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Topic: PS3 miner? - page 4. (Read 132272 times)

newbie
Activity: 16
Merit: 0
May 09, 2011, 05:28:29 PM
#43
Hi, i'm trying to compile it but i alway got this error the first time i compile:
Code:
ps3@ps3:~/Downloads/verement-cellminer-68aa80c$ make
cd ext && ruby1.9.1 extconf.rb
checking for spe_context_run() in -lspe2... yes
creating Makefile
/usr/lib/ruby/1.9.1/mkmf.rb:1589:in `gsub!': invalid byte sequence in US-ASCII (ArgumentError)
from /usr/lib/ruby/1.9.1/mkmf.rb:1589:in `block in depend_rules'
from /usr/lib/ruby/1.9.1/mkmf.rb:1588:in `each_line'
from /usr/lib/ruby/1.9.1/mkmf.rb:1588:in `depend_rules'
from /usr/lib/ruby/1.9.1/mkmf.rb:1906:in `create_makefile'
from extconf.rb:29:in `
'
make: *** [ext/Makefile] Error 1

Try the latest version I just pushed to github. Apparently the $LANG setting in your environment can have an effect on the interpretation of source files; I corrected this by setting an explicit encoding which should solve the problem.

Make sure you clean your source tree with "git clean -x -f" before you try again.

Thanks for the report.
newbie
Activity: 55
Merit: 0
May 09, 2011, 01:05:20 PM
#42
newbie
Activity: 42
Merit: 0
May 09, 2011, 11:28:27 AM
#41
I've now implemented long polling.

Each SPE does about 3.6 Mhash/s. Using 6 SPEs and 2 PPE threads, current hash rate is about 22.2 Mhash/s.

https://github.com/verement/cellminer


Hi, i'm trying to compile it but i alway got this error the first time i compile:
Code:
ps3@ps3:~/Downloads/verement-cellminer-68aa80c$ make
cd ext && ruby1.9.1 extconf.rb
checking for spe_context_run() in -lspe2... yes
creating Makefile
/usr/lib/ruby/1.9.1/mkmf.rb:1589:in `gsub!': invalid byte sequence in US-ASCII (ArgumentError)
from /usr/lib/ruby/1.9.1/mkmf.rb:1589:in `block in depend_rules'
from /usr/lib/ruby/1.9.1/mkmf.rb:1588:in `each_line'
from /usr/lib/ruby/1.9.1/mkmf.rb:1588:in `depend_rules'
from /usr/lib/ruby/1.9.1/mkmf.rb:1906:in `create_makefile'
from extconf.rb:29:in `
'
make: *** [ext/Makefile] Error 1


And this the second time:

Code:
make
make -C ext
make[1]: Entering directory `/home/ps3/Downloads/verement-cellminer-68aa80c/ext'
gcc -I. -I/usr/include/ruby-1.9.1/powerpc-linux -I/usr/include/ruby-1.9.1/ruby/backward -I/usr/include/ruby-1.9.1 -I. -D_FILE_OFFSET_BITS=64  -fPIC -fno-strict-aliasing -g -g -O2 -fPIC -Wall  -o cellminer.o -c cellminer.c
gcc -I. -I/usr/include/ruby-1.9.1/powerpc-linux -I/usr/include/ruby-1.9.1/ruby/backward -I/usr/include/ruby-1.9.1 -I. -D_FILE_OFFSET_BITS=64  -fPIC -fno-strict-aliasing -g -g -O2 -fPIC -Wall  -o spu_miner.o -c spu_miner.c
make[1]: *** No rule to make target `spu_worker.o', needed by `cellminer.so'.  Stop.
make[1]: Leaving directory `/home/ps3/Downloads/verement-cellminer-68aa80c/ext'
make: *** [ext/cellminer.so] Error 2

Have you ever seen this error?
Thank you
newbie
Activity: 16
Merit: 0
May 08, 2011, 06:02:36 PM
#40
Hey but isnt the posibbility to install linux on PS3 gone for long time ago now? or am i wrong?

Officially, yes, unless you kept your firmware at 3.15 or older.

