Waiting for dev to come take a look, also with regards to the tip raising I think it isn't a bad change. It prevents faucet abuse and also makes tips much more significant. The goal of the faucet is to provide funds to players to test out the site or rewards a few times a day, not to be methodically farmed 24/7 which seems to widely be the case.
My eventual goal is to replace the faucet with a minigame which will provide much larger rewards 2-3x a day rather than each minute.
I tip, a lot, but since yesterday, the minimum amount of tip was balking and I would have to think carefully about who to tip. When the min was 10k, I didn't even think twice about raining it around. Now with 50k, I'm more likely to select a few people who are knowns.
This action encourages a clique of people who will only tip to a select few, while the rest of the unknowns get nothing. By raising the minimum amount to tip, you are basically redefining the distribution of charitable money, for the worse.
There are many options at your disposal to prevent faucet abuse before raising the minimum tipping. A few ideas:
1. Raise the minimum bankroll to tip (obvious)
2. Raise the cooldown of faucet
3. Make the minimum tipping/withdrawal amount directly or exponentially proportional to faucet size
4. Implement a maximum per day attempts at the faucet per account.
Reverting back to 10k min while raising the bankroll requirement is a better alternative than cutting off the tipping community that you have created. Please reconsider this matter.
Take of the tipping. Why we need it?
People get only jealous and spit on each other. Or hide it from chat, so noone can see who actually got tipped.
We got already the High Rollers bar what is amuzing as always!
Blackhat people are not dumb, they will find a way to abuse it. New bots, new programs, new ways. I am pretty sure it dies of when site dies off (100 years)
Dont bring your civic duty to a gambling site.