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Topic: [SELLING] Website/business generating $2000-4000+ profit/month (Read 3200 times)

sr. member
Activity: 430
Merit: 250
Agent of Chaos
Had estimates from other selling sites I would easily be able to sell this for $50,000 after further analyzing.

Would you mind mentioning what these "other selling sites" are? People are much more likely to trust a well-known site with a history of good website sales and a reputation for accuracy.
hero member
Activity: 717
Merit: 501
hero member
Activity: 532
Merit: 500
Last chance to buy this.

Had estimates from other selling sites I would easily be able to sell this for $50,000 after further analyzing.

Reviewing any serious offers within 24 hours of this message.

Will not go lower than $38,000.
hero member
Activity: 532
Merit: 500

Now asking $47,000 Kiss

[ BUY NOW ] [ FIND AN ESCROW ]
hero member
Activity: 532
Merit: 500
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?

you mean release the funds to the seller AFTER a month of operations and you made $2,000 USD?

Yeah I lol'ed at that one.  Wink

Same here...

BTW, a little off-topic, but curious: what's your chargeback ratio like with something like this?

Very low, not noticeable.

You could enable maxmind services if you were worried about this.
legendary
Activity: 1974
Merit: 1007
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?

you mean release the funds to the seller AFTER a month of operations and you made $2,000 USD?

Yeah I lol'ed at that one.  Wink

Same here...

BTW, a little off-topic, but curious: what's your chargeback ratio like with something like this?
hero member
Activity: 532
Merit: 500
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?

you mean release the funds to the seller AFTER a month of operations and you made $2,000 USD?

Yeah I lol'ed at that one.  Wink
legendary
Activity: 1344
Merit: 1006
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?

you mean release the funds to the seller AFTER a month of operations and you made $2,000 USD?
hero member
Activity: 532
Merit: 500
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?

Escrow would review and confirm all financial infos obtaining all assets from both sides. Again this is 3+ years old now online business, all transactions fully logged in PayPal.
hero member
Activity: 560
Merit: 500
Would you be will to use escrow?
And I will release funds from the escrow AFTER the website has been set up on my side and after i can confirm I make over 2K monthly?
hero member
Activity: 532
Merit: 500

Now asking $34,500 Kiss

[ BUY NOW ] [ FIND AN ESCROW ]
hero member
Activity: 532
Merit: 500
I know the main reason you are selling is for upfront money, but perhaps you would accept the payment in installments? I know many people may not have 36k in disposable income at the moment, but could probably pay it over the course of a couple months.

Also, is the c/o of 70BTC something you're still considering or is it too low?

No installments would be accepted, otherwise pointless to sell in the first place.

I consider all offers, but at this time I would not accept 70 BTC as that is far too low to let this go.
sr. member
Activity: 301
Merit: 250
Ɓιтcσιη
I know the main reason you are selling is for upfront money, but perhaps you would accept the payment in installments? I know many people may not have 36k in disposable income at the moment, but could probably pay it over the course of a couple months.

Also, is the c/o of 70BTC something you're still considering or is it too low?
hero member
Activity: 532
Merit: 500

Now asking $36,500 Kiss

[ BUY NOW ] [ FIND AN ESCROW ]
hero member
Activity: 532
Merit: 500
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.

This sort of stuff just effects the bottors/farmers. The markets go through adjustments. (like real world economies)

Marketing plays a bigger role. (and staying adaptive is key)

I'm a huge game marketer myself, :p. I just meant that his data was worthless. It doesn't give anything of use and does nothing to show whether the game will weather over the years, or will grow as a result of change.

Well, I know 2 sellers closed their shops because of the decline and you guys forgot to count Asian players, who mainly play pay for hour. If you look at the ownedcore markets, the selling is declining too. Either way, WoW is not the money maker for Blizzard anymore thus it's markets will and is declining. Can't speak for the other games, but it looks like they are making good profits through Heartstone, Destiny and HotS. Anyway, good luck with your sale.

Anyone using ownedcore forums as an example doesn't understand this market.
sr. member
Activity: 266
Merit: 250
Infected Mushroom
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.

This sort of stuff just effects the bottors/farmers. The markets go through adjustments. (like real world economies)

Marketing plays a bigger role. (and staying adaptive is key)

I'm a huge game marketer myself, :p. I just meant that his data was worthless. It doesn't give anything of use and does nothing to show whether the game will weather over the years, or will grow as a result of change.

Well, I know 2 sellers closed their shops because of the decline and you guys forgot to count Asian players, who mainly play pay for hour. If you look at the ownedcore markets, the selling is declining too. Either way, WoW is not the money maker for Blizzard anymore thus it's markets will and is declining. Can't speak for the other games, but it looks like they are making good profits through Heartstone, Destiny and HotS. Anyway, good luck with your sale.
hero member
Activity: 532
Merit: 500
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.

This sort of stuff just effects the bottors/farmers. The markets go through adjustments. (like real world economies)

Marketing plays a bigger role. (and staying adaptive is key)

I'm a huge game marketer myself, :p. I just meant that his data was worthless. It doesn't give anything of use and does nothing to show whether the game will weather over the years, or will grow as a result of change.

Yup.  Tongue
legendary
Activity: 1974
Merit: 1007
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.

This sort of stuff just effects the bottors/farmers. The markets go through adjustments. (like real world economies)

Marketing plays a bigger role. (and staying adaptive is key)

I'm a huge game marketer myself, :p. I just meant that his data was worthless. It doesn't give anything of use and does nothing to show whether the game will weather over the years, or will grow as a result of change.
hero member
Activity: 532
Merit: 500
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.

This sort of stuff just effects the bottors/farmers. The markets go through adjustments. (like real world economies)

Marketing plays a bigger role. (and staying adaptive is key)
legendary
Activity: 1974
Merit: 1007
If WoW is your mainstream profit maker, might I add that is in it's biggest decline at the moment. Lost %50 of its subscribers in the last 2 quarters.

WoW was just an example and no.

Also that has not effected the WoW market for profit for those who understand it best.

Not to mention there's only ~2.8m real players regardless. The rest are dual-boxers, bots and farmers. At least, that's the ratio back when there were 13.2m. The recent drops don't tell anything -- it could be 50% of the players that left, 50% of the bots, or a mixture of the two. For example, when FFXI started banning bots proactively, their subscriber base plummeted. But their real player base grew.
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