The Cell architecture is also used on some high-end servers. Anyone have a Cell blade cluster to play with?
member
Activity: 308
Merit: 10
May 08, 2011, 05:47:10 PM
#39
Hey but isnt the posibbility to install linux on PS3 gone for long time ago now? or am i wrong?

Jailbreak. (AsbestOS)
full member
Activity: 228
Merit: 106
May 08, 2011, 05:46:04 PM
#38
Hey but isnt the posibbility to install linux on PS3 gone for long time ago now? or am i wrong?
newbie
Activity: 16
Merit: 0
May 08, 2011, 04:28:38 PM
#37
I've now implemented long polling.

Each SPE does about 3.6 Mhash/s. Using 6 SPEs and 2 PPE threads, current hash rate is about 22.2 Mhash/s.

https://github.com/verement/cellminer
full member
Activity: 193
Merit: 100
May 01, 2011, 11:01:59 PM
#36
I thought the GPU was locked from doing computations when linux is installed so users can't make free games under the linux operating system(aka jip sony out of there game money). If someone did create stable software Im all for installing it on my PS3 where do i sign up?

It doesn't use the GPU, it uses the Cell SPEs. The gpu is a geforce 7800gt, a dx9 card. It can't do OpenCL.
legendary
Activity: 980
Merit: 1003
I'm not just any shaman, I'm a Sha256man
May 01, 2011, 10:34:10 PM
#35
I thought the GPU was locked from doing computations when linux is installed so users can't make free games under the linux operating system(aka jip sony out of there game money). If someone did create stable software Im all for installing it on my PS3 where do i sign up?
full member
Activity: 193
Merit: 100
May 01, 2011, 07:44:56 PM
#34
Added PS3 miner to the hardware comparison wiki.
newbie
Activity: 24
Merit: 0
May 01, 2011, 12:40:34 PM
#33
120W? Does cell really use that much power? I though the entire PS3 used 120W at full load.
just guessing here with conservative estimates, it is surely lower than that knowing that the RSX is idle.
mine's a CECHH, for which the typical power consumption is reported as 135 W, the newer slim models are 60-70W.
full member
Activity: 193
Merit: 100
May 01, 2011, 12:35:40 PM
#32
thanks for sharing your code verement!

reporting success here (21.471 Mhash/s) SPE mining on 6/7 SPEs using AsbestOS on kmeaw 3.55. Debian 6.0.1
had to manually install the libspe2 & -dev packages couldn't find them in my apt repo. havn't tried using the 7th SPE yet...

the coolest thing about SPE mining is that the PPE is nearly idle still!
Code:
ps3@ps3:~/dev/cellminer$ uptime
 03:26:00 up 13:45,  2 users,  load average: 0.00, 0.01, 0.05

judging by the heat output (bearing in mind the RSX is idle), i suspect i'm getting the 21 Mh/s at about ~120W

120W? Does cell really use that much power? I though the entire PS3 used 120W at full load.
newbie
Activity: 24
Merit: 0
May 01, 2011, 11:31:06 AM
#31
thanks for sharing your code verement!

reporting success here (21.471 Mhash/s) SPE mining on 6/7 SPEs using AsbestOS on kmeaw 3.55. Debian 6.0.1
had to manually install the libspe2 & -dev packages couldn't find them in my apt repo. havn't tried using the 7th SPE yet...

the coolest thing about SPE mining is that the PPE is nearly idle still!
Code:
ps3@ps3:~/dev/cellminer$ uptime
 03:26:00 up 13:45,  2 users,  load average: 0.00, 0.01, 0.05

judging by the heat output (bearing in mind the RSX is idle), i suspect i'm getting the 21 Mh/s at about ~120W
legendary
Activity: 3080
Merit: 1080
April 16, 2011, 12:27:12 PM
#30
Quote

According to sony you are actually only renting THEIR machine on indefinitely time. You should look up opsony

Dang, I guess I should've done that before I bought it. Ohwell, it's ok cause I plan to sell it anyways as as a gaming platform it sucks compared to my favorite - PCs Smiley PC Gaming 4 Ever! Tongue
newbie
Activity: 55
Merit: 0
April 16, 2011, 12:20:01 PM
#29
It is unlikely that you will mine enough coins to cover the cost of Sony's litigation against you though. They have turned vicious recently.

