hi Luke-Jr
So does this mean I need to specify all the com ports, if I am mixing Erupters and BlueFurys?

I use -S all for my erupters, when I added a Fury I used the :\\.\COMn. but the Fury was not found.
If I run the Fury on its own then it works ok.
member
Activity: 70
Merit: 10
Quote
I recently began building up my mini-wannabe army of Erupters: only 18 so far. All into USB 3.0 ports.

9 Erupters per 10 port, powered, USB3.0 Dyconn hub[10th is fan]. The specs i read say this hub can power whats in it.

However, BFGminer wont run more than 15 of these ASIC Erupters. At least, it only shows 0-14 and associated info(hasrates etc)

Sometimes it will only run half my Erupters, 9, but random ones from each hub, not just 9 from one and none from the other.

This acts like you do not have a full 0.5 amps to each usb port.  I know Dyconn claims .900mA per port, that means it must have a 9 amp power supply.  I bet if you measured the amp out put it well be less than 9 amps.  A good Fluke meter can measure up to 10 amps dc with out a external shunt.
legendary
Activity: 2576
Merit: 1186
Luke, can you comment on the following, regarding BlueFuries:

They draw 0.5A from what the EE has told me.
The command would be along the lines of.

Code:
bfgminer -S bigpic:all -o pool -u user -p pass

Also if you are using bfgminer from Luke's build you won't be able to probe for both block eruptor and blue fury as both probes will break each other. If that makes sense?

Hmm. I plan to run two separate instances of bfgminer, where one instance would only control/probe for Erupters (-S erupter:all), and the other - only BFs (-S bigpic:all).  Hope this works. If not, I'd need to plan for all BlueFuries running from a separate machine.  Huh
I don't think cgminer has the same issue. One option would be use a old version of bfgminer sub 3.3.0 so it is only compatiable with the block eruptors and then use our version of bfgminer. Theoretically that should work. Luke might know a better idea or he might have some kind of fix in the works I am not sure.
Just don't use -S :all
This tells BFGMiner to probe every port for the device.
Erupters can't handle BigPic probes, and BigPic can't handle Icarus probes.
legendary
Activity: 1680
Merit: 1014

edit: also, when BFGminer starts, it often says i cannon access certain COM ports. Seems to be different ones each time.

I experienced this problem when UPS controller software would hi-jack random COM ports. I had to uninstall UPS monitor, but I am petitioning for Luke to include a delayed automatic re-scan of COM ports that failed to initialise. Wink
legendary
Activity: 1680
Merit: 1014
Luke, can you comment on the following, regarding BlueFuries:

They draw 0.5A from what the EE has told me.
The command would be along the lines of.

Code:
bfgminer -S bigpic:all -o pool -u user -p pass

Also if you are using bfgminer from Luke's build you won't be able to probe for both block eruptor and blue fury as both probes will break each other. If that makes sense?

Hmm. I plan to run two separate instances of bfgminer, where one instance would only control/probe for Erupters (-S erupter:all), and the other - only BFs (-S bigpic:all).  Hope this works. If not, I'd need to plan for all BlueFuries running from a separate machine.  Huh
I don't think cgminer has the same issue. One option would be use a old version of bfgminer sub 3.3.0 so it is only compatiable with the block eruptors and then use our version of bfgminer. Theoretically that should work. Luke might know a better idea or he might have some kind of fix in the works I am not sure.
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