As I'm currently stuck on a boat for a few days waiting to get into port, I think I'll take a stab at this in Solidworks and see if I can't get some flow/thermal simulations running.
Edit: Here is what I have so far
120mm fans, plenty of spacing, I'm using .055in for all wall thicknesses. C20 socket. Separate flow path for the PSU space and for the hash space.
For the PSU space I alotted 4inches, I think this is too much, but I wanted to play it conservative at first. How much space wall to wall do you think this should be?
The other thing im still guessing on is the placement of the first hash card and the exact spacing. Right now I have the first card a half inch off the wall, and then 1.75in spacing card to card. This is totally a rough guess, and I believe you were all spec'ing 2" heatsinks. Is this two inches overall? or .5inches on one side and 1.5inches on the other? Should it include any chip standoff height?
Speaking of stand offs, what did you guys envision for vertical mounting? I could see something like a 2 strut/board system with nylon standoffs to space the cards off the vertical struts. But I'd like to hear what you all wanted before I model that up. I think it for the flow simulations that the board mounting will come into play so its worth getting that detail captured.
I have to dig into the simulation stuff tonight and figure out how thats going to work, but safe to say I should run it at 300w per board? I was thinking 200cfm per fan assuming no restriction? So maybe like 100-150cfm per fan actual flow rate? I may need an actual performance curve from a fan to get the simulation to mesh out correctly, so if anyone has a specific fan in mind I can try to find and incorporate that performance curve.
Also, for heat-sinks, are you thinking custom jobs? Or re-purposed S1/S3 hardware?
I want to see what kind of numbers come out of a 3 fan pull only simulation. But it would be pretty easy to rework the model and do a 6 fan push pull. I would just mirror the duct shape from the back at the front and maybe stretch the whole unit by a touch.
I also could run this as 3 pull 2 push, which might make for an interesting angle on the "negative vs positve pressure" argument.