You think they will try to sue some anonymous miner or some forum on the net...hmm..if they're that vicious then I'm going to go burn their damn PS3 right in front of their greedy ass headquarters. I paid for it and I should be able to do with it whatever the hell I please short of pirating or distributing their copyrighted software,etc. If I want to potentially brick or hack their hardware I should be able to because the way I see it I'm not RENTING the PS3 from them - I OWN it!

Sony if you're reading this come and get me, and then kiss my big bitcoin mining ass!

/end rant


According to sony you are actually only renting THEIR machine on indefinitely time. You should look up opsony
legendary
Activity: 3080
Merit: 1080
April 14, 2011, 08:09:45 PM
#28
It is unlikely that you will mine enough coins to cover the cost of Sony's litigation against you though. They have turned vicious recently.

You think they will try to sue some anonymous miner or some forum on the net...hmm..if they're that vicious then I'm going to go burn their damn PS3 right in front of their greedy ass headquarters. I paid for it and I should be able to do with it whatever the hell I please short of pirating or distributing their copyrighted software,etc. If I want to potentially brick or hack their hardware I should be able to because the way I see it I'm not RENTING the PS3 from them - I OWN it!

Sony if you're reading this come and get me, and then kiss my big bitcoin mining ass!

/end rant
legendary
Activity: 1500
Merit: 1021
I advocate the Zeitgeist Movement & Venus Project.
April 14, 2011, 02:46:12 PM
#27
It is unlikely that you will mine enough coins to cover the cost of Sony's litigation against you though. They have turned vicious recently.
legendary
Activity: 3080
Merit: 1080
April 12, 2011, 05:52:21 AM
#26
if you had the SDK i'd assume so.
go the official route which is like $10K

or this maybe (http://psl1ght.com/)
Code:
PSL1GHT is a lightweight PlayStation 3 homebrew SDK that uses the open-source PlayStation 3 toolchains to compile user applications that will run from the XMB menu (GameOS homebrew).


10K!! Pfff..forget that  Roll Eyes

So I guess there is no cheap way for non old generation PS3 owners to use this miner then.

Yes there is! Open-source hackers coded AsbestOS, which is essentially Linux for all PS3s (fats and slims alike). You just need to have firmware 3.55 or lower and hope for the best.

Awesome. Thanks for the info. I'll have to see if I have firmware 3.55.

newbie
Activity: 1
Merit: 0
April 12, 2011, 03:58:22 AM
#25
if you had the SDK i'd assume so.
go the official route which is like $10K

or this maybe (http://psl1ght.com/)
Code:
PSL1GHT is a lightweight PlayStation 3 homebrew SDK that uses the open-source PlayStation 3 toolchains to compile user applications that will run from the XMB menu (GameOS homebrew).


10K!! Pfff..forget that  Roll Eyes

So I guess there is no cheap way for non old generation PS3 owners to use this miner then.

Yes there is! Open-source hackers coded AsbestOS, which is essentially Linux for all PS3s (fats and slims alike). You just need to have firmware 3.55 or lower and hope for the best.
legendary
Activity: 3080
Merit: 1080
April 08, 2011, 12:32:42 AM
#24
I'm assuming that one needs to have linux installed on the PS3 to make this work; no?
which my ps3 is incapable of since they patched OtherOS away.

yeah  Sad I have that same issue..I have one of those new PS3 slim units..no way I can run any other OS on it. That's why it would be cool if somehow the mining app was made into a PS3 recognizable game Smiley I mean this should theoretically be possible no?


if you had the SDK i'd assume so.
go the official route which is like $10K

or this maybe (http://psl1ght.com/)
Code:
PSL1GHT is a lightweight PlayStation 3 homebrew SDK that uses the open-source PlayStation 3 toolchains to compile user applications that will run from the XMB menu (GameOS homebrew).


10K!! Pfff..forget that  Roll Eyes

So I guess there is no cheap way for non old generation PS3 owners to use this miner then.
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